VIRTUAL HACKATHON SEPT 30th – OCT 2nd · SINGULARITYNET.IO HOSTED ON BASIX.MARKET
SingularityNET x Omega x BASIX.Market
Building beneficial AI with MeTTa & Omega
Powered by SingularityNET.io on BASIX.MARKET, in conjunction with BGI Comms — two days to build,
as a team or solo — plus one day to polish, record and submit.
2 + 1
BUILD DAYS + SUBMIT
3–4 | Solo
MEMBERS PER TEAM or JOIN SOLO Track
5 Winners
Advance To BASIX.MARKET Hackathon
CASH
PRIZES
https://basix.market/lms/hackathon/1#register
OMNIVERSITY
SECTION 01
01
The Hackathon.
Rules, structure, venue and teams.
IN THIS SECTION
01
Hackathon rules & structure
02
The event at a glance
03
Team rules & ways to enter
01 THE HACKATHON
02 THE TRACKS
03 SUBMIT & SCHEDULE
04 SUPPORT & TERMS
05 PARTNERS & PROOF
BASIX.MARKET · MeTTA x OMEGA HACKATHON
HACKATHON RULES & STRUCTURE · SINGULARITYNET.IO X OMEGA X BASIX.MARKET HACKATHON
BASIX.MARKET · MeTTA x OMEGA HACKATHON
01 THE HACKATHON
03
Accelerating beneficial AI
through MeTTa innovation.
This competition, powered by SingularityNET.io on BASIX.MARKET in conjunction with BGI Comms, is designed to accelerate the development of beneficial AI through MeTTa innovation. All participants — solo or on a team — will have opportunities to contribute to the future of decentralized AI.
https://basix.market/lms/hackathon/1#register
Cash prizes
Winners will receive cash prizes.
5 winners advance to BASIX.MARKET Hackathon October 2026
5 winners will be chosen to enter A New BASIX.MARKET hackathon, 24th & 25th October 2026.
A pathway past the weekend
Find work in the new BASIX.Market Job Portal and the iCog Virtual Internship program — and join our BGI Comms community and other announced partners.
THE EVENT AT A GLANCE
BASIX.MARKET · MeTTA x OMEGA HACKATHON
01 THE HACKATHON
04
Two Days to Build — On Campus or Virtual. One Day to Polish & Ship.
2
BUILD DAYS
1
DAY TO POLISH & SUBMIT
1 or 3–4
SOLO OR TEAM
5
WINNERS TO The NEXT BASIX HACKATHON
IST 11:59 PM
OCT 2 DEADLINE
LIVE
SJIT College, Chennai
On campus with BeyondTheCode.ai filming. Daily hours 10:30 AM – 6:00 PM.
VIRTUAL
Kenyatta University of Engineering
Open to remote hackers from Kenyatta University of Engineering & Special Guest DevSphereIndia.
EVERY TRACK
Two streams
Each track runs a Live and a Virtual stream, with the Help Desk alongside both and on BASIX.Market.
TEAM RULES
01 THE HACKATHON
05
Build a team or go solo.
Pick one track.
3–4
Minimum 3, maximum 4 members per team. Solo hackers compete individually on the Solo Track.
1
Each team selects ONE track to compete in. Solo hackers compete on the Solo Track.
SJIT+KU
Mixed campus teams (SJIT + Kenyatta) are welcome and encouraged.
FOUR WAYS TO ENTER
SJIT On Campus
Two build days.
KU Virtual Kenya
Kenyatta University of Engineering.
Solo Hackers
Solo Hackers Must Join the Solo Track.
Create Your Own (Open)
Create Your Own & Compete Using MeTTa + Omega.
BASIX.MARKET · MeTTA x OMEGA HACKATHON
SECTION 02
02
The Tracks.
SingularityNET Main Hackathon Tracks — SJIT/ 2026: Building Beneficial AI with MeTTa.
IN THIS SECTION
01
MeTTa Foundation · L-1
02
Omega AI Agents · L-1, 2, 3
03
Next Level Devs
04
Track 4 · AI Infrastructure Layer
05
What students experience
01 THE HACKATHON
02 THE TRACKS
03 SUBMIT & SCHEDULE
04 SUPPORT & TERMS
05 PARTNERS & PROOF
BASIX.MARKET · MeTTA x OMEGA HACKATHON
SINGULARITYNET MAIN HACKATHON TRACKS
02 THE TRACKS
07
Main Hackathon Tracks.
