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2024 MSU Ed Tech Summit

The Science of Good PD Design

bit.ly/MSUEdTechGoodPD

June 3, 2024

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education.msu.edu/maet

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Agenda .

Share intros, norms, goals, & resources.

Explore Worst. PD. ever. Create patterns.

Explore adult learning science.

Create purposeful design.

Share reflections, connections, & questions.

5 min

5 min

20 min

25 min

5 min

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Introductions

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Facilitator Team

Liz Owens Boltz

Director of MA Programs

Brittany Dillman

Director of Graduate Certificate Programs

Candace Robertson

Asst. Director of Student Experience & Outreach

MAET

Educational Technology

MALXD

Learning Experience Design

2 Master’s Degrees. Online. Hybrid. Overseas. 6 Graduate Certificates.

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Community Engagement Framework

  • We all bring expertise
  • We are co-learners
  • We discuss
  • We question
  • We brainstorm
  • More?

Us

You

Teachers

Image Credit: Canva

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Our Shared Goals

  • Identify examples of ineffective PD strategies and models and why they don’t work.
  • Develop a deeper understanding of adult learning theories and aligned practices. Refreshing knowledge and building on knowledge.
  • Describe key elements of the neuroscience of adult learning.
  • Employ design thinking to consider the possibilities for professional learning in their community.
  • Build an outline for a future PD learning experience that is informed by research-based knowledge of adult learning and learning design.
  • What else do we need to add?

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  • Name
  • Pronouns
  • Favorite PD session ever

Intros

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Worst. PD. Ever.

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As a learner, what’s the worst PD you’ve experienced?

  • Strategy or activity?
  • Format?
  • Content?
  • Specific examples?

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As a designer/facilitator, what was your biggest flop?

  • Strategy?
  • Activity?
  • Format?
  • Specific examples?

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Share

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Research Says

  • How it was facilitated
  • Duration/microlearning
  • Intensity
  • Technologies
  • Who decides, creates, and leads
  • Relationships with other participants
  • Emotional overwhelm
  • Teacher status/power/low salary
  • More work
  • Lack of motivation/not interested in topic

Spartans Say

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Spartans Say

The presenter’s attitude - top down approach, non-collaborative and not respectful of other’s expertise

non-collaborative and not respectful

presenters reading verbatim from text-only slides

redundant! boring! slow! completely non-interactive!

It was a lecture based on something that had nothing to do with the title and description of the session.

Non-informative, misleading, boring, lecture

The presenters did not recognize the expert level of their audience.

Ignorance, redundancy, we knew more than the presenters.

The whole session was about the problems we face with a breakout to talk about them but nothing to do about it

It was not actionable and I didn't get answers or potential solutions

The content and the presentation style

didactic, lecture, not well prepared, boring, belittling

Labeled as Interactive, but it was not

Did not deliver what was promised

Drawing from various bad PDs on DEI or teaching

Participants coming in with wildly different knowledge bases; excessively long; lecture format

lecture oriented

not engaging or personalized... did not promote a community learning space

Presentation was old

Outdated

length (too long), not connected to "real life", talk at me, didn't acknowledge experience in the room, outdated materials and examples, lack of basic inclusive practices / actual bigoted facilitators

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Our Shared Goals

  • Identify examples of ineffective PD strategies and models and why they don’t work.
  • Develop a deeper understanding of adult learning theories and aligned practices. Refreshing knowledge and building on knowledge.
  • Describe key elements of the neuroscience of adult learning.
  • Employ design thinking to consider the possibilities for professional learning in their community.
  • Build an outline for a future PD learning experience that is informed by research-based knowledge of adult learning and learning design.

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Adult Learning

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Connect

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Adult learning

can be messy.

Adult learning

can be messy.

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Adult

Learning

Challenges

  • Time
  • Competing interests
  • Finances
  • Confidence
  • Experience
  • Our data from Worst. PD. Ever.

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Adult

Learning

The Good Stuff

Key principles

  • Self-direction
  • Transformative
  • Experience
  • Mentorship
  • Mental orientation
  • Motivation
  • Readiness to learn

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Andragogy

Knowles

Self-

concept

Experience

Readiness to learn

Problem-

centered orientation

Motivation

Need to know

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Experiential Learning

Kolb & Fry

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Transformative

Learning

Mezirow

To Foster

  • Trusting & supportive relationships
  • Critical self-reflection opportunities
  • Use direct and active experience
  • Readiness for transformative experience
  • Discussion

To Enact

  1. Identify dilemma or crisis and what we don’t know or have incorrectly known
  2. Establish personal relevance.
  3. Critically think through reflection to examine their beliefs and attitudes.

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Neuroscience

of

Adult Learning

Neuro-

plasticity

the ability of neural networks to change and adapt in response to new experiences and situations.

Growth Mindset

our beliefs about our capabilities can shape and influence the ways we learn in different domains.

(Dweck)

Neuro-

andragogy

based on cognitive processes in the brain & on psychophysical functioning of an adult.

(Wilson)

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Teaching

vs.

Facilitating

Wise

Teach

Facilitate

Focus

Lesson content

Learning process

Expertise

Teacher > Student

Participant = Facilitator

Responsibility for Learning

Teacher

Participant

Determines content

Teacher

Participant + Facilitator

Obtain information

Teacher → Student

Facilitator guides

Evaluation

Teacher grades students

Participants use information in life

Problems

Hypothetical

Real-world

Relativity

Right/wrong answers

Situational answers

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Teaching

vs.

