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MATCH POINT

Find a player, not just a place to play

Sashank Mullapudi & Sanjana Venkat

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THE IDEA

Social apps make you friends.

Rating systems make you a number.

Match Point does both!

You cannot build a fair game out of friendship alone, and you cannot build a community out of a leaderboard. Put the two together and the rating stops being a vanity metric. It becomes the thing that decides who you meet.

Networking

Skill

Meetup

Playo

DUPR

UTR

Match

Point

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01

THE PROBLEM

Everything is ready

except the opponent

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THE PROBLEM - PART 1

Coordination & Schedules

Free

Free

Busy

Busy

4

in the chat

Your regular group. Two are busy, so there is no game.

A court

Bookable in seconds. Not scarce.

The time

It is already in your calendar.

The will

You want to play tonight.

?

An opponent at your level

Nothing tells you who is free, nearby, and worth playing.

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THE PROBLEM - PART 2

Skill Mismatch

74

Loses every week

118

124

162

Never stretched

the two who are close

An 88 point spread, and no way to change who is in it.

The stronger player plateaus

Winning 9 to 2 teaches nobody anything. There is no pressure, so there is no improvement, and the game stops being interesting long before they admit it.

The weaker player is intimidated

Losing every week does not read as practice, it reads as proof. They start finding reasons to sit out, and the group loses a fourth.

A mismatched game is not a healthy game, at either end.

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THE PROBLEM - PART 3

Breaking into a new place

12

regulars, same court

You, three weeks in town

NO WAY IN

Not unfriendly. Just already complete, and invisible from outside.

1

Finding anyone at all

No group chat, no regular court, no roster. The people are there and none of them are visible.

2

Finding anyone at your level

The first person who says yes is usually far above or far below you, which is part two all over again.

3

Making it actually happen

Their court, their night, their format. One of the three rarely survives contact with a stranger's calendar.

Three barriers, and a newcomer has to clear all three unaided.

Most people clear one, maybe two, and then stop playing entirely.

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WHY NOW

The players arrived. The matching layer did not.

24.3M

Americans played pickleball in 2025

SFIA

+171.8%

growth in players since 2022

SFIA

1M+

players already carry a DUPR rating

DUPR

$5.3B

global sports app market in 2025

PRECEDENCE

!

Ratings scaled. Matchmaking did not.

A million people already have a verified skill number, and not one product uses it to find them a game. The rating industry and the social industry grew up beside each other and never met.

SFIA 2026 single sport report · DUPR · Precedence Research, sports app market 2025

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RESEARCH

What we know, and what we went and found out

WHAT THE PUBLIC DATA PROVES

The players exist and are growing fast, and a million of them already accept a verified skill rating.

24.3M players · +171.8% in three years · 1M+ rated

WHAT IT CANNOT ANSWER

National surveys break non participation into health, time and interest. Not one public dataset isolates the case we care about: you have the time, the court is free, and there is still nobody to play.

That gap is why we ran our own study.

OUR PRIMARY RESEARCH

Survey of recreational players across six sports, run through local clubs and community boards.

Finding 1

78% find it difficult to break into a group

Finding 2

92% would prefer upskilling alongside fun

Finding 3

66% skilled players feel under-stretched

Finding 4

75% like the idea of a common sports calendar

SFIA 2026 · DUPR · NPR and Robert Wood Johnson Foundation

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02

THE MARKET

Everyone solves

one half of it.

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THE GAP

Every product solves one half of the problem

Finds you a person →

Knows how good you are →

Playo

GoodRec

Pickleheads

Meetup

Court booking

DUPR

UTR

Club ladders

Match Point

Nobody is here

Two industries,

neither talking

Apps that find you a game do not know how good anyone is. Systems that know how good you are will not find you a game.

Match Point is the only product that earns the rating from verified results and then uses it to make the match.

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THE COMPETITION

What each of them is missing

WHAT IT DOES WELL

WHAT IT LACKS

THE GAP IT LEAVES

Playo

5M+ players, 50+ sports

Skill is self declared

A claim, not a record

GoodRec

Pickup games in 50+ cities

No rating at all

Good for turning up, not a rivalry

Pickleheads

Organises games and round robins

Self added rating

A coordination tool, not matchmaking

DUPR and UTR

Verified, results based rating

No social layer

Gives you a number, then leaves

Court booking

Reserves the court

Neither

Solves the venue, not the game

Match Point

Finds the person

Earned from verified results

Both halves, in one product

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03

THE PRODUCT

One rating. One map.

One calendar.