SJIT / 2026: Building Beneficial AI with MeTTa. Each team selects ONE track.
METTA · L-1
MeTTa
Foundation
01
The Glass Box Agent
02
The Agent That Grows Up
OMEGA · L-1, 2, 3
Omega
AI Agents
01
Two Agents, One Truth
02
The Agent Without Borders
03
BASIX.Market Mature Build
NEXT LEVEL DEVS
High Level
Developed
01
The Agent That Can Be Trusted With Money
02
The NPC That Won't Break Character
TRACK 04 · ADVANCED
AI Infrastructure
Layer
01
Build the AI Infrastructure Layer
BASIX.MARKET · MeTTA x OMEGA HACKATHON
METTA L-1 · SJIT / 2026: BUILDING BENEFICIAL AI WITH METTA
02 THE TRACKS
08
MeTTa
Foundation.
Track 1: MeTTa Foundation tracks that fuse Omega’s agent architecture — auditable reasoning, memory, self-correction — with MeTTa’s symbolic core.
LEVEL 1 · THREE TRACKS
TRACKS AT THIS LEVEL
01
The Glass Box Agent
02
The Agent That Grows Up
METTA EVALUATION CRITERIA
30%
Technical Innovation
30%
AGI Potential
20%
Implementation Quality
20%
Documentation & Demo
BASIX.MARKET · MeTTA x OMEGA HACKATHON
METTA L-1 · TRACK 01 · AUDITABLE REASONING AT THE EDGE
02 THE TRACKS
09
The Glass Box
Agent.
Most AI today is a black box you’re asked to trust. This track builds agents that are the opposite — every decision comes with a visible reasoning trail, built on Omega’s auditable-reasoning model and MeTTa’s symbolic logic.
IT’S FUTURISTIC
This is the difference between AI that gives answers and AI that can be held accountable for them — a real requirement for any AI that touches money, healthcare, or governance.
THE CHALLENGE — CHOOSE ONE
01
An agent that makes a resource-allocation decision (funding, credit, access) and produces a step-by-step justification a non-technical person could follow and challenge.
02
A “show your work” reasoning agent that can be interrupted mid-decision and asked “why?” — and answers by tracing back through its own logic, live.
03
A dispute-resolution agent that takes two conflicting claims and reasons out loud to a resolution, showing every inference it made along the way.
DELIVERABLE
Working agent + a sample “reasoning transcript” + 3-min video demoing a live challenge to the agent’s decision.
BASIX.MARKET · MeTTA x OMEGA HACKATHON
METTA L-1 · TRACK 02 · SELF-EVOLVING KNOWLEDGE
02 THE TRACKS
10
The Agent That
Grows Up.
Static AI knows what it was trained on. This track builds a small agent that starts with a limited rule/knowledge set and visibly evolves — updating its own MeTTa rules as it encounters new information, with Omega-style persistence so it remembers what it learned across sessions.
WHY IT’S FUTURISTIC
This is a small, safe taste of self-modifying AI — one of the most talked-about and least-demonstrated capabilities in the field, made concrete enough to actually finish in two days.
THE CHALLENGE — CHOOSE ONE
01
An agent that starts with a wrong or incomplete belief, gets corrected, and shows the literal diff between its old rule and its new rule.
02
A community-knowledge agent that starts empty and builds up a local knowledge base from repeated interactions — e.g., a campus helper that gets smarter about a specific campus over a week of use.
03
An agent that flags its own uncertainty, asks a clarifying question, and permanently updates its rule set based on the answer.
DELIVERABLE
Working agent + before/after rule diff + 3-min video showing it learn something live.
BASIX.MARKET · MeTTA x OMEGA HACKATHON
OMEGA L-1, 2, 3 · OMEGA AI AGENTS
02 THE TRACKS
12
Omega
AI Agents.
What’s actually cool about Omega/MeTTa — auditable reasoning, self-modifying agents, stateful memory, neural-symbolic logic — each wrapped in a story/product hook instead of a bug-fix exercise.
