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Enhancing UK Defence Wargaming Capability: Anchoring Cultural Change and Challenge with our People.

Optimising the Joint Force 

Joint Warfare's purpose is to enable the current Joint Force to operate, integrate, innovate, develop and adapt

June 2023

Captain Eugene Morgan

Royal Navy

Directorate Joint Warfare, UK Strategic Command

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Overarching vision

Optimising the Joint Force 

Joint Warfare's purpose is to enable the current Joint Force to operate, integrate, innovate, develop and adapt

June 2023

Joint Warfare will develop and coordinate the enhanced wargaming capability for Defence in order to meet demand by facilitating understanding, critical thinking and evidence-based decision making.

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Optimising the Joint Force 

Joint Warfare's purpose is to enable the current Joint Force to operate, integrate, innovate, develop and adapt

June 2023

  • Interim Capability and Journey to Full Capability
  • Key current activities
  • Pan-Defence Skills initiative
  • Identifying skills requirements
  • Developing learning pathways
  • Workforce challenges and opportunities

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The Hub

Exercise

Centre

School

Allies

Dedicated “Spokes

Ministry of

Defence

Partners Across

Government

Dstl

Wargaming

Centre

Working Relationship

Connectivity

Access

Academia

Industry

HQ

The Hub includes:

Faculty (School and Centre)

Governance

Programming (of courses and wargames)

Design and Delivery

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June 2023

    • Internal MOD Wargaming capacity apportioned against competing needs.
    • MOD-commissioned Wargaming activities proactively scheduled and coordinated..
    • In-house (ie Hub-owned) Wargaming service implemented and continually improved.
    • Extra-mural Wargaming services from Industry and Academia sourced and quality-assured.
    • UK professional Wargaming competence accreditation model implemented and assured.
    • International wargaming collaboration with Allies/Partners/NATO promoted and managed.
    • Pan-MOD Wargaming applied research activities commissioned and proactively exploited.
    • Pan-MOD Wargaming Training Requirements Authority responsibilities discharged.
    • Wargaming consultancy services provided to internal clients across MOD.
    • At-readiness Rapid Wargaming service provided to MOD senior leadership.
    • Physical Wargame artefact production service provided and optimised.
    • Defence Synthetic Environment services engaged to support Wargaming activities.
    • Wargaming Knowledge Management services provided across the Defence Enterprise.
    • Wargaming data, tools and scenario repository accessible across the Defence Enterprise.
    • Defence Enterprise-wide Wargaming Community of Practice cohered and managed.
    • Service and Civil Service personnel Wargamer competencies tracked and updated.
    • Wargaming capabilities in Industry and Academia tracked and engaged.
    • Wargaming Lessons identified, widely shared, and exploited.
    • Wargaming outreach to wider gaming communities undertaken.

Key capabilities of the hub at FOC

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Campaign Plan: Interim to Permanent Capability

Optimising the Joint Force 

Joint Warfare's purpose is to enable the current Joint Force to operate, integrate, innovate, develop and adapt

June 2023

Build on initial momentum to deliver interim capability and capacity quickly to support operational design for 2030s

Delivering additional games from Q4 2023 targeted to support Head Office Underwritten by allocated funding

Prioritisation of effort directed through a MQL.

Build from diverse people and skills through engagement, training and partnering with academia, industry, allies, and partners.

Realise the option through incremental development to give permanent capability.

  1. Interim Programme start
  2. Open interim facility
  3. Showcase at DSEI
  4. Deliver first wargames
  5. IOC Perm Hub established
  6. POC Hub and Spoke

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June 2023

  • UK Defence & Security Industry Strategy 2021
    • Industry, government and academia work together in strategic relationship
    • Bi-lateral and multi-lateral links with partners to innovate and create capability
    • Understand current & future skills demand for government, industry and academia
    • Pan-Defence Skills Framework (PDSF) flexibility working across government and industry
    • PDSF approach has been adopted for developing Professional Wargaming

