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8086

Microprocessor

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Case Study: Intel Processors

Slide 2

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Microproce ssor

Third Generation

During 1978 HMOS technology Faster speed, Higher

packing density 16 bit processors 40/ 48/ 64 pins

Easier to program Dynamically relatable programs Processor has multiply/ divide arithmetic

hardware More powerful interrupt handling

capabilities

Flexible I/O port addressing

Intel 8086 (16 bit processor)

First Generation

Between 1971 – 1973 PMOS technology, non compatible with TTL

4 bit processors 16 pins

8 and 16 bit processors 40 pins Due to limitations of pins, signals are

multiplexed

Second Generation

During 1973

NMOS technology Faster speed, Higher density, Compatible with TTL

4 / 8/ 16 bit processors 40 pins Ability to address large memory spaces and I/O ports

Greater number of levels of subroutine nesting

Better interrupt handling capabilities

Intel 8085 (8 bit processor)

Fourth Generation

During 1980s

Low power version of HMOS technology

(HCMOS)

32 bit processors

Physical memory space 224 bytes = 16 Mb Virtual memory space 240 bytes = 1 Tb Floating point hardware

Supports increased number of addressing modes

Intel 80386

Fifth Generation Pentium

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Overview

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8086 Microprocessor

First 16- bit processor released by

INTEL in the year 1978

manufactured

Originally HMOS, now using HMOS III technique

Approximately 29, 000 transistors, 40

pin DIP, 5V supply

Does not have internal clock; external asymmetric clock source with 33% duty cycle

20-bit address to access memory can

220

address up to = 1 megabytes of memory space.

Addressable

memory space is organized in to two banks of 512 kb each; Even (or lower) bank and Odd (or higher) bank. Address line A0 is used to select even bank and control signal 𝐁𝐇𝐄 is used to access odd bank

Uses a separate 16 bit address for I/O mapped devices can generate 216 = 64 k addresses.

Operates in two modes: minimum mode and maximum mode, decided by the signal at MN and 𝐌𝐗 pins.

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Pins and Signals

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8086 Microprocessor

Common signals

AD0-AD15 (Bidirectional)

Address/Data bus

Low order address bus; these are

multiplexed with data.

When AD lines are used to transmit memory address the symbol A is used instead of AD, for example A0-A15.

When data are transmitted over AD lines the symbol D is used in place of AD, for example D0-D7, D8-D15 or D0-D15.

A16/S3, A17/S4, A18/S5, A19/S6

High order address bus. These are multiplexed with status signals

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Pins and Signals

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8086 Microprocessor

Common signals

BHE (Active Low)/S7 (Output)

Bus High Enable/Status

It is used to enable data onto the most significant half of data bus, D8-D15. 8-bit device connected to upper half of the data bus use BHE (Active Low) signal. It is multiplexed with status signal S7.

MN/ MX

MINIMUM / MAXIMUM

This pin signal indicates what mode the

processor is to operate in.

RD (Read) (Active Low)

The signal is used for read operation.

It is an output signal. It is active when low.

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Pins and Signals

8086 Microprocessor

Common signals

TEST

𝐓𝐄𝐒𝐓 input is tested by the ‘WAIT’

instruction.

8086 will enter a wait state after execution of the WAIT instruction and will resume execution only when the

𝐓𝐄𝐒𝐓 is made low by an active hardware.

This is used to synchronize an external activity to the processor internal operation.

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The signal is active high.

READY

This is the acknowledgement from the slow device or memory that they have completed the data transfer.

The signal made available by the devices is synchronized by the 8284A clock generator to provide ready input to the 8086.

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Pins and Signals

8086 Microprocessor

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Common signals

RESET (Input)

Causes the processor to immediately

terminate its present activity.

The signal must be active HIGH for at

least four clock cycles.

CLK

The clock input provides the basic timing for processor operation and bus control activity. Its an asymmetric square wave with 33% duty cycle.

INTR Interrupt Request

This is a triggered input. This is sampled during the last clock cycles of each instruction to determine the availability of the request. If any interrupt request is pending, the processor enters the interrupt acknowledge cycle.

This signal is active high and internally

synchronized.

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Min/ Max Pins

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Pins and Signals

8086 Microprocessor

The 8086 microprocessor can work in two modes of operations : Minimum mode and Maximum mode.

In the minimum mode of operation the microprocessor do not associate with any

co-processors multiprocessor

and can not be used for systems.

In the maximum mode the 8086 can work in multi-processor or co-processor configuration.

Minimum or maximum mode operations

are decided by the pin MN/ MX(Active low).

When this pin is high 8086 operates in minimum mode otherwise it operates in Maximum mode.