LEVELS 1, 2 & 3 · THREE TRACKS
TRACKS AT THIS LEVEL
01
Two Agents, One Truth
02
The Agent Without Borders
03
BASIX.Market — Mature Build
OMEGA EVALUATION CRITERIA
30%
Innovation & Creativity
30%
Technical Implementation
20%
Sustainability Impact
20%
Documentation & Presentation
BASIX.MARKET · MeTTA x OMEGA HACKATHON
OMEGA L-1, 2, 3 · TRACK 01 · OMEGA AI AGENT CHALLENGE
02 THE TRACKS
13
Two Agents,
One Truth.
A pair of agents that have to reconcile disagreeing beliefs about the same fact — one says X, the other says Y — and they have to run a small negotiation/reasoning protocol to resolve it and explain how they got to an answer both can live with.
A fun multiplayer-feeling build — two small agents “arguing” it out — that taps into the neural-symbolic reasoning identity of Omega without needing the full multi-agent chat infrastructure.
says X
AGENT A
says Y
AGENT B
negotiate / reason
ONE TRUTH an answer both can live with
ALL FOUR
01
Have a strong one-line pitch a judge or a sponsor would remember.
02
Are scoped to “one small agent, one clear behavior” — doable by a 1–2 level student in 2 days.
03
Use MeTTa’s actual identity (reasoning, self-modification, memory, symbolic logic) as the feature, not as homework.
BASIX.MARKET · MeTTA x OMEGA HACKATHON
OMEGA L-1, 2, 3 · TRACK 02 · REASONING ACROSS LANGUAGE AND ACCESS
02 THE TRACKS
14
The Agent
Without Borders.
This track combines the Global AI Access theme with Omega/MeTTa reasoning — building agents that don’t just translate, but reason in a way that holds up across languages, literacy levels, and connectivity constraints.
WHY IT’S FUTURISTIC
It reframes “AI for accessibility” from a translation problem into a reasoning problem — building trustworthy AI that actually works for the 4 billion people who aren’t in Silicon Valley’s default use case.
THE CHALLENGE — CHOOSE ONE
01
A reasoning agent that explains its own decisions in a local language (not just translated output, but reasoning steps generated to be understandable to a non-English, non-technical user).
02
A low-bandwidth/offline-first agent that makes a decision locally with a small MeTTa rule set, then reconciles with a fuller Omega-style agent when connectivity returns — and shows how its answer changed and why.
03
An accessibility-first reasoning agent that adapts its explanation style (voice, simplified text, visual) to the user, while keeping the same underlying reasoning trail.
DELIVERABLE
Working agent + a short explanation of how it adapted to language/access constraints + 3-min video.
BASIX.MARKET · MeTTA x OMEGA HACKATHON
OMEGA L-1, 2, 3 · TRACK 03 · BASIX.MARKET — MATURE BUILD TRACK
02 THE TRACKS
15
BASIX.Market —
Mature Build Track.
This track expects more finished output than Tracks 1–2, since it’s meant to plug into an actual product. Build a working feature or module for the future BASIX NFT Marketplace, such as:
01
Ownership
A simple ownership/fractional-share tracking prototype.
02
Phigital
A basic phigital (physical + digital) asset listing flow.
03
Creators
A creator-onboarding mini-tool for local artists/entrepreneurs.
BASIX.MARKET · MeTTA x OMEGA HACKATHON
NEXT LEVEL DEV’S
02 THE TRACKS
16
Next Level
Devs.
High Level Developed tracks — experienced teams with a real-world commercial angle, & gaming.
ADVANCED · REAL-WORLD · GAMING
TRACKS AT THIS LEVEL
01
The Agent That Can Be Trusted With Money
02
The NPC That Won't Break Character
WHO IT’S FOR
For teams with prior competition experience, or that have competed in a hackathon or Sprint.
Judged partly on “would a real business trust this,” not just “does it work.”
BASIX.MARKET · MeTTA x OMEGA HACKATHON
NEXT LEVEL DEVS · ADVANCED / REAL-WORLD
02 THE TRACKS
17
The Agent That Can
Be Trusted With Money.
