Intro to:
SOUND DESIGN
By: Adam Schofield-Bodt
Welcome!
What gives me the right?
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PART I:
GETTING PREPARED
What is your project?
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Start with the Script
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Your ShowBook
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PART II:
THE DESIGN PROCESS
Character List
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Reviewing the Script
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Spot Effects
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Ambiances
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Transitional Effects
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Discussions with Director
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Cue Sheet vs. Pull List
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D Thunderstorm (AMB) pg. 23
E1 Thunder crack (SPOT) pg. 23 - on “blah blah blah”
E2 " " pg. 24 - on “yadda yadda”
E3 " " pg. 25 - Pat walks to window
F TEAPOT BOILING (SPOT) pg. 25 - Sam sits on couch
F2 TEAPOT REMOVAL (SPOT) pg. 25 - Pat removes tea from stove
G Gunshot (SPOT) pg. 30 - offstage after “damn you!”
Thunderstorm(construct from partials):
Rain on ground
Rain on windows
Wind against house
Rumbling
Teapot whistle rising (Kitchen library)
Teapot whistle descending (same folder as rising)
Gunshot (Vintage revolver, process for distant sound)
Pulling FX
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Building FX
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Digital Audio Workstation
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Selecting Music
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What is QLab?
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Building a Cue List
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Moving over to the
Qlab Screen Share!
PART III:
THE GEAR
Speaker Set-Up
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Speaker Set-Up
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Mixing Board
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Chords
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TS
TRS
Wrapping Chords
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THANK YOU!
Any questions?
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