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The Arizona STEM Acceleration Project

Pathfinding Edison Robots

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Pathfinding Edison Robots

A 6th grade STEM lesson

Rachel Carpenter

06/09/2023

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Notes for teachers

Students should already be familiar with operating and coding Edison robots

List of Materials

  • Edison Robots
  • Access to EdScratch App
  • large paper (2 ft x 3-4 ft butcher sheets)
  • markers
  • Coding Edison Information

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Standards

  • 6.AP.C.1 Design programs that combine control structures, including nested loops and compound conditionals.
  • 6.AP.M.1 Decompose problems into parts to facilitate the design, implementation, and review of programs.
  • 6.AP.PD.1 Seek and incorporate feedback from team members and users to refine a solution that meets user needs.

Standards

Science and Engineering Practice:

  • Use mathematics and computational thinking.

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Objective(s):

  • I can use what I know about coding Edison to create and code a table-sized path for Edison to navigate.
  • I can use feedback to improve my design.
  • I can reflect on my work.

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Agenda (Four 60 minute classes)

  • Students begin by individually thinking about things that Edison can do (ways it can move, respond, etc).
  • Next, they think about what they would like Edison to do in their path.
  • Each student creates an initial sketch of their path idea for Edison.

  • Students pair or group up to share their sketches.
    • What is similar in your models? What is different?
    • What do you like about the other models?
  • Students work together to create a new path based on their combined ideas.
    • They must keep the coding in mind: how will they successfully code Edison for this path?

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Agenda (Four 60 minute classes)

  • Gallery Walk:
    • Students run Edison through their code and path to get feedback from the group:
      • What is working here?
      • What is not working smoothly?
      • What’s missing?
      • What could improve this design?
    • Students refine based on group feedback.

  • Showcase:
    • Students present their final paths to visiting students.
    • They explain parts of their code, the most challenging part of their design, and the part they are the most proud of.

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Intro/Driving Question/Opening

You have successfully gotten Edison to perform many given tasks. Now, you are the designer! Use what you know about Edison to create a path that your robot can navigate.

Talk as a group first about possible elements their path might include. Discuss how Edison would navigate certain obstacles, referring to previous work students have done.

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Hands-on Activity Instructions

  • Students work individually at first. This prepares them for successful group work because they will come to the group with ideas already, instead of one person taking over the planning.
  • Students were able to choose their groups (2-4 people).

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Student Work

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Student Work: Showcase

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Assessment

  • Students should have code that matches their path. Edison should move through the path successfully.

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Differentiation

Check in on students frequently as they are working. Direct their attention to possible problems with the design:

  • What about ___?
  • How will Edison move through this part?

Refer to previous work as a model when groups are stuck.

  • This is kind of like when you coded the hexagon. How did you get Edison through that? Would that work here?

Use Gallery Walk as a chance for students to further refine their designs with feedback and advice from peers.

Remediation

Extension/Enrichment

Designs and codes can be very complex. Encourage students to try more complicated designs/ challenging code (if…else statements, reacting to inputs, etc).

Students will use this experience for their next challenge, Edison Adventure.