What if - in 2033 we all live in EnergyVille. In this future city, energy is limited, super expensive and monopolized by the big tech giants running out of data centers.
What technologies will emerge?
Project Aims
Develop speculative products and services and design a future User Scenario that aligns with the (speculative) world year 2033, using design fiction. Identify a proposal and :-
Process
What-If
Scenario
Events Timeline
World-building
Storyboarding
Micro-World
Desktop Walkthrough
Diagetic Objects
Empirical Fictions
Events Timeline
We investigated real events and created a timeline backcasted from an energy scarce 2033 to the present. The timeline enabled us to predict the present that lead to the future. It helped us understand systemic impacts and repercussions.
In 2021 the government recognized the need for urgent healthcare advances and also better energy systems.
Due to this they began investments in Healthcare Resilience.
They also launched the EU Solar Strategy that brought new PV (Photovoltaic) Tech to the table and policies for increasing their use.
Even healthcare began prioritizing decarbonization by 2025.
CITIZEN SCALE
INDUSTRY SCALE
2025
2022
2021
2023
EU SOLAR PV ALLIANCE
THE PRESENT
Event based storyline
40% DEATHS in LTC (Long Term Care due to COVID
EU’S CUTS OFF RUSSIAN ENERGY affecting cost of living - Davos’23
Entrepreneurs launch DOMESTIC SEMICONDUCTOR MANUFACTURING in EU
BackCasting Events
CITIZEN SCALE
INDUSTRY SCALE
A new boom in semiconductors and PV manufacturing is seen.
Citizens now carry “tags” which are chips that hold their personal ID
Solar energy becomes the norm and Energy banks emerge.
The Cooperative becomes the prime control of energy and healthcare.
Citizen generated energy is now collected, controlled and shared back with citizens by the Cooperative.
What-If
Scenario
After constructing events we speculated a more detailed scenario of Energyville in 2033. We used this tool to create a more detailed outline of our future scoiety.
ENERGYVILLE, 2033
The Cooperative collects energy from citizens and gives them back
only as much as they are able to generate.
Thus causing a widening polarity in the society as the high generators remain affluent and the low generators remain unable and poor.
ENERGYVILLE, 2033
What kind of society is Energyville?
What if low energy generators riot against high energy generators (Co-operative) due to energy sharing disparity?
Primary What - If Scenario
World-Building via
Storyboarding
After constructing events we speculated a more detailed scenario of Energyville in 2033. We used storyboarding to create a more detailed outline of our future society.
Meet Matteo
Name: Matteo
Age: 40
Resides in: Energyville, South Italy
Profession: Employee at Co-operative
Family: Wife is Julia and a son
His father is in the hospital
Citizen Profile
A day in the life of Matteo
Storyboard of Matteo
Micro-World via
Desktop Walkthrough
After storyboarding we tried to build a micro world using Lego to take a Desktop Walkthrough of our world and gain a birds eye perspective.
EnergyVille (Map)
Micro-World of Energy Ville
EnergyVille (House)
Micro-World of Energy Ville
EnergyVille (CO-OP HQ)
Micro-World of Energy Ville
EnergyVille (Hospital)
Micro-World of Energy Ville
EnergyVille (Transport)
Micro-World of Energy Ville
EnergyVille (The Cinema)
Micro-World of Energy Ville
EnergyVille (Illegal transactions)
Micro-World of Energy Ville
Diegetic Objects
The well developed story enabled us to imagine diagetic objects or technology that would exist in 2033.
The Tag
PURPOSE:
HOW TO USE?
MATERIALS:
Sketches of Diegetic Objects
The Grid
Purpose:
The grid is placed in every house of Energyville by the Cooperative.
Sketches of Diegetic Objects
1 0 0 1 J
The Tag (interactions)
The tag on every citizens wrist acts as a key to activate energy sources seamlessly.
Sketches of Diegetic Objects
The Grid (interactions)
The grid exists as an interface using the kindle ink tech on transparent surfaces.
Sketches of Diegetic Objects
Smart Paint
PURPOSE: makes all surfaces energy absorbing and conducting.
INSPIRED BY: Bare Conductive Electrical Paint
TECH TO SUPPORT IT: Photovoltaic cells in liquid form
Sketches of Diegetic Objects
Smart Paint (interactions)
Upon touching a device to the wall, the paint acts as a electric conductor to light up the lamp
Sketches of Diegetic Objects
The Energy Bank
PURPOSE: The Energy Bank stores energy for the cooperative and is controlled by them.
The relationship between the Tag, Grid and Energy Bank is alongside.
Individuals use the tag to access their energy back.
The grid maintains energy exchange between homes and cooperative.
Sketches of Diegetic Objects
A.P.E (Aerial Probe of Energy)
PURPOSE: Energy Diversion and Energy Blocking. Used by rebellors.
INSPIRED BY:
TECH TO SUPPORT IT:
Sketches of Diegetic Objects
A.P.E (Hacking device/interactions)
A demonstration of a rebellor using the A.P.E to steal energy from the Cooperative.
Sketches of Diegetic Objects
Empirical Fictions
We also created three artefacts which were empirical fictions as if this evidence came right out of our future world. They enable us to place ourselves in Energyville on a more emotional and personal scale.
Rejection Email of
Health Claim by Co-Op
Empirical Fiction
This is the letter sent to Matteo when his request for an energy loan for his sick father is rejected by the Cooperative.
Morse File of Rebels
Citizen I.D: C3WOGLFYP33
Data created on: 16th February 2033
Device: de-commissioned iPhone X
This phone was retrieved and a sound file was extracted from the device.The sound file has a message of the rebellion -“Its Tonight”encoded in morse within a song. This was used as a popular mode of communication.
Empirical Fiction
“Its Tonight!”
“Its Tonight!”
Instruction Manual of A.P.E
A hand drawn manual of the A.P.E so it cannot be traced back to the owner.
Empirical Fiction
Takeaways
“Soukarni demonstrated full capacity in understanding and applying knowledge of future studies and speculative practices of future making in project work. The group was strong in its collaborative effort and made a series of diegetic objects, micro-worlds, video sketches and blended blackdrops - all of which made of a future scenario dealing with energy scarcity, social inequality and design activism. Soukarni was also strong in project communication keeping an overview all the way through and co-responsible for structuring the project into a coherent whole.” - Thomas M. & Eva K., Social Design Professors, University of Denmark
Project by:
Giovanni,Naomi,Soukarni,Yash
Guided by:
Thomas Markussen & Eva Knutz
Future Design Course @Poli.Design- 2/2023