| Autumn Term | Spring Term | Summer Term | ||||
| Autumn Term - Staying Safe and Understanding Emotions when using technology | Spring Term - Typing skills, Expressive Arts & Design, Digital Painting + Logic+ mathematics | Summer Term - Understanding the world, experiencing wider uses of technology and preparing for Year 1 | ||||
Communication and Language: ● Common Sense Media - how to stay safe. ● Reminders before using technology of what to do if they feel uncomfortable ● Digiduck/ Wise owl (childnet) stories
Personal, Social and Emotional Development:
● Beebots ● Toy Cars ● Common Sense Media ● Digiduck/ Wise owl (childnet) stories Online Safety To create rules for using technology responsibly To be aware that we need passwords to protect our work and will use them with an adult eg: for teachers to log onto their computers or a passcode for the iPads. Digital Wellbeing To recognise the ‘Digital 5 a Day’ and give some examples of activities I know who to talk to if I ever feel worried whilst using technology Best Uses of Technology To manage a device by correctly closing websites or apps and safely turning on and off. To input commands using the spacebar, backspace, enter, letters and numbers on a keyboard on any device (including on a tablet). Technology around us To recognise technology that is used at home and in school. Understand what a computer is and the different uses of computers i.e. learning, communicating, finding information, playing games etc. Reception | Mathematics: ● Beebots - early coding ● Remote control cars Expressive Arts and Design: ● Busy Things- Digital Painting ● Interactive games Data To use technology to organise objects into groups (pictogram) To show the value (amount) of objects (data) using technology (Pictogram/JIT/Busy Graph maker) To interpret greater or less from looking at graphs (data) Digital Painting To use a computer independently to paint a picture I can undo and redo I can save and retrieve work To explain why I chose the tools I used To compare painting a picture on a computer and on paper Audio: To change the way things sound using technology To use technology to listen to different sounds, music and audio books (Press play, pause and stop) Keyboard Skills I can use spacebar and backspace To add and remove text on a computer Mouse Skills I can use my finger and a mouse to control devices (input) I can select, swipe, hold and drag using my finger. I can left click | Understanding the World: ● Camera, chromebooks ● Beebots, remote control vehicles ● Defunct video camera, digital camera, computer, keyboard, mouse, mobile phones Physical Development: ● Beebots ● Cars ● Interactive games ● Literacy ● Talking story books ● Digiduck/ Wise owl (childnet) stories Real Life Algorithms To understand that instructions need to go in the correct order. If you mix them up then the task will not be completed correctly. Eg: making toast- you can’t butter the bread and then put it into the toaster. To combine forwards and backwards commands to make a sequence (Creating an algorithm) Computer Science - Floor Robots To plan, follow and complete a simple program on a computer or floor robot. To create and read an algorithm (sequence of instructions) To find more than one solution to a problem (Find the fastest/slowest route) Computer Science - Early Coding (Busy Things/Beebot apps) To give commands/instructions e.g. forward, backwards, go, stop, when using simple software/hardware Make choices about the buttons/icons to press, touch or click on when using simple software/hardware. Digital Photography To take a photo using different forms of technology I know ways to improve a photo (filter/edit/crop) | |||||
EYFS
experiences
50 bitesize activities for EYFS
Introduction
Islington have developed the Computing 50 - 50 experiences for EYFS learners linked to Computing
Links to further resources
EYFS Spotlight
Alan Ellis Resources
EYFS Progression Map
Rachel Coulthart
Areas of Learning
Communication & Language
Physical Development
Personal, Social and Emotional Development
Maths
Understanding the world
Expressive Arts & Design
Literacy
Areas of Learning
Communication & Language
Lesson Overview
Information Technology - Taking Photos and Painting
Skills & Knowledge
Digital Photography:
Lesson Overview
Information Technology - Talking Photos
How can technology be used to support language development? In this activity learners use Chatterpix to animate still images and express their thoughts in well formed sentences.
Skills & Knowledge
Digital Photography:
Lesson Overview
Talking Robots!
How can technology be used to support language development?
Chatterpix and QR Codes combined to make interactive display...
1. Paint a picture.
2. Take a photograph of
it in Chatterpix.