Financial and business decisions need reasoning you can audit after the fact — not just an output, but a defensible trail of why. This track asks teams to build an agent that makes a real (small-scope) business decision and produces an audit trail good enough that a skeptical manager, auditor, or investor could actually follow it.
WHAT RAISES THE BAR VS. THE BEGINNER TRACKS
Must handle at least one case of incomplete/conflicting input data and explain how it handled the gap.
Must produce a justification a human reviewer could act on to override the agent’s decision.
Judged partly on “would a real business trust this,” not just “does it work.”
THE CHALLENGE — CHOOSE ONE
01
A vendor/quote comparison agent that picks between 3–4 options and produces a reasoning chain justifying the pick (cost, risk, fit) that a non-technical stakeholder could read and challenge.
02
A micro-lending/fractional-ownership approval agent (BASIX-flavored) that decides whether a small transaction should be approved, with a full justification trail and a clearly stated confidence level.
03
A pricing/discount agent that has to explain, line by line, why it approved or rejected a specific deal.
DELIVERABLE
Working agent + a one-page “audit trail” sample output + 3-min video pitched as if to an actual business owner.
BASIX.MARKET · MeTTA x OMEGA HACKATHON
NEXT LEVEL DEVS · GAMING
02 THE TRACKS
18
The NPC That Won't
Break Character.
Every game NPC eventually says something dumb because it has no real memory or reasoning — this track is about building an NPC/game agent with actual persistent memory and consistent internal logic, so it reacts differently to a player it’s seen before versus a stranger, and never contradicts its own established facts.
WHAT MAKES IT A STRONG TRACK
Playable-feeling output (even a simple text/chat interface is fine — think interactive fiction, not full game engine).
Memory has to visibly change behavior in-session (not just “remembered but ignored”).
Bonus: NPC can be “wrong” (acting on a rumor that isn’t true) and this should feel like a feature, not a bug.
THE CHALLENGE — CHOOSE ONE
01
Quest-giver NPC
Remembers what the player has already done, references it unprompted, and refuses to repeat a quest it already gave out.
02
Rival / companion character
Keeps a consistent opinion of the player based on past interactions, and can explain why it feels that way if asked.
03
“World knows about you” agent
An in-game character who’s heard rumors about the player’s past actions from other characters and reacts accordingly, sourcing which “NPC” told them what.
DELIVERABLE
Working demo (text interface is fine) + a short “play session” transcript showing memory affecting behavior + 3-min video demoing it live with a judge or teammate playing along.
BASIX.MARKET · MeTTA x OMEGA HACKATHON
TRACK 4 (ADVANCED) · BUILD THE AI INFRASTRUCTURE LAYER
02 THE TRACKS
19
Build the AI
Infrastructure Layer.
This is not a classroom exercise. Teams work inside their github url. They keep working on github and submit their github url by the end of the hackathon. As a live MVP environment (GitHub), using SingularityNET’s Omega agent infrastructure — a neural-symbolic agent framework on the Hyperon AGI stack built for stateful agents with auditable reasoning and long-term persistence — to design real tools for universities, businesses, and community ecosystems.
ELIGIBILITY
Open to students who have completed a prior MeTTa track, completed or have BASIX.Market coursework.
THE CHALLENGE
How can AI agents help universities, businesses, and communities scale faster? Choose one:
01
Dev/Scale Support
Onboarding, CRM support, automation, reporting, customer service, ops, or lead qualification tools for small businesses.
02
Fractional CTO Agent
AI-assisted technical planning, product roadmaps, vendor evaluation, dev briefs, or MVP planning.
03
RWA / Digital Asset Infrastructure
Managing, documenting, or activating real-world assets, cultural IP, student projects, public art, sponsorship assets, or tokenized proof-of-value.
BASIX.MARKET · MeTTA x OMEGA HACKATHON
EXPERIENCE
02 THE TRACKS
20
They enter the same infrastructure
pipeline we use with businesses.
Experience: Assess → Onboard → Build → Submit → Review → Showcase → Continue.
01
Assess
02
Onboard
03
Build
04
Submit
05
Review
06
Showcase
07
Continue
WHAT WE CAPTURE — CASE STUDY METRICS
Students onboarded
Schools activated
Teams formed
Agent ideas created
MVP workflows tested
Mentor / reviewer feedback
Student outcomes
Business use cases generated
BASIX.MARKET · MeTTA x OMEGA HACKATHON
SECTION 03
03
Submit & Schedule.
