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End of Game and End of Quarter Situations

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End of Quarter - Fouls

  • Play On
    • Even Strength
      • Faceoff
    • Man Up/Down
      • Award Possession (same relative location)

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End of Quarter - FDSW

  • FDSW will give us man advantage
    • Award Possession to team entitled to possession
  • FDSW will give us even strength
    • Faceoff

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End of Quarter – Uneven (Man Down)

  • Loose Ball
    • Faceoff
  • Possession
    • Award Possession (same relative location)
  • Loose Ball Play On
    • Award Possession (same relative location

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End of Quarter – Stall is on

  • Stall is on and we are even strength
    • Next quarter starts with a faceoff
  • Stall is on and we are uneven and possession
    • Next quarter begins with stall in effect – Get It In / Keep It In

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End of Quarter – Goal / No Goal

  • Horn then Shot
    • No Good

  • Shot then Horn…
    • Doesn’t go in
      • No Goal

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End of Quarter – Goal / No Goal

  • Shot then Horn…
    • Goes in…and after released
      • Untouched by either team
        • Goal
      • Untouched by A
        • Goal
      • Touched by A
        • No Goal
      • Hits Goalkeeper, his equipment, or crossbar
        • If it touches any player (A or B) EXCEPT goalkeeper
          • No Goal
        • Touches Goalkeeper
          • Goal

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End of Game Situations – Get It In / Keep It In

  • 4 goal difference or less (not tied)
    • GII/KII Rules Apply
    • Mechanic Difference for team ahead
      • Cover all the lines of attack box

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2 Man

3 Man

L

L

T

T

S

Lead

  • Position as deep as deepest attack player.
  • Responsible for end line and their side of the attack box
  • Be prepared to cover goal/crease if needed

Trail

  • Position at top corner of attack box
  • Responsible for top and their side of attack box
  • Help out on crease area if L is on end line action

Both

  • If goalie is out – look for defensive player in the crease

Lead

  • Position on end line
  • Responsible for end line and action behind crease

Trail

  • Position at top corner of attack box
  • Responsible for top and their side of attack box

Single

  • Position on their attack box line
  • Responsible for goal line

All

  • If goalie is out – look for defensive player in the crease

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End of Game Situations – Get It In / Keep It In - Shots

  • Shot Goes Out of Attack Box
    • Recovered by the defense
      • Defense has possession
    • Recovered by the attack
      • GII/KII – Fresh 10 second count
    • Shot goes into the defense half of the field and recovered by attack
      • Fresh 20 second clear
      • Once the possession clears mid-line
        • GII/KII – 10 Seconds

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End of Game Situations – Get It In / Keep It In - Passes

  • Pass goes out of the attack box last touched by attack team
    • STALL
      • Play On v. Immediate Whistle
      • If defense can pick up going N/S give them a quick chance to go
      • If defense is going E/W – Kill and quick restart
  • Pass goes out of the attack box last touched by defense
    • A regains possession
      • GII/KII – Fresh 10

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End of Game Situations – Get It In / Keep It In – Time Outs/Fouls

  • Time Outs
    • Restart outside attack box
    • GII/KII – Fresh 10 Second Count
  • Fouls
    • FDSW – GOODIES
    • On restart GII/KII – 10 Second Count

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End of Game - Timing

  • Clock Responsibility
    • Pregame – Check with timer to see if horn
      • If not – Table responsible for horn
    • Going towards the clock
      • Trail has clock responsibilities
      • Trail still has shooter and player safety but be aware for clock
    • Going away from clock
      • Need help from table
      • We can’t have trail turned around looking at clock when we have 13 players in front
    • 3 Man games
      • Single can help with clock – Lead/Trail work 2 man Game
  • Time Out Awareness
    • Bench Side Official
      • Tell coaches to be loud if they want a TO
      • Anticipate when it will be called

EX – Tied game under 1:00 mint and a faceoff

Team that wins faceoff will likely want a timeout to set up play

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Questions or Suggestions for Ending Situations?