3. Record what you want
it to say.
4. Upload video file to
Seesaw.
5. Create a QR code link to
the video and print out to
display with painting.
6. Scan the code to see it
speak...
Skills & Knowledge
Audio:
Areas of Learning
Personal, Social and Emotional Development
Lesson Overview
Meet the Digital Citizens!
Help little kids understand big ideas with our fun, friendly characters!
Arms, Legs, Guts, Feet, Heart, and Head: Our beloved digital citizenship characters have been part of our curriculum for many years. They've helped younger students connect with our fun lessons, and they've helped everyone sing along with their favorite songs.
With our new "Meet the Digital Citizens" series, each video-based lesson connects one of our characters to a foundational digital citizenship concept in a way that's easy for little kids to understand.
Lesson Overview
Episode 1 - Watching Videos (4-5 years)
The series begins with Jessie and her dog, named Dog, as they watch videos online using a tablet. Together they learn that while the internet can be enjoyable and fun, there are sometimes things online that can be upsetting or scary. Jessie learns that she can always speak to a grown-up who will be able to help her and put down the tablet if there is anything she sees or hears online that makes her feel worried, scared or sad.
Skills & Knowledge
Online Safety
Lesson Overview
Meet the Digital Citizens - Arms
In this short, introductory digital citizenship lesson, students will meet Arms, one of the six Digital Citizen characters! Arms explores the meaning of media balance and why it's important to balance our time online so that we have time to do all that we love..
Skills & Knowledge
Online Safety
Vocabulary - balance · device
Lesson Overview
Meet the Digital Citizens - Legs
In this short, introductory digital citizenship lesson, students meet Legs, one of the six Digital Citizen characters! Legs shares why it's important to stand up for the people we care about, explaining how we can do that online and in person.
Skills & Knowledge
Online Safety
Vocabulary - Community · Upstander
Lesson Overview
Meet the Digital Citizens - Head
In this short, introductory digital citizenship lesson, students meet Head, one of the six Digital Citizen characters! Head introduces the topic of news and media literacy (in a kid-friendly way), and why it's important to be curious and ask questions, so that we can know what's true and what's unbelievable.
Skills & Knowledge
Online Safety
Vocabulary - news· unbelievable
Lesson Overview
Meet the Digital Citizens - Heart
In this short, introductory digital citizenship lesson, students meet Heart, one of the six Digital Citizen characters! Heart explains the importance of being kind, and shares ways to show kindness to others, both online and in person.
Skills & Knowledge
Online Safety
Vocabulary - online · respect
Lesson Overview
Meet the Digital Citizens - Guts
In this short, introductory digital citizenship lesson, students will meet Guts, one of the six Digital Citizen characters! Guts explores what it means to be safe on the internet, sharing three simple rules for doing so.
Skills & Knowledge
Online Safety
Vocabulary - Caution · Internet
Lesson Overview
Meet the Digital Citizens - Feet
In this short, introductory digital citizenship lesson, students will meet Feet, one of the six Digital Citizen characters! Feet explores the meaning of digital footprints and why it's important to watch where we "step," being careful about what we share.
Skills & Knowledge
Online Safety
Vocabulary - Digital Footprint · Trail
Areas of Learning
Literacy
Lesson Overview
Beebot - Creating & Sharing Stories
Bee Bots / programmable toys. Children could create a story
about the Bee Bot’s journey, linked to the local area. Write
simple phrases and sentences that can be read by others.
Skills & Knowledge
Literacy
Lesson Overview
Beebot - Creating & Retelling Stories
Children can use photography and draw story characters to inspire writing. Demonstrate understanding of what has been read to them by retelling stories and
narratives using their own words and recently introduced vocabulary.
Skills & Knowledge
Literacy
Lesson Overview
J2Write - Weather
Use the write tool found in the JIT Infant Toolkit. Firstly, find an image relating to a typical weather type and insert. Then ask students to type words to describe the scene/weather.
You could also use the words banks provided or use the microphone feature to record the students talking about the weather they can see in the picture (You must be using a device that has either an in-built microphone or a microphone attached).