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THE PRODUCT

One rating, one map, one calendar

Find

Players near you, clustered and rated

Agree

Three times, answered inside the chat

Play

One calendar across every sport

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INFORMATION ARCHITECTURE

Five surfaces, one active sport

M

Map

DISCOVER

Clustered players

Rating, gender, distance

Facilities and courts

M

Matches

COMMIT

One weekly calendar

All sports, one grid

Past results and history

H

Home

RESPOND

Only what needs you

Verifications first

Then requests, then games

C

Chats

CONNECT

Conversations

Requests inbox

Challenges live here

P

Profile

PROVE

The MP Rating

Match history

Sports you play

The rule that shapes all five

One sport is active at a time. Chats, matches, the map and the feed all filter to it, so nothing needs a badge to say which sport it belongs to.

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FEATURE, THE RATING

A number you earn, not one you type in

Everyone starts at 80

How the number moves

The same family of maths chess.com uses: the size of every change depends on the gap between the two players, so one result never swings a level.

Beat an even opponent

+1 to +2

Beat someone stronger

+3

A significant upset

+4 to +5

Losses move the same way, in reverse

-1 to -5

Verified, or it does not count

An uploaded score does nothing until the opponent confirms it. That is the difference between a rating and a claim.

chess.com runs Glicko, an Elo family system where rating change scales with the gap between players

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FEATURE, FAIRNESS BY DESIGN

The rating is opt in, and opting out costs you nothing

Rated players

Every verified result moves the number. Matched against a narrow band.

96

107

118

129

140

Unrated players

Play, log scores, keep a history, with no number and no ladder.

-

-

-

-

-

=

They can still play

A rated player gains nothing from beating an unrated one, and an unrated player risks nothing. So the game happens.

Newcomers and older players are never outranked into silence

Most competitive apps make the ladder compulsory. Making it optional is what keeps the casual half of a club on the platform.

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FEATURE, THE SHARED CALENDAR

Your whole sporting week on one grid

Mon

Tue

Wed

Thu

Fri

Sat

Sun

3 PM

4 PM

5 PM

6 PM

7 PM

8 PM

9 PM

10 PM

Most people play

more than one thing

And nobody has a single view of all of it. Six group chats, three apps, one spreadsheet.

Active sport

Full colour, tappable

Other sports

Faded, so you see the time is taken

Proposed

Striped until they pick one

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FEATURE, THE MAP

It shows people, not venues

4

3

5

2

134

108

121

Already connected people are indicated on the map

Rating band

Only players inside a level you would enjoy

Gender

Matters to a lot of players, and most apps ignore it

Proximity

A game happens or does not on twenty minutes of driving

Markers merge by distance on screen, so two players never overlap at any zoom. Tap a number to open the group.

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FEATURE, CONNECTIONS

One button, and no phone number changes hands

1

See

A player on the map, with a rating and a distance

2

Connect

One button. It opens a conversation, nothing else

3

Reply

They have to answer before a challenge is possible

4

Play

Challenges live in the thread, not a separate inbox

Nothing personal is exchanged

No phone numbers, no group chat invite, no home address. A player is a handle, a rating and a distance until they choose otherwise. It makes it comfortable for women, juniors and newcomers to use at all.

All the sport talk in one place

Fixtures stop living in six group chats, a text thread and a spreadsheet. A dedicated app means the game chat does not drown in everything else.

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FEATURE, THE SUPPLY SIDE

Fair draws, not just fair matches

F

Facility owners

List courts and open sessions

Fill the quiet hours

Reach players by sport and level

MORE FOOTFALL

T

Tournament organisers

Publish a draw to the right players

Seed by verified rating

Outreach beyond the usual list

BETTER OUTREACH

L

League and club admins

Run ladders with real numbers

Keep squads on one calendar

See who is actually active

LESS ADMIN

Why a rating changes a tournament

Organisers currently seed by reputation and guesswork, and the first round is full of lopsided blowouts that make half the field never come back.

SEEDED BY GUESSWORK

SEEDED BY RATING

Lopsided draws

Competitive draws

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WHO IT IS FOR

Three players, three reasons to open the app

The Rated Competitor

Plays 3x a week, carries a DUPR rating

Will travel for a good match and will not spend an evening on a mismatch.

PAIN

Wants a verified opponent inside a narrow band

IN THE APP

Rating filtered map, verified scores, a real ladder

The Returner

Plays once or twice a week, back after a decade

Confident in the sport, no idea where he now sits, no local network left.

