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Creating the experiences�your users will connect with

What is User Experience (UX), and why is it important?

Paul Doncaster

uxworld0903@gmail.com

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User Experience (UX)

“No product is an island. A product is more than the product.

It is a cohesive, integrated set of experiences.

Think through all of the stages of a product or service — from initial intentions through final reflections, from first usage to help, service, and maintenance.

Make them all work together seamlessly.”

Don Norman, inventor of the term “User Experience”

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User Experience (UX)

  • What is UX?
  • Four Phases of Creating Your Product’s UX
    • Discover
    • Define
    • Design
    • Deliver
  • Measuring UX
  • Two Examples
  • Questions/Discussion

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About me

2003-2007

2007-2010

In-house Video

Producer/Editor

Multimedia/IT Analyst

MS, Human Factors in Information Design

UX Manager - Research

1988-2000

2000-2006

Manager, UX/Research for IP

2010-2024

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About

Academia & Government

Life Sciences & Health

Intellectual Property

Our goal across Intellectual Property (IP) is to empower law firms and corporations to develop, protect, manage and unlock the full potential of their IP.

Our colleagues, both within IP and from other areas of the business, are at the heart of our success.

At Clarivate, we empower our Life Sciences & Healthcare customers to deliver treatments that improve patient lives and create a healthier tomorrow. Our market-leading intelligence solutions and transformative data technology equip our customers with the insight and foresight needed across all their initiatives from early-stage drug discovery right through commercialization and beyond.

Our goal across Academia & Government (A&G) is to help our customers educate the world.

Our team focuses on driving research excellence, empowering researchers to take today's global challenges and helping our customers improve operational efficiency and effectiveness.

We are proud that 99% of the world’s top 400 universities rely on our solutions to advance research, teaching and learning.

Research Discovery

Publishing

Libraries & Teaching

Biopharma Intelligence

MedTech Intelligence

Pharma/Drug Safety

Patents Research

Trademarks Research

IP Lifecycle Management

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What is UX?

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What is UX?

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https://sensible.com/

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What is UX?

Technology

Functionality, Engineering, Foundation, Objective, Backend, Performance, Feasibility, Realistic, Complex

Business

Vision, Goals, Paradigm, Pragmatic, Analytics, Demographics, Stakeholders, Budget

Design

Aesthetics, Creativity, Abstraction, Subjective, Experimental, Front End, �Visual, Explains

Effectiveness, Interaction, Usability, Elegance, Simplicity

Efficiency, Logic, Relevance, Concrete, �Goal Driven

Brand Equity, Image, Style, Mrktg, Advert, Trust, Communic.

UX

User Advocacy, Research, Stories, Validity

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What is UX?

Technology

Functionality, Engineering, Foundation, Objective, Backend, Performance, Feasibility, Realistic, Complex

Business

Vision, Goals, Paradigm, Pragmatic, Analytics, Demographics, Stakeholders, Budget

Design

Aesthetics, Creativity, Abstraction, Subjective, Experimental, Front End, �Visual, Explains

Effectiveness, Interaction, Usability, Elegance, Simplicity

Efficiency, Logic, Relevance, Concrete, �Goal Driven

Brand Equity, Image, Style, Mrktg, Advert, Trust, Communic.

UX

User Advocacy, Research, Stories, Validity

Identity & Perception?

Elegant Functionality?

Relevance & Purpose?

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Four Phases of Creating Your Product’s UX

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Definition > Discover

Research and Observation | Insight into the Person and the Problem

Create empathetic understanding of the problem you are trying to solve by gaining insights into users and their needs

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Definition > Discover: The Problem

Brainstorm and come to a common understanding of:

  • WHY is this important?
  • What Specific Problem(s) or Issue(s) being experienced today?
  • What are the most Important thing(s) that the business must consider?
  • Hypotheses that must be proved or disproved
  • Assumptions that must be validated or challenged
  • Who in this situation is being impacted now?
  • Who else do we want to impact when we address this situation?
  • Who are the competitors (direct or indirect)?
  • LONG TERM GOAL:   If everything worked out perfectly, what would the situation look like for us in 2 years (2026)?
  • What are the CHALLENGES keeping us from getting to this goal?