What to hand in, how it is judged, and when.
IN THIS SECTION
01
Submission requirements & judging
02
Day 1 · September 30
03
Day 2 · October 1
04
05
October 2 · Polish, Record & Submit
The Omega Solo Track
01 THE HACKATHON
02 THE TRACKS
03 SUBMIT & SCHEDULE
04 SUPPORT & TERMS
05 PARTNERS & PROOF
BASIX.MARKET · MeTTA x OMEGA HACKATHON
SUBMISSION REQUIREMENTS (ALL TRACKS) · ALL 5!
03 SUBMIT & SCHEDULE
22
Ship a working alpha,
not an experiment.
Working code repository
Must share a Github with BASIX.MARKET.
Short written documentation
What it does, how it works, what’s next.
3-minute max video
The team or solo hacker explains the project, shows a demo, and states what they’d build next.
Submitted by midnight, October 2
Registration on the BASIX.MARKET
Hard deadline: 11:59 PM IST, October 2 — applies to all teams and solo hackers.
MUST BE COMPLETED WITH INSTITUTION DECLARED.
JUDGING CRITERIA (ALL TRACKS)
30%
Technical execution
25%
Clarity of the 3-min video / demo
25%
Fit to track (Omega / MeTTa / BASIX)
20%
Documentation & Build process
Deliverables should be closer to a working alpha than an experiment — tracks are judged more on usability and completeness than on non-functional ideation.
BASIX.MARKET · MeTTA x OMEGA HACKATHON
S HACKATHON SCHEDULE · SINGULARITYNET X BASIX.MARKET HACKATHON
03 SUBMIT & SCHEDULE
23
Day 1 · September 30 — Kickoff & Build.
September 30 – October 1: On-Campus Build · October 2: Polish, Record & Submit · Daily hours 10:30 AM – 6:00 PM
Host live through every build block · Help Desk running adjacent to the Live stream, Virtual track, and on BASIX.Market
10:30 – 10:45 AM
Welcome & Opening Host opens live stream, welcomes Virtual (incl. Kenyatta University of Engineering) participants
10:45 – 11:00 AM
Mentor Introductions Host announces all mentors online for the event, and how/when to reach them
11:00 – 11:20 AM
Track Briefing Walkthrough of all tracks, rules, judging criteria, submission requirements
11:20 – 11:30 AM
Team & Solo Check-in Confirm team rosters (3–4 members) and solo registrations; track selection locked in.
11:30 AM – 1:00 PM
Build Block 1 Host on Virtual stream; mentors circulate (virtual); Help Desk open
1:00 – 2:00 PM
Lunch Break
2:00 – 3:30 PM
Build Block 2 Host live on virtual stream; Help Desk open
3:30 – 3:45 PM
Tea Break
3:45 – 5:15 PM
Build Block 3 Host live on virtual stream; Help Desk open
5:15 – 5:45 PM
Day 1 Mentor Office Hours Optional drop-in for stuck teams, live + virtual
5:45 – 6:00 PM
Day 1 Wrap-Up Host recaps progress, previews Day 2 start time
BASIX.MARKET · MeTTA x OMEGA HACKATHON
HACKATHON SCHEDULE · SINGULARITYNET X BASIX.MARKET HACKATHON
03 SUBMIT & SCHEDULE
24
Day 2 · October 1 — Build & Finish Strong.
September 30 – October 1: On-Campus Build · October 2: Polish, Record & Submit · Daily hours 10:30 AM – 6:00 PM
Host live through every build block · Help Desk running adjacent to the Live stream, Virtual track, and on BASIX.Market
10:30 – 10:45 AM
Day 2 Kickoff Host re-opens stream, mentors re-announced as online
10:45 AM – 12:30 PM
Build Block 4 Host live on virtual stream; Help Desk open
12:30 – 1:30 PM
Lunch Break
1:30 – 3:00 PM
Build Block 5 Host live on virtual stream; Help Desk open
3:00 – 3:15 PM
Tea Break
3:15 – 4:45 PM
Build Block 6 Host live on virtual stream; Help Desk open
4:45 – 5:00 PM
Tea Break
5:00 – 5:45 PM
Final Mentor Office Hours Last chance for guidance before on-site time ends
5:45 – 6:00 PM
Closing Announcement
Host reminds everyone: the virtual is complete; October 2 is for polish, video recording, and submission — final submission (code + docs + 3-min video) due by midnight October 2.
