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Design Studios & Pen Sketching

for Makers of Apps & Websites

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Kevin Goldman

Chief Design Architect

@kevingoldman

Jen Walsh

Senior UX Designer

@jendub

Chelsea Winkel

UX Strategist

@hirechelsea

Paul Van Tuyl

Senior Product Designer

@paulvantuyl

JOINING REMOTELY

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Scottsdale, AZ

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Jackalope. For real.

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29th Drive

Our UX Consulting Firm

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Inkwell.io

Our Sketch Kit

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Today

First this

Sketching Tips & Tools

Then this

Design Studios

sketch, share, vote, present

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Why bother sketching?

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Pause before investing

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Jason Fried’s Illustration from Signal vs Noise blog

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Sketching Tips & Tools

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Tools

Plain, Cheap White Paper *

0.5 mm Black Pen *

Grey Art Markers (2-3 Shades) *

1 Light Color Marker

1 Red Pen *

Small Ruler

Drafting Dots *

Kraft Paper *

Scissors / Xacto Knife

Post-Its *

Printed Templates

* provided for you to use today

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Techniques

Sketching:

  • Straight Lines (Not too sketchy!)
  • Paragraph text
  • Gestures (Fingers!)
  • Shading/Emphasis (Markers)
  • Color—Keep minimal
  • Annotations

UIs & Paper Prototypes:

  • Thumbnail Storyboards
  • Cut, overlay and reuse
    • Check boxes
    • Form inputs
    • Popovers
    • Scrolling (Great for mobile!)

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Sketchboarding

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+

Remote

Sketching

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Tips

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Collaborative

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Quick &

Unfinished

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Communicative

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Iterative

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Don’t be

Closed Minded

Drum pants!

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Don’t make it

Scarey & Stressful

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Design Studios

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What is a design studio?

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Design Studio

Strategy Session

Recap Session

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Strategy

Session

1-2 days in advance

1-2 main stakeholders

Introduce the format

Define focus areas / iterations

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Design Studio

2-8 hours long

2-10 attendees

Cross-disciplinary

Flexible focus

Multiple iterations

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Recap

Synthesize

Plan direction

Next steps

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Why Have a Design Studio?

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Today’s Design Studio

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The Customer

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The Design Problem

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Your Challenge—Day 2

Design a mobile first solution that allows Rebuilding Together to manage projects from the field.

A contractor should be able to view a specific home site, see work completed, view work and materials needed, download, view, or email plans, complete tasks, leave notes, and upload photos.

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Assign Roles

Timekeeper

Leader

Recorder

Facilitator—Inkwell Team

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15 minute break

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Welcome back

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Iteration 1: Sketch

GUIDELINES

25 minutes

Quietly sketch as individuals

Use the sketch tools provided or your own

Sketch as many solutions as you can

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Iteration 1: Present

GUIDELINES

25 minutes

Each person presents their solutions (3 min each)

Hang sketches on your group’s Sketchboard

During the presentations, take notes on ideas you like

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Remote presentation demo

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Iteration 2: Sketch

GUIDELINES

25 minutes

Quietly sketch as individuals

Build upon your strongest ideas

Think of new ideas

Use others’ ideas

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Iteration 2: Present

GUIDELINES

25 minutes

Each person presents their solutions (3 min each)

Hang sketches on your group’s Sketchboard

During the presentations, take notes on ideas you like

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Iteration 2: Vote

GUIDELINES

5 minutes

Each person needs 4 BLUE dots and 4 YELLOW dots

Place the BLUE dots next to successful features

Place the YELLOW dots next to unsuccessful features

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What Comes Next?

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Design Studio Recap

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And Then?

Final Sketches

Digital Wireframes

Visual Design Comps

Design in browser

Prototype

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Want to continue helping Rebuilding Together?

�chelsea@29thdrive.com

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Thank you / Q&A

Kevin Goldman

Chief Design Architect

@kevingoldman

Jen Walsh

Senior UX Designer

@jendub

Chelsea Winkel

UX Strategist

@hirechelsea

Paul Van Tuyl

Senior Product Designer

@paulvantuyl

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Group Presentations

GUIDELINES

25 minutes

(5 min each)

Select 1 person from your group to present

Each group rep presents the strongest ideas to the room

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Your Challenge - Day 1

Design a mobile first solution that allows Rebuilding Together to recruit and connect volunteers with projects that match their skill set in their area.