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Nightfall Turret Defender

Team: Sichen Pan, Syed Aasim

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Inspiration

  • Light and Dark
  • Sentry post turret levels in shooting / stealth adventure games

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Design and Develop process

  • Small demos to get the game feel
  • Things to consider: game loop, feel of play, player growth….
  • Alpha version: gets all technical issues solved
  • Beta version: develop the whole game loop

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Core Mechanics

  • Speed
  • Health
  • Score
  • Simplicity

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Our game

https://visualcomplex.itch.io/defense-tower

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Future Designs and Plans

  • Player growth (ability enhance pick up)
  • Levels (multi turrets, more lights triggers)
  • Enemy behavior(some enemy scripts, enemy firing)