Changing the Approach to Wargaming Training & Skills

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June 2023

1. Target Audience Analysis >

Boundary, Description, Segmentation, Functions

2. Skills Framework Development >>

Skills Areas, Skills Proficiency Levels

Knowledge + Skills + Experience + Behaviours

3. Coherence beyond Defence >>>

Across Government

Shared with Industry/Academia/Allies/Partners/NATO etc

4. Learning Interventions to match PDSF stipulations >>>>

Exploit existing

Develop new

Preliminary Learning Needs Analysis (pLNA)

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June 2023

pLNA Purpose and Scope

Purpose:

To complete a high-level analysis of the learning needs of workforce functions associated with the various uses of wargaming across the UK Defence Enterprise

Scope:

    • pLNA will encompass the totality of the UK Defence Enterprise
    • Identify the levels, nature and scale of the learning interventions required to provide UK Defence with the correct number of Personnel to support current and predicted requirements for professional wargaming

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June 2023

pLNA Boundaries

  • Wargames set at all decision-making echelons (from Grand Strategic to Tactical)
  • Wargaming for all types of analytical and learning purposes
  • All aspects of human-conducted (ie ‘Manual’) wargaming
  • Technology-integration aspects of wargaming conducted on a ‘blended’ (ie technology-supported) basis
  • Learning needs directly associated with the development of computer simulations and models for wargaming use
  • Non-wargaming learning needs of workforce members of any organisation established or affected by the Programme
  • Red Teaming/Constructive Challenge and Historical Analysis are acknowledged as adjacent disciplines

in scope

not in scope

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June 2023

Target Audience Boundary

People* working inside, or with, the UK Defence Enterprise who commission/sponsor, design, deliver, participate in, and produce or exploit the outputs of analytical and/or learning wargames

* “People” includes:

    • Requirement Drivers: Personnel from the UK Defence ‘Whole Force’ (ie Armed Forces Regular and Reservist personnel, MOD Civil Servants, and civilian personnel from Industry, ‘Think Tanks’ and Academia)
    • Requirement Shapers: Personnel of other UK Government departments and agencies working within the wider UK National Security Enterprise, and those of Allies’ and Partners’ Defence Enterprises

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June 2023

Target Audience Communities

  1. Intelligent Customer Community
    • Wargame Commissioners and their staffs (who may also discharge Wargame Director or Wargame Controller Functions during wargame conduct)
  2. Professional Wargamer Community
    • Personnel whose primary duty is to design, develop, test, conduct and generate outputs from wargames
    • Auxiliary Wargamer Community
    • Personnel serving in RN/RM/Army/RAF units, RM/Army formation HQs, Maritime/Land/Air/SF/Logistics/Cyber/Space component HQs, Joint operational-level HQs, and Military Strategic-level HQs who bear a specific CoA wargaming responsibility to their own commander
    • Personnel who participate in a wargame in the normal course of their wider duties

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June 2023

Identified Wargaming Functions

  1. Wargame Intelligent Customer (Skill Area 7: Wargame Commissioning)
  2. Wargame Integrator (Skill Area 9: Wargame Integration)
  3. Wargame Designer (Skill Area 1: Wargame Design)
  4. Wargame Scenario Developer (Skill Area 3: Wargame Scenario Development)
  5. Wargame Analyst (Skill Area 2: Wargame Analysis)
  6. Wargame Controller (Skill Area 8: Wargame Control)
  7. Wargame Facilitator (Skill Area 4: Wargame Facilitation)
  8. Wargame Adjudicator (Skill Area 5: Wargame Adjudication)
  9. Wargame Participant (Skill Area 6: Wargame Participation)
  10. Wargaming Capability Developer (Skill Area 10: Wargame Capability Development)

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June 2023

Wargaming Skills Framework Design

The Wargame ‘Skills Framework’:

Comprises multiple functional ‘Skill Areas’,

each consisting of up to 7 progressive ‘Skill Levels’, composed of:

‘Knowledge’ + ‘Skills’ + ‘Experience’ + ‘Behaviours’

NB: Best practice in HMG is to utilize 2-4 ‘Skill Levels’

‘Proficiency’ at any ‘Skill Level’ is achieved via:

    • Prerequisite learning +
    • Proficiency at immediately lower Skill Level +
    • Any required additional formal learning +
    • Workplace mentoring/coaching +
    • Experiential learning (ie by doing)