PAIN

Afraid of being outclassed in public

IN THE APP

A provisional 80, unrated play, a low stakes first game

The Squad Organiser

Captains a cricket XI, 15 on the roster

His problem is not finding opponents. It is getting eleven people to agree on a Saturday.

PAIN

Chases availability across three group chats

IN THE APP

One shared fixture calendar, no ladder required

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WHAT ALREADY EXISTS

Not an idea, a product that behaves

Working prototype

Two complete builds, a browser prototype and a React app, of the same product

Every rule enforced

Four automated suites, around 90 behavioural checks, run against both builds

Design system

Six sport identities from one stylesheet, 34 icons, 50 procedural avatars

Accessibility audited

Contrast measured across the palette, with the failures named not hidden

Native port underway

The SwiftUI model and state layer is written and the view layer is next

Research and IA

Market study, competitive map, personas and information architecture complete

The prototype can be handed to a player in a league tonight and it works.

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04

GO TO MARKET

Start where we

already know everyone.

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WHY DALLAS FORT WORTH

We start where we already know everyone

5-6 active leagues in DFW

20 to 30 teams per league

15 in each team

Captains and Organizers of teams

1

Several of these cricketers play 1-2 other sports - mostly between pickleball, badminton, and ping-pong.

8.1M

people in the metroplex, the largest numerical growth of any US metro

#1

US metro for Asian population growth, and the largest subgroup is Indian

~150

pickleball courts built in DFW in one year by a single contractor

A cricket league is the cheapest possible door into a multi sport network, because the captain has to invite his eleven for the fixture to be any use to him.

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AFTER DALLAS

Seven cities where a door is already open

In each of these we have a workplace, a recreational facility or a university, and someone there who would take it forward.

Dallas

Home. Cricket leagues, pickleball and badminton facilities.

Austin

Workplace network and a dense young recreational scene.

College Park

University community and campus recreation.

San Francisco

Workplace network across the Bay Area.

Pittsburgh

University community and campus recreation.

Salt Lake City

University community and a strong outdoor sport culture.

Seattle

Workplace network and year round indoor facilities.

Why this matters

A matchmaking product is worthless at low density. Seven warm starts beat fifty cold ones.

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BUSINESS MODEL CANVAS

The rating is the asset

PARTNERS

Court and club operators

Leagues and ladders

Rating bodies

Universities

ACTIVITIES

Matchmaking and rating

Scheduling and verification

RESOURCES

Verified match history

The rating model

VALUE PROPOSITIONS

An opponent at your level

One rating across sports

One calendar for the week

A conversation before a challenge

RELATIONSHIPS

Self serve onboarding

Reputation from scores

CHANNELS

Leagues and clubs

Facilities and campus rec

SEGMENTS

Competitive amateurs

Returners and newcomers

Squads and captains

Venues and organisers

COST STRUCTURE

Engineering and design

Infrastructure

Trust and safety

Community and partnerships

REVENUE STREAMS

Facility and league listings

Tournament tooling

Premium ladders and analytics

Ratings only mean something at density, which is exactly why the launch is one metro and not fifty.

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WHAT HAPPENS NEXT

One metro, proven properly, before anything else

NOW

Working prototype

Two builds, tested

Every rule enforced

Design system done

Q1

One league, one sport

A single cricket league

Fixtures and calendar only

Learn the squad workflow

Q2

Add the racquet sports

Pickleball and badminton

Ratings switched on

First facility listings

Q3

The metro

Multiple leagues

Tournament seeding

Venue partnerships

Q4

The next city

One warm start from the seven

Template for the rest

Cohort onboarding

THE DISCIPLINE

A matchmaking product is worthless at low density and defensible at high density. Everything above is designed to reach density in one metro rather than presence in ten.

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05

THE TEAM

Why us,

and why now.

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THE TEAM

Why us

Sashank Mullapudi

Co-founder, product and operations

A Senior Product Designer with a sports background and connections in the DFW sports circles. Worked on a badminton socializing app, receiving 96% positive response from the target audience at The University of Maryland.

Sanjana Venkat

Co-founder, product and development

A Senior Product Designer with a deep understanding of user-centric applications owing to an AI-native environment at JPMC. Local to DFW since 12 years, and led several UX club sessions at UT Dallas with a dense network of designers.

What we bring that a stranger to this market cannot

Direct relationships with Dallas Fort Worth cricket leagues and their captains · access to pickleball and badminton facilities across the metroplex · people who would take this forward in Austin, College Park, San Francisco, Pittsburgh, Salt Lake City and Seattle

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Thank You!

For queries: contact@matchpoint-us.com