BASIX.MARKET · MeTTA x OMEGA HACKATHON
HACKATHON SCHEDULE
03 SUBMIT & SCHEDULE
25
October 2 —
Polish, Record & Submit.
No scheduled campus sessions.
Everyone works remotely to finalize their build
Record 3-minute max project video
Submit code repository, documentation, and video
Help Desk remains available on BASIX.Market for last-minute questions
HARD DEADLINE
IST 11:59 PM
October 2
FINAL SUBMISSION
Code repository
Documentation
3-minute max video
BASIX.MARKET · MeTTA x OMEGA HACKATHON
TRACK 05 · SOLO TRACK · BASIX.MARKET
03 SUBMIT & SCHEDULE
BASIX.MARKET · MeTTA x OMEGA HACKATHON
The Omega Solo Track.
For individual builders.
Open to individual hackers building across the two build days with October 2 to polish, record and submit. Every other track lets teams choose Omega, MeTTa, or both. This one doesn't: if you're building solo, you're building on Omega — full stop. The trade-off for working alone is a tighter, sharper scope: you're not shipping a platform, you're proving one idea works.
HARD REQUIREMENTS
Built on Omega, not optional.
Some visible piece of Omega's stateful, auditable-reasoning architecture has to be the actual feature — not decoration.
AI Disclosure — mandatory.
Every submission includes a short, plain statement of which AI tools or models you used during the build and how — e.g. “Claude for code review and debugging,” “GPT-5 for boilerplate scaffolding,” “Omega’s own inference for the agent’s reasoning loop.” This isn’t a penalty — AI-assisted building on a solo build is expected. Undisclosed use, if discovered, is a disqualifying integrity issue; disclosed use is not.
THE CHALLENGE — CHOOSE ONE
01
One agent producing an auditable decision
02
One agent learning and updating a rule
03
Two agents resolving one conflicting claim
04
One NPC demonstrating persistent memory
05
One BASIX workflow completing a defined business task
DELIVERABLE — DUE 11:59 PM IST, OCTOBER 2
Working GitHub repository shared with BASIX.Market
Short README: problem, solution, technology, plus the AI Disclosure statement
One functioning Omega feature
Sample reasoning transcript, memory record, or audit trail
3-minute demonstration video
Short statement of what you would build next
No solo hacker attempts a complete platform. One feature, proven, is the whole assignment.
26
03 SUBMIT & SCHEDULE
BASIX.MARKET · MeTTA x OMEGA HACKATHON
Two days. One feature.
SOLO HACKERS this is your Track
SOLO TRACK · BASIX.MARKET · Time IST, Sept 30 – October 3.
27
TRACK 05 · SOLO TRACK · BASIX.MARKET
JUDGING PLAN
We do not require international judges to assess everything live. This plan applies to all tracks.
1
2
3
4
Winners are announced after presentations.
SCORING REMAINS THE SAME
30%
Technical execution
25%
Clarity of the 3-min video / demo
25%
Fit with Omega/MeTTa/BASIX
20%
Documentation & Build process
BASIX and technical staff verify eligible submissions.
Sat 3 Oct · 10:30 AM – 2:00 PM IST
Judges receive repositories, documentation and three-minute videos.
Sat 3 Oct · 2:00 – 6:00 PM IST
Virtual finalist presentations.
Sat 3 Oct · 7:30 – 9:00 PM IST
SECTION 04
04
Support & Terms.
On camera, mentors, Help Desk and the terms.
IN THIS SECTION
01
Film production notes
02
Support provided
03
Terms & conditions
01 THE HACKATHON
02 THE TRACKS
03 SUBMIT & SCHEDULE
04 SUPPORT & TERMS
05 PARTNERS & PROOF
BASIX.MARKET · MeTTA x OMEGA HACKATHON
ON CAMERA & SUPPORT
04 SUPPORT & TERMS
29
You will be on camera.
