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The SEPjr Program

Getting Started w/ Physical Computing

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Objectives

  • Learn how Physical Computing investigates computer-human interaction design.
  • Gain a better understanding of a computer system.
  • Gain a better understanding of physical computing and how it connects to the CS Practices and Concepts.
  • Learn different strategies for teaching computer science w/ Physical Computing.
  • Learn about planning and participating in Maker Month.

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Reflection Questions (p. 2)

  • How do you interact with technology? Computers?
  • How do students interact with technology? Computers?
  • How would you describe the interaction of hardware and software?
  • What are some ways we may interact with computers in the future?
  • How would you describe an input for a computer?
  • How would you describe an output for a computer?
  • What are some other strategies for teaching Physical Computing?

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Computer Science is the…

Practice of…

Concepts from…

Perspectives

Analyzing the impacts of computing

Prototyping projects connected to interests

Communicating understanding of concepts

Abstraction

Algorithms

Programming

Data

Networks

Explorer

Creator

Innovator

Citizen

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What is Physical Computing

Teaching Computer Science w/ Physical Computing

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What is Physical Computing? (p. 3)

  • Physical computing investigates computer-human interaction design that starts by considering how humans express themselves physically.
  • Students learn to explore communicating with and through computers using microcontrollers & sensors.
  • Hands-on approach to demonstrate an understanding of computer systems, input-->processing-->output, through creating models, writing programs and prototyping how they relate to human expression.

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@learningdrive #sepjrnyc @CSforallNYC

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Physical Computing

What are some ways you interact with technology? Computers?

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Physical Computing

What are some ways students interact with technology? Computers?

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Example: micro:bit Foundation (p. 4)

  • The BBC micro:bit is a pocket-sized computer that introduces you to how software and hardware work together.
  • LED light display, buttons, sensors and many input/output features that, when programmed, let it interact with you and your world.
  • Helps you understand how computers work.
  • Inputs allow computers to sense things happening in the real world, so they can act on this and make something happen, usually on an output like a screen or headphones.
  • In between input and output, there is the processor that takes information from inputs and makes something happen on outputs.

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Example: micro:bit Foundation (p. 4)

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Next Steps

  • Write down some thoughts and ideas in response to the reflection questions in the Educator Workbook.
  • Take some time to explore the resources and materials available on the micro:bit Foundation website.
  • Think about ways to represent human computer interaction for you students in the classroom, school or at home.
  • Watch the next video in the series “What Makes A Computer A Computer?”.

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Check Us Out

Checkout participating teachers learning, photos, and videos on social media! Use @CSForAllNYC #SEPjrNYC

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Join The Conversation

Join the SEPjr Microsoft Teams Group to help stay connected and up to date with resources, opportunities and much more.

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Thank you from the CS4All Team!

We look forward to supporting you and your cs program!