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From User Stories to Flows

Visualisation II - HCD 2021

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WORKSHOP BREAKDOWN

1

Recap - 5 minutes

2

Low-fidelity visual prototypes - Part I

3

User focused design research

4

Failing early: the importance of user testing

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1

QUICK RECAP OF PART I

5 minutes

What is UX design?

Design for Empathy

User flows

Clickable prototypes

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User Experience Design (UX) is...

The process of guiding a user to perform certain ‘tasks’ (eg. connecting a device, capturing data, accessing information) through a product’s virtual or physical interface

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DESIGN WITH EMPATHY

  • Stepping into the user’s shoes
  • Context is key (location, demographic, environmental conditions, etc.)
  • Process of immersing oneself in an understanding of someone’s life, steps into and explores that perspective before stepping back out into their own

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A user story...

Captures a description of a product feature (software, hardware or both) from the perspective of the end user.

It is written in the 1st person using plain language.

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A user flow...

Make explicit the connections between various interactive elements. Eg. How do you get from one screen to the next to complete a specific task.

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Example

[As a] traveller looking to book accommodations, [I want to] only see listings within my price range [so that] I can save time in my search.”

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Wireframe magazine

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Clickable prototypes

User flows show what the interaction will look like.

Clickable prototypes show what the interaction will feel like.

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2

LOW FIDELITY VISUAL PROTOTYPES - PART II

15 minutes

Work session

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Create an interactive prototype of one of the user interactions in your user flow.

15 minutes

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3

DESIGN RESEARCH

20 minutes

Introduction to design research - 5 minutes

Work session - 15 minutes

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Cultural probes

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Card sorting

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Participatory mapping

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Participatory design sessions

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Working in groups of 3-4 people, brainstorm on methods for gaining insights about the group you will be designing for.

15 minutes

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4

FAILING EARLY: THE IMPORTANCE OF USER TESTING

20 minutes

Introduction to user testing - 5 minutes

Work session - 15 minutes

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User testing

Testing your device or app (or both!) with real users is a critical step in product design.

While no two tests are alike, there are some guidelines for writing and deploying tests.

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User testing

Types of tests:

  • Live user tests
  • Online tests - usability hub, usertesting.com

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Creating a user test

Step 1: describe the scenario to your tester(s) *in some cases, especially live testing, you might be able to select participants that are part of the target group you are designing for

Step 2: create tasks

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Describing a scenario

The purpose of this step is to describe the scenario to the participant as clearly as possible. You need to set the stage before you set tasks :)

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Example of a scenario

“Imagine that you have a device that allows you to record the air quality in your community and save the reading to a database. You can access the reading from a web or mobile application, as well as create and view graphs and charts.

In the next couple of screens, we will ask you to make a chart comparing the readings between January 2016 and January 2017.”

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Example of test questions

Description question:

“Look at the screen and talk about what you see.”

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Example of test questions

Task-based:

“Create a new chart that compares air quality readings between January 2016 and January 2017”

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Example of test questions

Evaluative:

“In terms of simplicity, how would you rate the process of creating a comparison chart? 1- Very complicated 2- Difficult 3- Average 4- Easy 5- Super simple”

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Example of test questions

Verbal response:

“Was the information presented in a clear way?”

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Example of test questions

Verbal response:

“What, if anything, would you improve?”

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Write a scenario and one task-based user question for the interaction you prototyped.

15 minutes

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RESOURCES

UX Design

ideou.com

Interaction-design.org

Design Methods (research and testing)

Hanington, B. & Martin. B. (2012). Universal Methods of Design: 100 Ways to Research Complex Problems, Develop Innovative Ideas, and Design Effective Solutions. Beverly, MA: Rockport Publishers

designingwithpeople.org

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RESOURCES

Free wireframe + prototyping tools

Free open source desktop pencil.evolus.vn/

Marvel App (Android and iOS)

User testing

usabilityhub.com

usertesting.com

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Final thoughts, questions?

Keep in touch: mariafrangos@gmail.com