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This slideshow presents current strats. Old Strats are archived in the LesBin

For any feedback on this document, please let us know by making a post here:https://discord.com/channels/1172230157776466050/1314619479019356201

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Ultimate Relativity Debuff Descriptions

Unholy: 5 player group stack. If <5 players, it will apply a damage down.

Dark Ice: Donut AOE, must stack center on resolve

Shadow Eye: Gaze attack from you. (Place rewind in, around center)

Return: Snapshots your position. Will rewind you to this position later.

Dark Fire: Circle AOE, must spread away from group on resolve

Dark Water: 4-Player group stack. (Place rewindin, around center)

Eruption: Small circle AOE. (Place rewind out, spreads)

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Ultimate Relativity Debuff Assignments (Look at your Fire Timer)

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30s

20s

10s

OR

20s

Support Possibilities

30s Fire=Spread Fire/Bait beam NW/NE

2x:

1x:

1x:

20s Fire=Spread Fire West

10s Fire or Ice=Spread fire/Bait beam North

10s

20s

30s

OR

20s

DPS Possibilities

10s Fire=Spread Fire/Bait beam SW/SE

2x:

1x:

1x:

20s Fire=Spread Fire East

30s Fire or Ice=Spread fire/Bait beam South

16s

16s

16s

16s

26s

16s

26s

26s

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Ultimate Relativity:

Yellow Tethers

NW - NE

S

  • 2x Support, 30s =NW/NE

+

  • 1 DPS, 30s Fire (Or Ice)=S

Relative North Note: �For the whole of Ultimate Relativity, orient to the Yellow Tether Y as “North”.��

30s

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Ultimate Relativity:

No Tethers

N

SW - SE

  • 2x DPS,10s Fire=SW/SE

+

  • 1 Supp,10s Fire (Or Ice)=N��

10s

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Ultimate Relativity:

Purple Tethers

West - East

  • 1x Supp, 20s Fire=West

+

  • 1 DPS, 20s Fire=East��

20s

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Ultimate Relativity:

Healers NWTanks NE

| |

Ranged SWMelees SE

  • Use this prio to determine intercard spots for 30s Support and 10s DPS.

  • Group 1 Adjust for Group 2

If roles are doubled.

(I.E If both healers are 30s fire,

H1 adjusts NE)

  • Can also look at party list to identify the other 10s/30s��

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Ultimate Relativity:

1st Fire/Unholy

  • 10s Fire spread out to spots

  • Others stack middle

  • In this pattern, support have ice and thus there is no AOE north.�
  • Fires always go out past their clockspot traffic light��

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Ultimate Relativity:

1st Baits/Rewind Place

  • 30s Bait rotation beams
  • Others place their rewind.
    • 1st Rewind will be Water/Eruptions
      • Water place tight in middle. (See R2). Towards your fire spread/beam bait spot.
      • Eruption place OUT. (See Tanks+R1/M2) Towards your Fire spread/beam bat spot.

Note:

  • The 20s Support must place their rewind just inside the traffic light so they do not get hit by their baited beam later. (See T1)
  • The other eruptions (10s Fire+Ice Support) may use this same positioning, or go just a bit outside of their light to allow for more room in the middle later. (See difference between T2 and R1/M2)

��

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Ultimate Relativity:

2nd Fire/Unholy

  • 20s Fire spread out to spots.
    • (Move out at 4s left to avoid beams)

  • Others stack middle
  • Ice resolves as well��

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Ultimate Relativity:

2nd Baits/Rewind Place

  • 10s Bait rotation beams
  • 30s Place rewinds.

  • Eyes place IN
    • (2nd rewinds will all be eyes)

(20s chill and do damage)

��

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Ultimate Relativity:

3rd Fire/Unholy

  • 30s Fire spread out to spots
    • (Move out at 4s left to avoid beams)

  • Others stack middle

��

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Ultimate Relativity:

3rd Baits

  • 20s Bait rotation beams.

  • Everyone face out towards your traffic light for rewind.

��

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Ultimate Relativity:

Rewind Time!

  • Eruptions Explode

  • Water Stack/Gazes resolve.

��

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Ultimate Relativity:

  • Stack middle for a “Shell Crusher” stack.

  • This is followed by a “Shockwave Pulsar” raidwide and a “Dark Halo” shared Tankbuster cone.

Big Creds to:

-Fae Fiyaa @ Balmung,

-Ewaen

For making the original diagrams

-Runy

For confirming debuff assignments!

��

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Cheat Sheet (Look for Fire Time/Ice)

Spread North

Chill

Rewind Out (North)

Stack MID

Bait North

Stack MID

Chill MID,

Look out

Stack MID

Rewind West

(Just inside Traffic Light)

Spread West

Chill MID

Stack MID

Bait West, Look out

Stack MID

Bait NW/NE

Stack MID

Rewind MID�(In NW/NE)

Spread NW/NE

Chill MID,

Look out

30s

20s

Support Spots

16s

26s

10s

20s

16s

16s

1st Fire/

Stack

1st Bait/

Rewind

2nd Fire/

Stack+Ice

2nd Bait/

Rewind

3rd Fire/

Stack

3rd Baits

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Cheat Sheet (Look for Fire Time/Ice)

Spread SW/SE

Rewind Out (SW/SE)

Stack MID

Bait SW/SE

Stack MID

Chill,

Look out

Stack MID

Rewind MID

(East)

Spread East

Chill MID

Stack MID

Bait East, Look out

Stack MID

Bait South

Stack MID

Rewind MID�(South)

Spread South

Chill

Go MID,

Look out

DPS Spots

1st Fire/

Stack

1st Bait/

Rewind

2nd Fire/

Stack/Ice

2nd Bait/

Rewind

3rd Fire/

Stack

3rd Baits

10s

20s

30s

20s

16s

16s

26s

26s

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Cheat Sheet (Look at your Fire Timer)

10s

20s

30s

20s

DPS Possibilities

16s

16s

26s

26s

1st Fire/Stack

Spread SW/SE

Rewind Out (SW/SE)

Stack MID

Bait SW/SE

Stack MID

Chill,

Look out

Stack MID

Rewind MID

East

Spread East

Chill MID

Stack MID

Bait East, Look out

Stack MID

Bait South

Stack MID

Rewind MID�(Slightly South)

Spread South

Chill,

Look out

1st Bait/

Rewind

20s Fire

2nd Bait/Rewind

3rd Fire/Stack

3rd Baits

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Cheat Sheet (Look at your Fire Timer)

Spread North

Chill

Rewind Out (North)

Stack MID

Bait North

Stack MID

Chill,

Look out

Stack MID

Rewind West

(Just inside Traffic Light)

Spread West

Chill MID

Stack MID

Bait West, Look out

Stack MID

Bait NW/NE

Stack MID

Rewind MID�(In NW/NE)

Spread NW/NE

Chill,

Look out

30s

20s

Support Possibilities

16s

26s

10s

20s

16s

26s

1st Fire/Stack

1st Bait/

Rewind

20s Fire

2nd Bait/Rewind

3rd Fire/Stack

3rd Baits

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Changelog

12/2

  • Added cheat sheets.

12/5

-Changed,clarified Group 1 adjusts. Revised formatting.

12/17

-Changed, eruption positions to be consistent with Rewinds.� (image only change).

1/8

-Added note about eruption placements. (Slide 11)

Date / Time

  • Details
  • Added / Changed / Removed

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