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Crowded Street

Follow the Crowd

(Sense Motive)

or

Out of My Way!

(Overrun)

Cluttered Alleyway

Up and Over

(Acrobatics)

or

Squeeze Through

(Escape Artist)

Fruit Cart

Oh Yeah!

(Strength Check)

or

Move That Cart!

(Intimidate)

Pothole

Leap Across

(Acrobatics)

or

Blindly Forward

(Reflex)

Angry Mutt

Nice Puppy!

(Handle Animal)

or

Sneak Past

(Stealth)

Unexpected Fence

Boost and Hop

(Climb)

or

Bust on Through

(Bull Rush)

Spooked Horse

Tumble Under

(Acrobatics)

or

Whoa, Boy!

(Handle Animal)

Blocked Path

One Step, Two Step, Leap

(Acrobatics)

or

Scramble Up the Stack (Climb)

Collapsed Roof

Bounding Past

(Acrobatics)

or

Rooftop Scramble

(Climb)

Possible Short Cut?

Let Me Do the Talking

(Diplomacy)

or

I Know Where This Goes! (Knowledge [local])

Brick Wall

Up and Over!

(Climb)

or

A Secret Door?!

(Perception)

Befuddled Baker

Did You See That?

(Bluff)

or

Which Way Are You Weaving?

(Knowledge [local])

Agitated Drunkard

Sober Up!

(Intimidate)

or

Snatch and Chuck the Bottle

(Sleight of Hand)

Mind the Gap

Leap

(Acrobatics)

or

Short Cut

(Knowledge [local])

Steep Rooftop

Easier Than a Dungeon Wall (Climb)

or

Don’t Fall!

(Reflex)

Rusty Drainpipe

Before it Breaks Away!

(Acrobatics)

or

Stuff Keeps Falling Off !

(Climb)

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Grease

Grease

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S1

S2

Last seen

S1/S2 - Hidden compartments containing locked chests

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Green/Orange - Unarmored/unarmed (possibly drivers)

Blue/Red - Armed guards

Lizard, formerly in cage

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Venture-Captain Sheila Heidmarch:

Location: Magnimar Lodge, Varisia

One of the two venture-captains who founded the Pathfinder lodge in Magnimar, Sheila Heidmarch is a seasoned but now retired adventurer. Sheila and her husband (and lifelong adventuring partner) Canayven Heidmarch acquired their private estate in Magnimar's Naos district after retiring from a life of adventuring. Seeing value in their homeland, Sheila and Canayven have established the first Pathfinder Society lodge in Varisia, granting the Society access to the relatively unexplored wilderness region rich with ancient Thassilonian artifacts ripe for the plunder.

Titles Venture-Captain, Lady

Alignment Lawful Neutral

Race/Spec. Human (Taldan)

Class Fighter 3 / Monk 4

Gender Female

Homeland Magnimar, Varisia

Organization Pathfinder Society

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Jyronn Imikar

Proctor Jyronn Imikar leads the Cathedral of Abadar in Magnimar. Prior to taking this assignment and becoming a force throughout the church of Abadar, he was an acolyte serving the Ruby Prince of Osirion.

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Where on Golarion?

Race for the Runecarved Key takes place in the Varisian city of

Magnimar, one of the three independent city-states vying for control

and influence in the burgeoning wilderness nation. Magnimar is

known as the City of Monuments, for its streets overflow with marble

edifices,memorials to the city’s brave founders, and the stolid ideals

that make it unique among Varisian settlements. For more

information on Magnimar, see Pathfinder Campaign Setting:

Magnimar, City of Monuments.

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CORE 1-2 - GM Dennis

Race for the Runecarved Key

By Kyle Baird and Tim Hitchcock

Slides courtesy the awesome GM Poblano Pepper

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[spoiler=GM Screen]

Initiative:

[dice=Thran]1d20+2[/dice]

[dice=Telos]1d20+5[/dice]

[dice=Philoneus]1d20+4[/dice]

[dice=Mr. Tiggles]1d20+3[/dice]

[dice=Deenha]1d20+3[/dice]

[dice=Zekuli]1d20+0[/dice]

[dice=Roven]1d20+2[/dice]

[dice=?]1d20+?[/dice]

[/spoiler]

[spoiler=GM Screen]

Perception:

[dice=Thran]1d20+3[/dice]

[dice=Telos]1d20+3[/dice]

[dice=Philoneus]1d20+9[/dice]

[dice=Mr. Tiggles]1d20+1[/dice]

[dice=Deenha]1d20+6[/dice]

[dice=Zekuli]1d20+4[/dice]

[dice=Roven]1d20+6[/dice]

[/spoiler]