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Midway Games

Presented By: Vinay Balani, Zhangyu Huang, Megan Laggner, Xuyang Wang, Zhixuan Xia

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Background Information

  • Midway Games Inc. was an American video game developer and publisher.
  • Midway was part of the interactive entertainment industry, developing and publishing arcade video games.
  • Midway's franchises included Pac Man, Pinball, Mortal Kombat, Rampage, Spy Hunter, NBA Jam, Cruis'n, and NFL Blitz.
  • Midway also acquired the rights to video games that were originally developed by their competitors.
  • In 2000, Midway was ranked 4th largest video game selling publisher.
  • By the end of 2007, Sumner Redstone owned 87% of Midway and by December 2008, he has divested his share and sold it to Mark Thomas.
  • In February 2009, Midway Games filed for bankruptcy.

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Competitors

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Competitors

Products/Games

William Electronics

Slot machines, online gambling, mobile gambling, gaming software/hardware development

Nintendo

Pokemon, Mario Bros, Wii, Gameboy, DS

Valve Corporation

Steam, Portal, Counter Strike, Day of Defeat, Half-Life, Left 4 Dead, Portal, Team Fortress

Rockstar Games

GTA, Max Payne

Sony Gaming

PS Console, PSP, God of War, MotoGP, Gran Turismo

Microsoft Gaming

Xbox, Halo, Age of Empire, Forza, Microsoft Games

Electronic Arts

FIFA, The Sims, Need for Speed

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VRIN and SWOT Analysis

VRIN: Game Characters (Rights)

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Strengths

  • Established brand.
  • Game Industry Experience
  • Loyal Customer Base

Weakness

  • Cash flow
  • Shifting Management
  • Newer Products were of Low Quality

Opportunities

  • Newer game formats (console, PC games)
  • Online games (e.g. online gambling with Trump Casinos)

Threats

  • Gaming Consoles
  • Emergence of cool new characters
  • Competitors from Indie games

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What issues occured?

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The cross-media strategy that the management team came up with failed the company.

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Management Team Issues

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Management team was not transparent with employees. Zucker was more of a dictator than a leader. The board lost confidence in Zucker.

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Problem Statement

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The newer adaptation of the legacy games failed to capture the gaming world’s attention because of low quality game production.

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Why did the Strategy Fail?

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The CEO adopted a platform, Unreal Engine 3, that not everyone agreed on that caused low quality games to be produced.

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Problem Statement

The newer adaptation of the legacy games failed to capture the gaming world’s attention because of low quality game production.

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Alternatives

  1. Create a gaming console to compete in the gaming market.
  2. Recapitalize Midway by turning debt into stock value. (Turn Creditors into Shareholders)
  3. Close offices in Germany and France, and centralize resources to a single base of operations in London and penetrate the Japanese market to open a studio.
  4. Create merchandise and accessories by licensing the gaming products.

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Alternatives

  1. Offer a merger with Warner Bros.
  2. Create game sequels and crossovers with other characters.
  3. Host a gaming convention for the game industry in Trump Taj Mahal.
  4. Sell off gaming rights of a few of their popular products to

the highest bidders.

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Recommendations

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Place your screenshot here

  1. Recapitalize Midway by turning debt into stock value. (Turn Creditors into Shareholders)
  2. Create merchandise and accessories by licensing the gaming products.
  3. Create new FPS games, game sequels and crossovers with other characters.

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Porter’s Five Forces Model

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Bargaining Power of Suppliers - High

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Threat of New Entrants - Low

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Threat of Substitutes - Low

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Competitive Rivalry in an Industry - High

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Bargaining Power of Customers - High

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Income Statement

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Balance Sheet - Assets

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Balance Sheet - Liabilities and Shareholders Equity

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Assumptions

  • We have assumed a rapid company revenue growth and a steady market growth and development within the gaming industry.
  • We also assume the company will be able to afford R&D expenses to continue production and keep up with the competitive market they are in.

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Thanks!

We are glad to hear your questions!

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