Facilitating

Wise

Teach

Facilitate

Focus

Lesson content

Learning process

Expertise

Teacher > Student

Participant = Facilitator

Responsibility for Learning

Teacher

Participant

Determines content

Teacher

Participant + Facilitator

Obtain information

Teacher → Student

Facilitator guides

Evaluation

Teacher grades students

Participants use information in life

Problems

Hypothetical

Real-world

Relativity

Right/wrong answers

Situational answers

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Teaching

vs.

Facilitating

Wise

Teach

Facilitate

Focus

Lesson content

Learning process

Expertise

Teacher > Student

Participant = Facilitator

Responsibility for Learning

Teacher

Participant

Determines content

Teacher

Participant + Facilitator

Obtain information

Teacher → Student

Facilitator guides

Evaluation

Teacher grades students

Participants use information in life

Problems

Hypothetical

Real-world

Relativity

Right/wrong answers

Situational answers

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Adult

Learning

Check in

  • What are you wondering?
  • What do you need to ask?
  • What notes do you need to jot in your Design Guide?

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Our Shared Goals

  • Identify examples of ineffective PD strategies and models and why they don’t work.
  • Develop a deeper understanding of adult learning theories and aligned practices. Refreshing knowledge and building on knowledge.
  • Describe key elements of the neuroscience of adult learning.
  • Employ design thinking to consider the possibilities for professional learning in their community.
  • Build an outline for a future PD learning experience that is informed by research-based knowledge of adult learning and learning design.

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Purposefully Designed

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Professional Development.

Purposefully Designed.

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Design

Your mission: Build an outline for a future PD learning experience that is informed by research-based knowledge of adult learning and learning design.

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What is Design Thinking?

Empathize

Define

Ideate

Prototype

Test

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Design Time

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Our Shared Goals

  • Identify examples of ineffective PD strategies and models and why they don’t work.
  • Develop a deeper understanding of adult learning theories and aligned practices. Refreshing knowledge and building on knowledge.
  • Describe key elements of the neuroscience of adult learning.
  • Employ design thinking to consider the possibilities for professional learning in their community.
  • Build an outline for a future PD learning experience that is informed by research-based knowledge of adult learning and learning design.

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Synthesize

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Pull back the curtain

Our planning

  • It’s about your learning
  • 3rd iteration
  • Shared goals
  • Revisiting goals/meeting
  • Variety of activities/tasks
  • Accessibility

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Rewind and Remind

Intros

Worst. PD. Ever.

Adult Learning

PD

PD

Synthesis

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Mapping this session to adult learning theories

Andragogy

Experiential Learning

Transformative Learning

Neuroscience

Teach v Facilitate

Intros

Experience

Concrete experience

Trusting and supporting relationships

Create new pathways with new people

Value everyone's experiences

Worst PD Ever

Need to know

Reflective observation

Identify dilema

Mindsets

Helps determine content

Adult Learning

Orientation

Concrete experience

Establish personal relevance

Create new pathways (new knowledge)

Teaching to establish foundational knowledge

PD PD

Self-directed learner

Active experimentation

Direct and active experience

Neuro- andragogy

Real-world problems

Synthesis

Readiness

Reflective observation

Critically think

Strengthen pathways

Relativity

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Mapping this session to adult learning theories

Andragogy

Experiential Learning

Transformative Learning

Neuroscience

Teach v Facilitate

Intros

Experience

Concrete experience

Trusting and supporting relationships

Create new pathways with new people

Value everyone's experiences

Worst PD Ever

Need to know

Reflective observation

Identify dilema

Mindsets

Helps determine content

Adult Learning

Orientation

Concrete experience

Establish personal relevance

Create new pathways (new knowledge)

Teaching to establish foundational knowledge

PD PD

Self-directed learner

Active experimentation

Direct and active experience

Neuro- andragogy

Real-world problems

Synthesis

Readiness

Reflective observation

Critically think

Strengthen pathways

Relativity

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Mapping this session to adult learning theories

Andragogy

Experiential Learning

Transformative Learning

Neuroscience

Teach v Facilitate

Intros

Experience

Concrete experience

Trusting and supporting relationships

Create new pathways with new people

Value everyone's experiences

Worst PD Ever

Need to know

Reflective observation

Identify dilema

Mindsets

Helps determine content

Adult Learning

Orientation

Concrete experience

Establish personal relevance

Create new pathways (new knowledge)

Teaching to establish foundational knowledge

PD PD

Self-directed learner

Active experimentation

Direct and active experience

Neuro- andragogy

Real-world problems

Synthesis

Readiness

Reflective observation

Critically think

Strengthen pathways

Relativity

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Self- Reflect

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Resources

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Resources & Research

Resources

Research

  • Chen, S., Goodwill, A. (2023). Neuroplasticity and adult learning. In: Evans, K., Lee, W., Markowitsch, J., Zukas, M. (eds) Third International Handbook of Lifelong Learning. Springer International Handbooks of Education. Springer, Cham.
  • Cozolino, L., & Sprokay, S. (2006). Neuroscience and adult learning. New Directions for Adult & Continuing Education, 2006(110), 11.
  • Beard, C. (2023). Experiential learning design: Theoretical foundations and effective principles. Routledge, Taylor & Francis Group.
  • Merriam, S. B., & Bierema, L. L. (2013). Adult learning: Linking theory and practice (First edition.). Jossey-Bass, A Wiley Brand.
  • Wise, D. (2017). Teaching or Facilitating Learning? Selecting the Optimal Approach for Your Educational Objectives and Audience. The Journal of Extension, 55(3), Article 6.

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Thank you for learning with us!

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Be in touch!

MAET

M.A. in

Educational Technology

askmaet@msu.edu

bit.ly/MSUmaet

MALXD

M.A. in

Learning Experience Design

MALXDadvisor@msu.edu

bit.ly/MALXD

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