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Cultural Creation via OSE

What elements are required to learn and teach new culture rapidly on a transformative scale?

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Blog

Essential learnings

Gaming

Partial skills learning in a learning environment that requires collaboration. For example, helping someone scores double.

Wiki

Allows for an extension of one’s mind. A repository of all knowledge that allows for time-binding, pending taxonomy and collaborative literacy.

Workshops

Edutainment that allows the masses to learn new skills. Relevant to team-building, professional development, retreats.

Incentive Challenge

Leverages large-scale collaboration on the scale of thousands of contributors to productize for distributed market substitution

MOOC

Learning Materials that support the core of OSE learning.

Products

Learn from the Lego-like construction set approach. Build custom machines in hours and change what you never thought would be possible.

3D PRINTING

Combined with CAD - rapid prototyping of anything teaches individuals a valuable skill.

Forum

Upgrading information for any topic.

Requires creation of meaningful structure.

4 Year Program

The equivalent to college, except you learn how to learn. Engage in work-study.

Rapid Learning Workshop

Topic-based bays that allow you to learn 10x (modularity) 10x faster (instructionals, AR, gaming) and to document for future use.

Upvoting

Allows wisdom to float to the top.

OSE Classroom

Reclaiming the high school with real-world learning to build 25,000 homes per year, which would exceed Habitat.

Book

Essential learnings communicated for cultural creation.

8 Year Program

To create new Open Source Ecologists

Mentors

Learning Materials that support the core of OSE learning.

Apprenticeships

6 Months to $50/hr if rapid learning is achieved.

Enterprise Track

Management level.