You will not be on your own.
FILM PRODUCTION NOTES
Host and film team Capture virtual for the full duration of every build block, across both days — not just anchor moments.
Help Desk runs continuously in parallel with the Virtual track, and via BASIX.Market.
You will be on camera On our Stream Links
Mentors available during build blocks, plus dedicated office-hour slots each day.
All submission videos can and will be used on the BeyondTheCode.ai YouTube — and will be seen by judges.
SUPPORT PROVIDED
MeTTa development resources
SingularityNET platform access
Technical mentorship
Live Help Desk
Mentors online
iCog devs on Virtual
BGI Comms
BASIX.MARKET · MeTTA x OMEGA HACKATHON
SECTION 05
05
Partners & Proof.
The names behind the weekend and what it proves.
IN THIS SECTION
01
Technology partners
02
03
Judges / Host Bio’s
The business proof
01 THE HACKATHON
02 THE TRACKS
03 SUBMIT & SCHEDULE
04 SUPPORT & TERMS
05 PARTNERS & PROOF
BASIX.MARKET · MeTTA x OMEGA HACKATHON
TERMS & CONDITIONS
04 SUPPORT & TERMS
30
Your build.
Your creative control.
Ownership & Agency
Students retain Partnership with BASIX.MARKET and own 100% creative control.
Shared GitHub
Must share a Github with BASIX.MARKET.
Support & Mentorship
Access to BGI Comms+ helpdesk.
Development Timeline
2 build days + 1 day to polish & submit — same for teams and solo hackers.
Technical Requirements
Focus on experimental prototypes and working demonstrations.
Hosted on BASIX.MARKET.
https://basix.market/lms/hackathon/1#register
BASIX.MARKET · MeTTA x OMEGA HACKATHON
TECHNOLOGY PARTNERS
05 PARTNERS & PROOF
32
The names behind the weekend.
Technology partners, venue and special guest of the SingularityNET x Omega x BASIX.Market Hackathon.
TECHNOLOGY PARTNERS
SINGULARITYNET.IO
Technology partner
BASIX.MARKET
Host · NFT Infrastructure
BGI COMMS
BGI Comms+ helpdesk
ICOG LABS
Developers & Mentors
BEYONDTHECODE.AI
Media & Documentation
VENUE · SPECIAL GUEST · DEV REL
SJIT COLLEGE, CHENNAI
Live
KENYATTA UNIVERSITY OF ENGINEERING
Virtual
DEVSPHEREINDIA
Special Guest · CodeSlayer 2K26
COGNITIVE-SPRINTS.IN
BASIX.Market Dev Rel
BASIX.MARKET · MeTTA x OMEGA HACKATHON
JUDGES / HOST BIO'S · 1 / 2
05 PARTNERS & PROOF
BASIX.MARKET · MeTTA x OMEGA HACKATHON
Judges / Host Bio’s.
CEO & CHIEF SCIENTIST
Dr. Ben Goertzel
SingularityNet
Pioneer in artificial general intelligence (AGI) research and founder of SingularityNET. Leading the charge in decentralized AI with decades of experience in cognitive architectures.
CHIEF OF STAFF
Ms. Haley Lowy
SingularityNet, BGI Commons
Representing BGI Commons — the community that turns this weekend into something that outlives this weekend
AI COMMUNITY STRATEGY MANAGER
Mr. Rafael Presa
SingularityNet, BGI Commons
An operations and ecosystem development professional with over 20 years of experience across blockchain, mobility, BizDev, digital transformation, and decentralized community programs.
His managerial experience in SingularityNET's framework focuses on creating operational clarity in decentralized environments, around shared goals, transparent processes, and measurable outcomes.
CO-FOUNDER · CVO & COO
Ms. Nefertiti Strong
XRAgency, BeyondTheCode.ai, Basix.market, Carico.Shop, WorldTennisApp
Grammy-nominated artist turned producer, director, and ecosystem strategist. Sundance-screened filmmaker. Leads end-to-end delivery across developer programs, AI initiatives, and media. Oversees BeyondTheCode.ai. Domain expertise spans entertainment, Web3, and consumer products, with a focus on inclusion and cultural infrastructure.