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Pins and Signals

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8086 Microprocessor

Pins 24 -31

For minimum mode operation, the MN/ 𝐌𝐗 is tied

to VCC (logic high)

8086 itself generates all the bus control signals

DT/𝐑

(Data Transmit/ Receive) Output signal from the processor to control the direction of data flow through the data transceivers

𝐃𝐄𝐍

(Data Enable) Output signal from the processor

used as out put enable for the transceivers

ALE

(Address Latch Enable) Used to demultiplex the

address and data lines using external latches

M/𝐈𝐎

Used to differentiate memory access and I/O

access. For memory reference instructions, it is

high. For IN and OUT instructions, it is low.

𝐖𝐑

Write control signal; asserted low Whenever

processor writes data to memory or I/O port

𝐈𝐍𝐓𝐀

(Interrupt Acknowledge) When the interrupt

request is accepted by the processor, the output is

low on this line.

Minimum mode signals

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Pins and Signals

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8086 Microprocessor

HOLD

Input signal to the processor form the bus masters as a request to grant the control of the bus.

Usually used by the DMA controller to get the control of the bus.

HLDA

(Hold Acknowledge) Acknowledge signal by the processor to the bus master requesting the control of the bus through HOLD.

The acknowledge is asserted high, when the

processor accepts HOLD.

Minimum mode signals

Pins 24 -31

For minimum mode operation, the MN/ 𝐌𝐗 is tied

to VCC (logic high)

8086 itself generates all the bus control signals

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Pins and Signals

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8086 Microprocessor

During maximum mode operation, the MN/ 𝐌𝐗 is grounded (logic low)

Pins 24 -31 are reassigned

𝑺𝟎, 𝑺𝟏, 𝑺𝟐

Status signals; used by the 8086 bus controller to

generate bus timing and control signals. These are decoded as shown.

Maximum mode signals

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Pins and Signals

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8086 Microprocessor

During maximum mode operation, the MN/ 𝐌𝐗 is grounded (logic low)

Pins 24 -31 are reassigned

𝑸𝑺𝟎, 𝑸𝑺𝟏

(Queue Status) The processor provides the status

of queue in these lines.

The queue status can be used by external device to

track the internal status of the queue in 8086.

The output on QS0 and QS1 can be interpreted as

shown in the table.

Maximum mode signals

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Pins and Signals

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8086 Microprocessor

During maximum mode operation, the MN/ 𝐌𝐗 is grounded (logic low)

Pins 24 -31 are reassigned

𝐑𝐐/𝐆𝐓𝟎,

𝐑𝐐/𝐆𝐓𝟏

(Bus Request/ Bus Grant) These requests are used

by other local bus masters to force the processor to release the local bus at the end of the processor’s current bus cycle.

These pins are bidirectional.

The request on𝐆𝐓𝟎 will have higher priority than𝐆𝐓𝟏

𝐋𝐎𝐂𝐊

An output signal activated by the LOCK prefix

instruction.

Remains active until the completion of the

instruction prefixed by LOCK.

The 8086 output low on the 𝐋𝐎𝐂𝐊 pin while executing an instruction prefixed by LOCK to prevent other bus masters from gaining control of the system bus.

Maximum mode signals

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8086 Microprocessor

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Architecture

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Architecture

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8086 Microprocessor

Execution Unit (EU)

EU executes instructions that have already been fetched by the BIU.

BIU and EU functions separately.

Bus Interface Unit (BIU)

BIU fetches instructions, reads data from memory and I/O ports, writes data to memory and I/ O ports.

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Bus Interface Unit (BIU)

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Architecture

8086 Microprocessor

Dedicated Adder to generate 20 bit address

Four 16-bit segment

registers

Code Segment (CS) Data Segment (DS) Stack Segment (SS) Extra Segment (ES)

Segment Registers >>

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Architecture

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8086 Microprocessor

Sl.No.

Type

Register width

Name of register

1

General purpose register

16 bit

AX, BX, CX, DX

8 bit

AL, AH, BL, BH, CL, CH, DL, DH

2

Pointer register

16 bit

SP, BP

3

Index register

16 bit

SI, DI

4

Instruction Pointer

16 bit

IP

5

Segment register

16 bit

CS, DS, SS, ES

6

Flag (PSW)

16 bit

Flag register

8086 registers categorized into 4 groups

15

14

13

12

11

10

9

8

7

6

5

4

3

2

1

0

OF

DF

IF

TF

SF

ZF

AF

PF

CF

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Architecture

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8086 Microprocessor

Register

Name of the Register

Special Function

AX

16-bit Accumulator

Stores the 16-bit results of arithmetic and logic

operations

AL

8-bit Accumulator

Stores the 8-bit results of arithmetic and logic

operations

BX

Base register

Used to hold base value in base addressing mode to access memory data

CX

Count Register

Used to hold the count value in SHIFT, ROTATE and LOOP instructions

DX

Data Register

Used to hold data for multiplication and division operations

SP

Stack Pointer

Used to hold the offset address of top stack memory

BP

Base Pointer

Used to hold the base value in base addressing using SS register to access data from stack memory

