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Purpose of the document: Accompanying documentation for the level

Game Platform: PC

Game engine: Unity

The level is based on a modified controller by XYZ school

Person of Сontact: Natalia Stepanova

Version 0.1 от 09.02.2023

Call of Duty:

Winery

6 V 6 Multiplayer Map

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Game modes (used on the map)

Domination

Team Deathmatch

Capture the Flag

Gameplay:

This is a prototype level of a multiplayer game Call of Duty: Modern Warfare

he aim of the game mode is to kill everyone on the opposing team, and the winner is the team that reaches a point limit, or if time runs out, has the most points.

The objective of Domination is to own all of the control points on the map. There are usually three control points(A, B, C) scattered around the map, and are usually found in key strategic locations.

In Capture The Flag, the objective is to capture the opposing team's flag and bring it back to the player's team flag. Points will only be added if an enemy has not got hold of the team's flag.

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Capsule metrics:

  • Standing height - 1.8 m
  • Squat height - 1.2 m
  • Diameter - 0.4 m

Controls: Keyboard and Mouse

Basic movement mechanics:

  • Walk - "WASD"
  • Run - "WASD" + "Shift"
  • Jump - "Space"
  • Slide: - "Ctrl"

Basic combat mechanics:

  • "RMB" - aiming with character slowing down - "WASD" - walking in aiming mode
  • "LMB" (hold / press once) – shot

Camera – controlled by mouse.

First-person mode.

When aiming: The camera zooms in, the sight focuses on the center of the screen.

In a squat: the camera goes down

Camera

Character

Control

3 С

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Metrics

**These metrics are slightly different from the in-game ones, as they also take into the features of the existing game controller.

Doors and windows

Minimum door

2, 4

1,45

Minimum window frame

1,2

2

1,2

Double door

2, 4

2, 6

*Dimensions in meters

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Metrics

Stairs and ramps

Interior stairs

0,2

0,25

Minimum width 1.6

*Dimensions in meters

30°

10°

Ramps

Comfortable passage

20° – long way

30° - short way

30°- 45° - buffer zone

20°

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Metrics

Walls and columns

Building wall

(1 floor high)

Minimum 3.2 m

Columns

3,2

0,8 х 0,8

1,2 – 1,2

A

B

Column A is barely enough to provide reliable cover for the player

*Dimensions in meters

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Metrics

Streets

A wide street

(4 cars)

15,24

*Dimensions in meters

Narrow street/alley

(2 tanks)

Sidewalks

Narrow

Medium

Wide

7,64

3,25

4,8

6,5

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Metrics

Сovers

standing

1,2

*Dimensions in meters

in a squat

0,8

Lying**

**Не использовалось из-за особенностей контроллера

0,8

0,4

Lying down**

Crawling while lying down**

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Metrics

Interactions

*Dimensions in meters

Pistol - submachine gun 13 м

Rifle– 26 м

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Structure

For the base I used a clover layout.

Blue and orange are team spawn zones.

The main combat zone is the middle of the map.

In this scheme, the main mode on the map is Domination.

A,B,C (Alfa, Bravo, Charly) – flag placement points

A

C

B

Front line

Middle

Team 1 starting point

Team 2 starting point

The basis

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Structure

Unable to test the card in combat mode, I chose a symmetrical layout for easier balance.

I added an underground arena that connects all the main points on the map and is designed for fast, chaotic combat.

There are side paths that connect to the center of the map.

To set an active rhythm of the game and avoid dead-end situations, the map is riddled with many paths.

The multi-level nature of the map also plays an equally important role, allowing you to use the heights for tactical maneuvering.

A

B

C

Team 1 starting point

Team 2 starting point

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Game modes on the map

Team Deathmatch

Capture the Flag

Domination

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Structure:

Long and medium combat

Medium and melee combat

Melee

1

2

3

1

2

3

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Structure:

outdoor spaces

indoor spaces

1

2

1

2

underground level

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Map layout:

Technical entry

1

2

3

4

5

6

7

8

9

10

1

11

2

3

4

5

6

7

8

9

10

11

The waiting area

Hotel

Tasting room

Reception

Wine cellar (-1st floor)

Patio

Owners' house

Shop with cafe

Lounge

Entry group. Main entrance

The idea of level represents an Italian winery.