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Definition > Discover: Persona/Profile

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Definition > Discover: Persona/Profile

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Definition > Discover: Persona/Profile

About Me (the Person)

Things that Identify

My History/Context

  • Title
  • Role Description
  • Observable Characteristics
  • Demographics
  • Personal Background
  • Educational Background
  • Professional Background
  • Technical Background & Expertise

About My Job

My Job Space

My Job Contexts

  • Artifacts
  • Environment
  • Business Opportunities
  • Triggers
  • Tasks
  • Processes
  • Things I require to do my job
  • Things I desire to do my job

About My Success

Fulfillment & Purpose

Achievement & Accomplishment

  • Interests
  • Values
  • Motivations
  • Challenges
  • Goals
  • Objectives
  • Outcomes
  • Threats

Take a Walk in My Shoes

Empathy Map

Pain Points

  • Says
  • Thinks
  • Does
  • Feels
  • Interaction Pain Points
  • Journey Pain Points
  • Relationship Pain Points
  • Frustrations

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Definition > Define the Solution

Synthesis & Problem Definition | Scope Down the Focus

Analyze the observations and pain points to synthesize to define the core problems identified

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Definition > Define the Solution: User Journey

Tasks

[Task 1]

[Task 2]

[Task 2]

[Task 3]

[Task 4]

[Task 5]

[…]

Processes

Needs

Wants

Triggers

Artifacts

Environments

Bus Opps

Goals

Objectives

Outcomes

Threats

Interests

Values

Motivations

Challenges

Interaction PPs

Relationship PPs

Frustrations

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Definition > Define: User Journey

Tasks

[Task 1]

[Task 2]

[Task 2]

[Task 3]

[Task 4]

[Task 5]

[…]

Processes

Needs

Wants

Triggers

Artifacts

Environments

Bus Opps

Goals

Objectives

Outcomes

Threats

Interests

Values

Motivations

Challenges

Interaction PPs

Relationship PPs

Frustrations

Pain Points (to ease/soothe)

Repetitive Tasks (to minimize/alleviate)

Opportunities (to exploit)

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Execution > Design

Ideation | Design | Prototype | Test/Validate

Transfer the learnings into an experience that delights, inspires, meets needs challenges, fosters loyalty

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Execution > Design: Prototype

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Execution > Deliver

Implementation & Measurement | Feedback & Continuous Improvement

Build it, measure behaviors, respond to feedback

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Measuring the UX

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Let’s look at two experience measurements . . .

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One person’s experience

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Walkthrough: Zette

Issue

Success Criteria

P1

P2

P3

P4

P5

Motivation

User’s level of enthusiasm for the product

high

high

low

medium

high

Credits Model

Understands & accepts use of credits

!

ok

ok

!

ok

Content Sources

Understands & accepts available content providers

!

ok

!

!

!

Extension Model

Understands & accepts use of a browser extension

!

ok

!

ok

!

Extension Installation

Can easily install the extension

ok

!

ok

!

ok

Extension Pin

Can easily pin the extension

ok

!

ok

ok

ok

First Use

Does the user find desired content immediately?

!

ok

ok

ok

!

Provide Feedback

Does the site allow the user to provide feedback via a preferred means?

!

ok

!

ok

ok

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Five Second Test

  1. Show a page for 5 seconds
  2. Take it away
  3. Ask max. 4-5 questions:
    1. What does the participant remember?
    2. The product/service offered?
    3. The name of the company?
    4. Impressions/perceptions of the design?
  4. Compare results to business goals

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Five Second Test

  1. “Based on what you saw, what product or service do you think this company offers?”
  2. “What is the main thing you can recall about the page?”
  3. “What was your impression of the design?”
  4. “What was the name of the company or product?”

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Five Second Test

“Based on what you saw, what product or service do you think this company offers?”

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Activewear/Accessories

"Hiking gear"

Activewear/Accessories

"outdoor wear"

Activewear/Accessories

"sporting goods"

Activewear/Accessories

"Adventure Travel"

Activewear/Accessories

"outdoor stuff"

Activewear/Accessories

"Outdoor gear"

Activewear/Accessories

"Something about outdoor leisure activities "

Activewear/Accessories

"Outdoor activewear clothing"

Activewear/Accessories

"Surfing"

Activewear/Accessories

"Skateboards"

Activewear/Accessories

"Activewear"

Activity in the Abstract

"adventure?"

Activity in the Abstract

"lifestyle "

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Don’t Know

"No idea"

Don’t Know

"I don’t know, I was focused on reading the title"

Don’t Know

"I have no idea."