SI

Source Index

Used to hold index value of source operand (data) for string instructions

DI

Data Index

Used to hold the index value of destination operand (data) for string operations

Registers and Special Functions

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Bus Interface Unit (BIU)

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Architecture

8086 Microprocessor

Segment Registers

8086’s 1-megabyte memory is divided into segments of up to 64K bytes each.

Programs obtain access to code and data in the segments by changing the segment register content to point to the desired segments.

The 8086 can directly address four segments

(256 K bytes within the 1 M byte of memory) at a particular time.

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Bus Interface Unit (BIU)

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Architecture

8086 Microprocessor

Segment Registers

Code Segment Register

16-bit

CS contains the base or start of the current code segment; IP contains the distance or offset from this address to the next instruction byte to be fetched.

BIU computes the 20-bit physical address by logically shifting the contents of CS 4-bits to the left and then adding the 16-bit contents of IP.

That is, all instructions of a program are relative to the contents of the CS register multiplied by 16 and then offset is added provided by the IP.

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Bus Interface Unit (BIU)

  • 16-bit
  • Points to the current data segment; operands for most
  • instructions are fetched from this segment.
  • The 16-bit contents of the Source Index (SI) or Destination Index (DI) or a 16-bit displacement are used as offset for computing the 20-bit physical address.

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Architecture

8086 Microprocessor

Segment Registers

Data Segment Register

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Bus Interface Unit (BIU)

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Architecture

8086 Microprocessor

Segment Registers

Stack Segment Register

16-bit

Points to the current stack.

The 20-bit physical stack address is calculated from the Stack Segment (SS) and the Stack Pointer (SP) for stack instructions such as PUSH and POP.

In based addressing mode, the 20-bit physical stack address is calculated from the Stack segment (SS) and the Base Pointer (BP).

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Bus Interface Unit (BIU)

  • 16-bit
  • Points to the extra segment in which data (in excess of
  • 64K pointed to by the DS) is stored.
  • String instructions use the ES and DI to determine the 20-
  • bit physical address for the destination.

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Architecture

8086 Microprocessor

Segment Registers

Extra Segment Register

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Bus Interface Unit (BIU)

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Architecture

8086 Microprocessor

Segment Registers

Instruction Pointer

16-bit

Always points to the next instruction to be executed within

the currently executing code segment.

So, this register contains the 16-bit offset address pointing to the next instruction code within the 64Kb of the code segment area.

Its content is automatically incremented as the execution

of the next instruction takes place.

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Bus Interface Unit (BIU)

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Architecture

8086 Microprocessor

A group of First-In-First- Out (FIFO) in which up to

6 bytes of instruction code are pre fetched from the memory ahead of time.

This is done in order to

speed up the execution

overlapping fetch with

by instruction execution.

This mechanism is known

as pipelining.

Instruction queue

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Execution Unit (EU)

Architecture

8086 Microprocessor

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Some of the 16 bit registers can be used as two 8 bit registers as :

AX can be used as AH and AL BX can be used as BH and BL CX can be used as CH and CL DX can be used as DH and DL

EU decodes and executes instructions.

A decoder in the EU control system translates instructions.

16-bit ALU for performing arithmetic and logic operation

Four general purpose

registers(AX, BX, CX, DX);

Pointer registers (Stack

Pointer, Base Pointer);

and

Index registers (Source Index, Destination Index) each of 16-bits

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Execution Unit (EU)

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Architecture

8086 Microprocessor

EU

Registers

Accumulator Register (AX)

Consists of two 8-bit registers AL and AH, which can be combined together and used as a 16-bit register AX.

AL in this case contains the low order byte of the word, and AH contains the high-order byte.

The I/O instructions use the AX or AL for inputting / outputting 16 or 8 bit data to or from an I/O port.

Multiplication and Division instructions also use the AX or AL.

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Execution Unit (EU)

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Architecture

8086 Microprocessor

EU

Registers

Base Register (BX)

Consists of two 8-bit registers BL and BH, which can be combined together and used as a 16-bit register BX.

BL in this case contains the low-order byte of the word, and BH contains the high-order byte.

This is the only general purpose register whose contents can be used for addressing the 8086 memory.

All memory references utilizing this register content for addressing use DS as the default segment register.

