An idea for a Rougelike based on Luigi’s Mansion’s Scarescraper mode
Potential names for it… idk
The General Gameplay Loop
Yes this entire gameplay loop is heavily inspired by Risk Of Rain 2. But hey, if it ain’t broke don’t fix it right? (Plus other games have taken heavy inspiration from other games, like Spiritfall’s gameplay loop is very similar to Hades, just in a platform fighter style)
How basic gameplay works
In the recent Luigi’s Mansion games, they’ve followed a similar format (The first one’s stun mechanic was more unique). This game will also feature a similar gameplay mechanic to the 2nd game, though there will be other Poltergusts you can unlock for different ways to capture ghosts (Think of them like unlocking a new character)
Alternative Playstyle
This is a custom concept not seen in any Luigi’s Mansion games beforehand. A new type of Poltergust��Ghoul Gauntlets
Before a run, the player can choose to swap out their Poltergust for Ghoul Gauntlets. The Ghoul Gauntlets act much differently than a standard Poltergust. Instead of the standard "Stun a ghost, then suck them up" playstyle, the Ghoul Gauntlets promote a more aggressive approach to ghost catching. You can now punch ghosts instead of using a strobulb to stun them. This does a bit of damage, but not much. However, after enough pummels, the ghost becomes stunned. And for quite a while as well. Then you can suck them up into the gauntlets to capture them. The suction doesn't do much damage either, however, but that leads me to the main point of the Ghoul Gauntlets. The ghosts stay stunned for a while after you punch them enough times. And I plan to give the Ghoul Gauntlets a stat so that the more ghosts you suck up at once, the more damage you do to them. So the point of the Ghoul Gauntlets is to enter a room, stun as many ghosts at once as you can, and suck them up in a single go for tons of damage. Oh, and to replace the burst the standard Poltergust would have, it could have a simple block. Perhaps an upgrade you can find during the run allows you to parry if you time your block right before getting hit, dealing a good chunk of damage and instantly stunning the ghost
Potential Item Ideas (They kept being fake JPGs, hence the white squares)
Cleats
White Item
Ghosts pull you 10% less (10% per stack. Scales Nonlinearly)
Stun-Bulb
White Item
Ghosts are stunned by your stun ability for 2 seconds longer (+1 per stack)
Star-Bulb
Green Item
Upon capturing a ghost, all other ghosts nearby are damaged and stunned slightly (Increases range and stun time per stack)
Confidence Book
White Item
10% (+10% per stack) Movement speed
Flashbang
Red Item
Upon entering a room or triggering a horde of ghosts, ALL ghosts are stunned for 6 (+3 per stack) seconds
Power-Bulb
Green Item
A fully charged stun deals 15 damage (+10 per stack) to ghosts stunned by it
(Standard ghosts have 100 HP)
Padded Gloves
White Item
15% chance (+15% per stack. Scales nonlinearly) to block incoming damage (take 0 damage)
(Similar to how Tougher Times works)
Whites = Common
Green = Uncommon/Rare
Red = Legendary
MORE Item Ideas
Medi-Phone
Equipment
Call down a healing station to spend gold on to heal yourself. Cooldown of 80 seconds
Capture Capsule
Equipment
Drop down a Capture Capsule that slowly drains nearby ghosts’ health. If their health is 20 or lower, they’re automatically captured. Ghosts will prioritize the capsule instead of the player. Cooldown of 100 seconds
Fingerless Gloves
Cursed
Double damage to both ghosts and yourself (Stacking is additive. 2 stacks is 3 times damage, 3 stacks is 4, etc.)
Blueprints
Equipment
Reveals the floor layout. Using again reveals where nearby interactables are (like chests, or other possible interactables). Cooldown of 40 seconds
Spare Batteries
Green Item
+1 (+1 per stack) Equipment charge. Reduces equipment cooldown by 15% (+15% per stack)
Broken Bulb
Cursed
Reduce ghosts’ max health by 20% (+15% per stack. Minimum health of 50). Ghosts have 15% (+15% per stack) movement speed
Blue Candle
Cursed
More ghosts spawn per room (The reason this is good is more ghosts means more gold)
Fake Vampire Teeth
Cursed
You heal 1 HP (+1 per stack) per 5 HP you drain off of ghosts. Ghosts gain 15% (+15% per stack) attack speed
(Normal player max health is 100)
Equipments are powerful items you can only hold 1 of and need to be activated manually
Cursed items are like Lunars from ROR2, has an upside, but also a downside
Worldbuilding
The story would be you’re an average person trying to make it by and taking any job you can take, when you see an application from a scientist asking people to help him capture ghosts. Down on your luck, you have no real option but to take it. Upon arrival, he introduces himself (Probably has another name pun like E. Gadd does. Perhaps something like Gadd Zooks? Maybe just says he’s Professor Z and the name pun isn’t revealed till later), and tells you the situation. A seemingly endlessly tall skyscraper has appeared deep in the woods and is teeming with ghosts. He needs you to go in, capture them, and bring them back for research. He’ll also send in supplies periodically, but needs funding, of course (hence why items cost money). The scientist character probably wouldn’t care about your well being very much, more so focused on the data you could bring back or how his inventions fare.
MORE Worldbuilding
During your runs through the tower, you’ll occasionally find a shop ran by a ghost. He’s not interested in fighting you, he’s much more interested in being a spectator and selling you things to make the next few floors more interesting. To him, you’re just entertainment. He’s how you access the Cursed items as he sells them to you, alongside other things such as upgrades to your device. He is a ghost after all, so he knows how to best capture them. (Upgrades do not carry between runs) Absolutely despises the professor for a reason he seemingly won’t tell you about, and refuses to help him in his ghost capturing business by giving him data on how to better capture ghosts
Not sure what to name him, or if he really needs one, but Darryl is a funny temp name so he’s that for now
Potential Shop Upgrades/Boosts
More powerful upgrades/boosts are more expensive