CO-FOUNDER · CEO & CMO
Ms. Saskia Betz
XRAgency, BeyondTheCode.ai, Basix.Market, WorldTennisApp
Technology-driven strategist with CompTIA Security+ certification and two decades in photography, visual direction, advertising, and cross-border brand strategy. Defines corporate strategy, oversees global operations, and unites human-first creative ambition with information-security discipline.
CHIEF OF STAFF
Ms. Rosy Salutem
XRAgency & BeyondTheCode
Master's degree in International Business. Climate Change Fellow. Connects frontier technologies, global builders, and decentralise ecosystems across the US, Europe, Asia, and Africa — building partnerships that unlock human potential, not just platform growth.
Over 12 years of experience in Go-To-Market strategies within emerging & global markets, startup ecosystems and leading enterprise wide cross-functional teams.
HEAD OF BUSINESS DEVELOPMENT · VIRTUAL HOST
Ms. Sheila Wanjiru
XR Agency
Four years in the Web3 and AI ecosystem. Leads business development around AI and developer training pipelines with universities and agencies, specialising in East Africa market entry and institutional adoption.
LEAD DEVELOPER & CTO
Mr. Yeabesera Derese
ICOG Labs, SingularityNET & Basix.Market ,WorldTennisApp
a software engineer and AI researcher at SingularityNET, contributing to Ben’s research on self-improving AI systems. His work focuses on building and improving AI systems within this research context, alongside applied software engineering. He has a strong background in software engineering with experience working on cutting-edge technologies. CTO of https://www.worldtennis.app/
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JUDGES / HOST BIO'S · 2 / 2
05 PARTNERS & PROOF
BASIX.MARKET · MeTTA x OMEGA HACKATHON
Judges / Host Bio’s.
HACKATHON HELP DESK
Mr. Prateek Choudhary
National winner at HackIndia '24 and '25, and a specialist in AI/ML.
LEAD DEVELOPER
Mr. Samuel Wondimagegnehu
ICOG Labs & SingularityNET
He is an AI/ML Engineer and Team Lead at iCog-Labs, working within the SingularityNET ecosystem on cognitive and neuro-symbolic AI systems. Alongside his broader work in generative and agentic AI, he leads a symbolic music generation project. He has a strong background in software engineering, with experience spanning backend systems and AI-focused development.
SOFTWARE/AI ENGINEER
Mr. Surafel Fikru
ICOG Labs & SingularityNET
Currently working on The Omega projects
HEAD OF DESIGN · LIVE HOST
Mr. Shiva Shukla
Blockwee
He is the Head of Design at Blockwee, exploring the intersection of AI, filmmaking, and storytelling. He leads creative projects that use emerging technology to turn ambitious ideas into compelling visual experiences
CO-FOUNDER & COO
Mr. Luvai Darwajawala
Blockwee
He has led work with organizations and ecosystems including Y Combinator, Emergent Labs and Solana, across the US, Middle East, and Asia.
An entrepreneur and operator, Luvai has received 80+ national and international awards, with recognition across institutions including IIT Bombay, IIT Roorkee, IIM Bangalore, and IIM Ahmedabad. He brings a practitioner’s perspective on building companies, scaling operations, and turning ambitious ideas into globally relevant businesses.
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CEO & Founder
Mr. Logan Golema
Heir
Logan Golema is an American programmer and entrepreneur with a career spanning over a decade and a half in blockchain technology.
THE BUSINESS PROOF
05 PARTNERS & PROOF
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We don't just talk about AI readiness.
This track shows prospects:
ONBOARD
real students
ACTIVATE
real schools
TEST
real agent workflows
CONVERT
hackathons into pipeline
We onboard real students, activate real schools, test real agent workflows — and turn hackathons into a
Talent pipeline
Product pipeline
Business development pipeline
BASIX.MARKET · MeTTA x OMEGA HACKATHON
VIRTUAL · SEPTEMBER 30 – OCTOBER 2 basix.market/lms/hackathons
Build beneficial AI
with MeTTa and Omega.
Form a team of 3–4 — or enter solo — lock in one track, build for two days on campus or virtually, and submit your repository, documentation and 3-minute video by IST 11:59 PM on 2 October 2026. Solo Hackers Must Join the Solo Track.
OMNIVERSITY