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Execution Unit (EU)

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Architecture

8086 Microprocessor

EU

Registers

Counter Register (CX)

Consists of two 8-bit registers CL and CH, which can be

combined together and used as a 16-bit register CX.

When combined, CL register contains the low order byte of

the word, and CH contains the high-order byte.

Instructions such as SHIFT, ROTATE and LOOP use the

contents of CX as a counter.

Example:

The instruction LOOP START automatically decrements CX by 1 without affecting flags and will check if [CX] = 0.

If it is zero, 8086 executes the next instruction; otherwise the 8086 branches to the label START.

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Execution Unit (EU)

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Architecture

8086 Microprocessor

EU

Registers

Data Register (DX)

Consists of two 8-bit registers DL and DH, which can be

combined together and used as a 16-bit register DX.

When combined, DL register contains the low order byte of

the word, and DH contains the high-order byte.

Used to hold the high 16-bit result (data) in 16 X 16 multiplication or the high 16-bit dividend (data) before a 32 ÷ 16 division and the 16-bit reminder after division.

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Execution Unit (EU)

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Architecture

8086 Microprocessor

EU

Registers

Stack Pointer (SP) and Base Pointer (BP)

SP and BP are used to access data in the stack segment.

SP is used as an offset from the current SS during execution of instructions that involve the stack segment in the external memory.

SP contents are automatically updated (incremented/ decremented) due to execution of a POP or PUSH instruction.

BP contains an offset address in the current SS, which is used by instructions utilizing the based addressing mode.

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Execution Unit (EU)

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Architecture

8086 Microprocessor

EU

Registers

Source Index (SI) and Destination Index (DI)

Used in indexed addressing.

Instructions that process data strings use the SI and DI registers together with DS and ES respectively in order to distinguish between the source and destination addresses.

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Execution Unit (EU)

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Architecture

8086 Microprocessor

EU

Registers

Source Index (SI) and Destination Index (DI)

Used in indexed addressing.

Instructions that process data strings use the SI and DI registers together with DS and ES respectively in order to distinguish between the source and destination addresses.

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Architecture

8086 Microprocessor

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Flag Register

15

14

13

12

11

10

9

8

7

6

5

4

3

2

1

0

OF

DF

IF

TF

SF

ZF

AF

PF

CF

Carry Flag

This flag is set, when there is a carry out of MSB in case of addition or a borrow in case of subtraction.

Parity Flag

This flag is set to 1, if the lower byte of the result contains even number of 1’s ; for odd number of 1’s set to zero.

Auxiliary Carry Flag

This is set, if there is a carry from the lowest nibble, i.e, bit three during addition, or borrow for the lowest nibble, i.e, bit three, during subtraction.

Zero Flag

This flag is set, if the result of the computation or comparison performed by an instruction is zero

Sign Flag

This flag is set, when the result of any computation is negative

Tarp Flag

If this flag is set, the processor enters the single step execution mode by generating internal interrupts after the execution of each instruction

Interrupt Flag

Causes the 8086 to recognize external mask interrupts; clearing IF disables these interrupts.

Direction Flag

This is used by string manipulation instructions. If this flag bit is ‘0’, the string is processed beginning from the lowest address to the highest address, i.e., auto incrementing mode. Otherwise, the string is processed from the highest address towards the lowest address, i.e., auto incrementing mode.

Over flow Flag

This flag is set, if an overflow occurs, i.e, if the result of a signed operation is large enough to accommodate in a destination register. The result is of more than 7-bits in size in case of 8-bit signed operation and more than 15-bits in size in case of 16-bit sign operations, then the overflow will be set.

Execution Unit (EU)

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ADDRESSING MODES

& Instruction set

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Introduction

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8086 Microprocessor

Program

A set of instructions written to solve

a problem.

Instruction

Directions which a microprocessor follows to execute a task or part of a task.

Computer language

High Level

Low Level

Machine Language

Assembly Language

Binary bits

English Alphabets

‘Mnemonics’

Assembler

Mnemonics Machine

Language

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ADDRESSING MODES

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Addressing Modes

Group I : Addressing modes for

register and immediate data

  1. Direct Addressing

  • Register Indirect Addressing

  • Based Addressing

  • Indexed Addressing

  • Based Index Addressing

  • String Addressing

Group II : Addressing modes for

memory data

  1. Direct I/O port Addressing

  • Indirect I/O port Addressing

Group III : Addressing modes for

I/O ports

11. Relative Addressing

Group IV : Relative Addressing mode

12. Implied Addressing

Group V : Implied Addressing m4o0de

8086 Microprocessor

Every instruction of a program has to operate on a data. The different ways in which a source operand is denoted in an instruction are known as addressing modes.

1. Register Addressing

2. Immediate Addressing

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THANK YOU

COURSE: DCN UNIT: 1

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