Tinkering, Coding and Creating in the Classroom
How do we maximize creative time? What are students doing with edTech in classrooms? (Use post-it notes or ...)
12:45 - 12:55
In Parkland we have a Mobile Learning Initiative....history and show visual list.
Click on MLI - Coding tab, Coding section - speak about the coding opportunities such as Hour of Code, etc.
http://www.psdblogs.ca/mli/coding-programming-and-makerspaces/beebot/ for Early Years and Middle Years challenges. Try out the mat - create a story...
Early Years - Ozobot Fairytale - https://goo.gl/5kx6A1
Middle Years - Ozobot Tutorial with Ozoblockly - https://goo.gl/133YQe
HS - Determing the Value of Pi w/Ozobot and a Stopwatch - https://goo.gl/g2UvAm
Sphero Edu has activities that can be assigned into GClassroom, students mark when they have completed parts of the lesson
Dash and Dot
Both Sphero and DashnDot have many iOS apps to choose from for students to get into, the one app that allows students to code is the Tickle app - it also connects to various other devices!
Scratch JR - (app), Scratch - step by step instructions, ties to all curricula
Your Turn! - hands-on time!
In my school division we use the design thinking/process with students when we connect making, tinkering, creating and coding. It is reviewed each time with students so they can talk about it and refresh their mind.
Design Process is reviewed each time with students (this one is used in K-4).
Share the kindergartener story...
As we work with older students, the design process then adds a more specific empathy piece.
Design Thinking - comes from Stanford’s dschool (used in 5-12).
Speak about the Gift Giving example that you can do with staff and/or students in 90 minutes.
Supercomputer in your pocket - Photoshop Mix, Enlighten iOS apps