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https://de.ryerson.ca/games/accessibility

Or search 'Accessibility Maze'

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Why the Accessibility Maze?

  • To help able players experience firsthand what it is like to encounter barriers on the Web.

  • To create a game that is fully playable using a screen reader.

  • To introduce accessibility into current serious game development guidelines.

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What makes the Accessibility Maze Accessible?

  1. Full keyboard access throughout the game. Optimized navigation for screen readers.

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What makes the Accessibility Maze Accessible?

  • Level descriptions list all the interactive items on a level, helping screen reader users understand what to look for.

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What makes the Accessibility Maze Accessible?

  • Puzzles are described to help screen reader users understand how to interact with them.

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What makes the Accessibility Maze Accessible?

  • Navigation status is announced for screen readers though a hidden WAI-ARIA live region.

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What makes the Accessibility Maze Accessible?

  • Earcons sound to indicate different types of interactions.

Note hidden live region vs visible status area live region

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What makes the Accessibility Maze Accessible?

  • Separated navigation allows arrows for level map, and Tab key for game toolbar, simultaneously.

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What makes the Accessibility Maze Accessible?

  • Toggle animation and background music on or off.

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What makes the Accessibility Maze Accessible?

  • Keyboard focus always goes to the next logical position in the game sequence when opening and closing dialog boxes.

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What makes the Accessibility Maze Accessible?

  • Screen reader only keyboard shortcuts as an alternative to mouse clicks.

Note the status area message is different for sighted players.

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What makes the Accessibility Maze Accessible?

  1. All text dialogs are WAI-ARIA live regions, so they read automatically when they appear, without having to navigate to them.

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What makes the Accessibility Maze Accessible?

  • How to Play from the start menu, at the beginning of the game, or from the game toolbar

Accessibility details follow the start menu.

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Accessibility Maze Demo (Intro & Level 1)

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More Accessible Games

https://de.ryerson.ca/games/ (or search 'DES Games')

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The Accessibility Maze

Academic Integrity in Space

Teamworks!

EQUIPS: Educational Quality

Improvement Process Simulation

Post-Op Pediatric Clinical Simulation

Therapeutic Communication and Mental Health Assessment