Skills & Knowledge
Literacy
Areas of Learning
Physical Development
Lesson Overview
Role Play and Mechanical Toys
Computer Science- Using Toys (unplugged)
Set up a role play corner in your school using old technologies
Skills & Knowledge
Computer Science- Using Toys (unplugged)
Lesson Overview
Bit Breaker (app)
This is a motion game - it uses the front facing camera to track how you move. Simply place down your device, take a few steps back and play the game with your body in this arcade inspired brick breaker. Demonstrate strength, balance and coordination when playing;
Skills & Knowledge
Physical Development:
Lesson Overview
Go Noodle
Support physical development through the wide range of ‘follow along’ activities on Gonoodle
Skills & Knowledge
Physical Development
Areas of Learning
Maths
Lesson Overview
Skills & Knowledge
Lesson Overview
Data - Pictograms
Ask your students the question, "Which superhero is your favourite?" (or ask them what superpowers they would most like to possess). Record the results using JIT Infant Toolkit “Pictogram” tab. Students can draw their own hero symbols and ask each other, “Who is their favourite hero?” and “Why?”
Skills & Knowledge
Data
Lesson Overview
2D Shape Manipulation
Ask children to use and manipulate shapes using computer aided design. Select, Rotate, manipulate shapes and decompose common objects by recognising the shapes within them
Skills & Knowledge
Areas of Learning
Understanding the World
Lesson Overview
Early Coding - Busy Things
Today, you will be learning to control a sprite using key buttons and controls
1) link Follow the link to 'Busy Things'
2) Play 'helicopter rescue' and 'path peril'
3) Use the pen to show how you felt about your learning.
Fancy a challenge:
Can you write down your sequence of instructions?
Key words: sequence, instructions, debug
Skills & Knowledge
Early Coding
LO: How can I sequence (order) commands?
Wonder Blocks
Vocabulary - Sequence · algorithm
Follow Wonderblocks Go and Stop, and a whole host of lovable characters, as they learn to think for themselves and work together to solve any problem that comes their way.
Watch on BBC Iplayer
Lesson Overview
Computer Science - Real Life Algorithms
Real Life Algorithms
Can you follow the algorithm? Jump to each number in the correct order. What happens if we change the order? Can we do the order backwards? Can you debug my mistake? How can we make this more challenging?
Skills & Knowledge
Real Life Algorithms:
Unsure about how to use our new Early Years resources in your classroom? Take a look at the video below!
Barefoot Computing
Unsure about how to use our new Early Years resources in your classroom? Take a look at the video below!
Barefoot Computing
Unsure about how to use our new Early Years resources in your classroom? Take a look at the video below!
Barefoot Computing
Unsure about how to use our new Early Years resources in your classroom? Take a look at the video below!
Barefoot Computing
Unsure about how to use our new Early Years resources in your classroom? Take a look at the video below!
Barefoot Computing
Unsure about how to use our new Early Years resources in your classroom? Take a look at the video below!
Barefoot Computing
Unsure about how to use our new Early Years resources in your classroom? Take a look at the video below!
Barefoot Computing
Unsure about how to use our new Early Years resources in your classroom? Take a look at the video below!
Barefoot Computing
Lesson Overview
Computer Science - Floor Robots
Use Beebots to support
counting.
Count objects, actions and
sounds.
Continue, copy and create
repeating patterns.
Verbally count beyond 20,
recognising the pattern of
the counting system;
Skills & Knowledge
Computer Science - Floor Robots
Areas of Learning
Expressive Arts & Design
Lesson Overview
Digital Painting - Busy Things
Today, you will be learning typing and mice skills.
1) link Follow the link to 'Busy Things'
2) Play 'Body Boggle' or 'Alphabet Tracking' or 'Number Tracking'
3) Use the pen to show how you felt about your learning.
Skills & Knowledge
Digital Painting
LO:To use the mouse/trackpad to move the cursor and interact with my computer
Key Skills
Lesson Overview
Digital Painting - Superheroes
Use JIT Infant Toolkit “Paint, Animate and Mix” tabs to create your very own superhero comic book. First ask your students to design a superhero using the paint tool found within the JIT Infant Toolkit, from there the students can export the picture and use it to create an animation or make a comic within Mix.
Skills & Knowledge
Digital Painting
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