Tinkering, Coding and Creating in the Classroom

Take I

@conedtech

#conedtech

Curriculum Ed Tech Facilitator w/PSD70

Chrome Queen, Twitter Sage, DEN Star, Quiver Ambassador....

Love to tinker, code, laugh, and travel!

about.me/nlakusta @nlakusta

Instructional Coach with GHSD 75

Techy Adventurer, Educational Explorer

Love to play, learn, solve and laugh!

@ShelleyFriesen

9:05

How do we maximize creative time? What are students doing with edTech in classrooms? (Use post-it notes or ...)

www.psdblogs.ca/mli

Coding Ideas, Materials

12:45 - 12:55

In Parkland we have a Mobile Learning Initiative....history and show visual list.

Click on MLI - Coding tab, Coding section - speak about the coding opportunities such as Hour of Code, etc.

Programming

http://www.psdblogs.ca/mli/coding-programming-and-makerspaces/beebot/ for Early Years and Middle Years challenges. Try out the mat - create a story...

Early Years - Ozobot Fairytale - https://goo.gl/5kx6A1

Middle Years - Ozobot Tutorial with Ozoblockly - https://goo.gl/133YQe

HS - Determing the Value of Pi w/Ozobot and a Stopwatch - https://goo.gl/g2UvAm

Sphero Edu has activities that can be assigned into GClassroom, students mark when they have completed parts of the lesson

Dash and Dot

Both Sphero and DashnDot have many iOS apps to choose from for students to get into, the one app that allows students to code is the Tickle app - it also connects to various other devices!

Scratch JR - (app), Scratch - step by step instructions, ties to all curricula

Hour of Code

December 4-10

by grade level

Technology Skills

in action

K-3

4-6

7-9

10-12

Coding

Alignment to ICT P of S

C6 2.1, 2.3, 2.7, 3.1, 3.2, 3.3, 3.4, 3.5, 4.1, 4.2, 4.4, F1 3.4, 4.4

Use a variety of low and high tech to:

  • List steps to move a character around a map
  • Arrange directions to reach a predetermined goal.
  • Predict where a character will go given a list of steps.
  • Convert movements into symbolic instructions.
  • Express movements as a series of commands.
  • Order movement commands as sequential steps in a program.

Represent an algorithm as a computer program.

Modify an existing program to solve errors.

Decompose large activities into a series of smaller events.

Write a program for a given task which loops a single command.

Identify when a loop can be used to simplify a repetitive action.

Employ a combination of sequential and looped commands to move and perform actions

Progress from using block-based coding to different programming languages.

Explore and use some basic commands used in website creation (HTML & CSS)

Build interactive games, animations and apps in a variety of platforms such as Scratch and JavaScript.

RESOURCES

elective

Your Turn! - hands-on time!

Tinkering, Coding and Creating in the Classroom

Take II

@conedtech

#conedtech

Curriculum Ed Tech Facilitator w/PSD70

Chrome Queen, Twitter Sage, DEN Star, Quiver Ambassador....

Love to tinker, code, laugh, and travel!

about.me/nlakusta @nlakusta

Instructional Coach with GHSD 75

Techy Adventurer, Educational Explorer

Love to play, learn, solve and laugh!

@ShelleyFriesen

In my school division we use the design thinking/process with students when we connect making, tinkering, creating and coding. It is reviewed each time with students so they can talk about it and refresh their mind.

Design Process is reviewed each time with students (this one is used in K-4).

Share the kindergartener story...

As we work with older students, the design process then adds a more specific empathy piece.

Design Thinking - comes from Stanford’s dschool (used in 5-12).

Speak about the Gift Giving example that you can do with staff and/or students in 90 minutes.

It’s Your Turn!

www.psdblogs.ca/mli

Cardboard Construction

Four guiding principles for helping students develop as creative thinkers:

projects,

passion,

peers and

play.

Button Maker

Green Screen

Green Screen

Supercomputer in your pocket - Photoshop Mix, Enlighten iOS apps

Hummingbird Duo

Circuits

Tinkering, Coding and Creating in the Classroom Take I and II - Google Slides