Cultural Creation via OSE
What elements are required to learn and teach new culture rapidly on a transformative scale?
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Blog
Essential learnings
Gaming
Partial skills learning in a learning environment that requires collaboration. For example, helping someone scores double.
Wiki
Allows for an extension of one’s mind. A repository of all knowledge that allows for time-binding, pending taxonomy and collaborative literacy.
Workshops
Edutainment that allows the masses to learn new skills. Relevant to team-building, professional development, retreats.
Incentive Challenge
Leverages large-scale collaboration on the scale of thousands of contributors to productize for distributed market substitution
MOOC
Learning Materials that support the core of OSE learning.
Products
Learn from the Lego-like construction set approach. Build custom machines in hours and change what you never thought would be possible.
3D PRINTING
Combined with CAD - rapid prototyping of anything teaches individuals a valuable skill.
Forum
Upgrading information for any topic.
Requires creation of meaningful structure.
4 Year Program
The equivalent to college, except you learn how to learn. Engage in work-study.
Rapid Learning Workshop
Topic-based bays that allow you to learn 10x (modularity) 10x faster (instructionals, AR, gaming) and to document for future use.
Upvoting
Allows wisdom to float to the top.
OSE Classroom
Reclaiming the high school with real-world learning to build 25,000 homes per year, which would exceed Habitat.
Book
Essential learnings communicated for cultural creation.
8 Year Program
To create new Open Source Ecologists
Mentors
Learning Materials that support the core of OSE learning.
Apprenticeships
6 Months to $50/hr if rapid learning is achieved.
Enterprise Track
Management level.