Don’t Know

"Unsure and wouldn't hazard a guess"

Don’t Know

"5 seconds wasn't enough. "

Don’t Know

"Couldn’t tell, looking on my phone and wasn’t able to quickly read "

Don’t Know

"No idea - the text was way too small to be able to tell on mobile "

Don’t Know

"No idea"

Don’t Know

"Not sure. All I saw was IAMBIG"

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Other

"Software "

Other

"Some meditation service "

Other

"Freelance Services"

Other

"magazine”

Iambic is a next-gen shoe brand delivering precision-fit shoes at scale through merging AI, smartphone scanning, and streamlined manufacturing —making footwear finally inclusive.”

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Five Second Test

“What is the main thing you can recall about the page?”

Photo/Image 9/26

  • “Person jumping outside”
  • “a man jumping”
  • “picture of a man jumping”
  • “person jumping on the beach”
  • “jumping man”
  • "human“�

Title 12/26

  • “the big word IAMBIC”
  • “Iambic title”
  • “Unsure if it spelled ‘Lambic’ or ‘Iambic’ ”
  • “massive headline”
  • “huge word at the top”
  • "I am big “
  • “I am Bic”�

Red 16/26

  • “red” x7
  • “Red background (too much)”
  • "Red background” x3�

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Five Second Test

“What was your impression of the design?”

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Five Second Test

“What was the name of the company or product?”

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Correct

"Iambic"

Correct

"Iambic"

Correct

"Iambic"

Correct

"Iambic"

Correct

"IAMBIC"

Correct

"Iambic"

Correct

"Iambic"

Correct

"iambic"

Pretty Sure

"Iambic (pentameter??)"

Pretty Sure

"Iambic or maybe Hambic. Not sure. "

Pretty Sure

"Iambic was title I thought "

Pretty Sure

"Iambic" - spelling might be off here. Maybe it was "Lambic""

Pretty Sure

"I am bic"

Pretty Sure

"Lambic? iambic?"

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Don’t Know

"?"

Don’t Know

"?"

Don’t Know

"Don’t know"

Don’t Know

"I think it started with an i"

Don’t Know

"No idea"

Don’t Know

"No idea"

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Incorrect

"I am big? "

Incorrect

"IAMBIG"

Incorrect

"maze"

Incorrect

" I am big"

Incorrect

"ombro?"

Incorrect

"think big"

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Five Second Test: Iambic

Finding

Insight

Recommendation

Product/Service Awareness

0 of 26 participants could correctly identify the product/service offered by the company

The purpose of a home/splash page is to announce to users what you can provide for them. Not doing so risks a “fly by” visit that will not create interest and conversion.

Consider a design that highlights more concretely a focus on footwear and advancements in how it can be manufactured and delivered

Memorability

Most memorable aspects of this design are:

  • Color
  • Size of company/product name
  • Presence of a photo

Red is an attention-grabbing color. However,

  • Visual dominance of this color risks minimizing critical aspects of the business
  • There are cultural meanings associated with red (danger, urgency in Western cultures) that could be problematic

If there is a vested company identity interest in the use of red, consider using it as an accent color (less is more)

Visual Appeal

15 of 26 rate the design on the negative side of the scale; another 6 indicate a neutral reaction

Create 5-6 alternate designs and preference test each one for desirability and visual appeal.

Brand Equity

14 of 26 remembered the name of the company or were reasonably close

The design helps give prominence to the company name; however, the font leaves some ambiguity that can cause confusion

Consider using a font that more explicitly distinguishes between “I” and “L”; alternatively, consider using a lowercase “i” in this product name

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Accessibility

The usability of a product, service, environment or facility by people with the widest range of capabilities

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Accessibility

www.w3.org/

www.section508.gov

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What is UX?

Technology

Functionality, Engineering, Foundation, Objective, Backend, Performance, Feasibility, Realistic, Complex

Business

Vision, Goals, Paradigm, Pragmatic, Analytics, Demographics, Stakeholders, Budget

Design

Aesthetics, Creativity, Abstraction, Subjective, Experimental, Front End, �Visual, Explains

Effectiveness, Interaction, Usability, Elegance, Simplicity

Efficiency, Logic, Relevance, Concrete, �Goal Driven

Brand Equity, Image, Style, Mrktg, Advert, Trust, Communic.

UX

User Advocacy, Research, Stories, Validity

Identity & Perception?

Elegant Functionality?

Relevance & Purpose?

Solving the right problem?

Hypotheses not proven?

Assumptions not validated?

Differentiation from competitors?

Adoption?

Conversion Rate?

Completion of tasks?

Achievement of goals?

Easily remembered?

Good first impression?

Air of authenticity/reliability?

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questions/discussion

Paul Doncaster

uxworld0903@gmail.com