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INTRODUCTION TO MAKING MULTIMEDIA

Chapter 2 Introduction to Making Multimedia

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[Overview]

  • Stages of a multimedia project.
  • Requirements for a multimedia project.

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[Stages of a Multimedia Project]

  • Planning and costing:
    • The needs of a project are analyzed by outlining its messages and objectives.
    • A plan that outlines the required multimedia expertise is prepared.

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[Stages of a Multimedia Project]

  • Planning and costing (continued):
    • A graphic template, the structure, and navigational system are developed.
    • A time estimate and a budget are prepared.
    • A short prototype or proof-of-concept is prepared.

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[Stages of a Multimedia Project]

  • Design and production:
    • The planned tasks are performed to create a finished product.
    • The product is revised, based on the continuous feedback received from the client.

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[Stages of a Multimedia Project]

  • Testing - The program is tested to ensure that it meets the objectives of the project, works on the proposed delivery platforms, and meets the client requirements.
  • Delivery - The final project is packaged and delivered to the end user.

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[Requirements for a Multimedia Project]

  • Hardware.
  • Software.
  • Creativity and organizational skills.

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[Hardware]

  • The most significant platforms for producing and delivering multimedia projects are Macintosh operating system and Microsoft Windows.
  • These systems provide an easy-to-use graphical user interface (GUI).

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[Hardware]

  • The Macintosh as well as Windows PC offers a combination of affordability, and software and hardware availability.
  • The Macintosh platform is better suited for multimedia production than the Windows platform.
  • The hardware platforms provided by Apple are better equipped to manage both, sound and video editing.

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[Software]

  • Multimedia software provides specific instructions to the hardware for performing tasks.
  • Software tools are divided into production tools and authoring tools.

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[Creativity and Organizational Skills]

  • In a multimedia project, being creative implies knowledge of hardware and software.
  • It is essential to develop an organized outline detailing the skills, time, budget, tools and resources needed for the project.

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[Creativity and Organizational Skills]

  • Assets such as graphics, sound and the like should be continuously monitored throughout the project’s execution.
  • A standardized file-naming procedure should be followed for precise organization and swift retrieval.

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[Summary]

  • The basic stages of a multimedia project are planning and costing, design and production, testing and delivery.
  • Knowledge of hardware and software, as well as creativity and organizational skills are essential for creating a high-quality multimedia project.

Chapter 2 Introduction to Making Multimedia