…and is then confirmed by evidence of accomplishment

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June 2023

Wargaming Skills Framework Design(Green Blocks: Show relevant progressive Skill Proficiency Levels Identified: each has an associated  Knowledge/Skills/Experience/Behaviour stipulations to satisfy before progressing to the next level)

NB:  Assumes neophyte (ab initio) entrants to each skills pathway, except for Skill Areas #5 & #11 

                                           

Multiple functional ‘Skill Areas’,

progressive ‘Skill Levels’

‘Knowledge’ + ‘Skills’ + ‘Experience’ + ‘Behaviours’

Wargaming Skill Proficiency Level (to right):

Wargaming Functional Skill Areas (below):

P1

Awareness

P2

Foundation

P3  

Junior�Practitioner

P4

Practitioner

P5

Experienced Practitioner 

P6

Expert

1.  Wargame Commissioning*

2.  Wargame Design

3.  Wargame  Analysis

4.  Wargame Scenario Development

5.  Wargame Integration

Not for ab initios; learning journey begins in Wargame Design

6.  Wargame Facilitation

7.  Wargame Control

8.  Wargame Adjudication

9.  Course of Action Wargame Delivery*

Proficiency can be authorised at unit/HQ level

10.  Wargame Participation* 

11. Wargame Capability Development 

Profile as per P5 Level of Wargame Design or Analysis

Workplace Learning

Workplace Learning

Workplace Learning

Workplace Learning

Workplace Learning

Workplace Learning

Workplace Learning

Workplace Learning

Workplace Learning

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June 2023

Captures up to 7 skills levels from awareness to expert across 9 key wargaming practitioner and customer functions.

PDSF Structure captures required:

Knowledge (yellow)

Skills Application (green)

Experience (blue)

Behaviours (pink)

PDSF for Wargaming Capability

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June 2023

Building the PDSF for Wargaming Capability

Engagement with leading wargamers across military, industry and academic sectors.

UK, Key Allies and NATO experts all supported the discussion on the key practitioner functions needed for successful wargame design and delivery.

Approach is more agile and inclusive across all sectors and partners when compared to training needs analysis tools used for job analysis within the uniformed military sector.

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June 2023

Envisaged Set of Learning Interventions

Awareness Learning:

Defence Experimentation:

Professional Wargamers:

e-Learning

1. Policy, Strategy & Force Development

2. Wargaming in Defence Experimentation

  • Masterclass for senior leader Commissioners
  • Formal course for their staff members

1. Wargaming Fundamentals

2. Course of Action (CoA) wargame courses for Defence.

3 Initial Wargame Design, Integration & Adjudication (common foundation course).

4. Analysis

5. Facilitation & Control

6. Scenario Development

7. Advanced Design, Analysis, Integration & Adjudication Masterclasses.

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June 2023

Category

Active Duty

Full-time Reserves

Part-time Reserves

‘Spare-time’ Reserves*

Civilian Crown Servants

Industry Personnel

Academia Personnel

Think Tank / NGOs

Blended Workforce

* Could be useful to augment the workforce, but could not provide its ‘backbone’

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Optimising the Joint Force 

Joint Warfare's purpose is to enable the current Joint Force to operate, integrate, innovate, develop and adapt

June 2023

Some Workforce Category Factors

  • Likely duration in post?
  • Future longevity in professional wargaming?
  • Foreseeable quality of candidates?
  • Volume of suitable candidates available to IC?
  • Liability for short-notice operational deployment?
  • Commitment to serve when/where required?
  • Overall employment cost?

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June 2023

Enterprise-level Considerations?

  • Managed career pathways and progression?
  • Recruitment and retention incentives?
  • Apprenticeship scheme for neophytes?
  • Professional accreditation through-career?
  • Communities of practice:
    • pan-Defence?
    • pan-Government?
    • with Industry/Academia/Think Tanks?
    • with Allies and Partners?
    • with NATO and other international organisations?

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Optimising the Joint Force 

Joint Warfare's purpose is to enable the current Joint Force to operate, integrate, innovate, develop and adapt

June 2023

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Key takeaways

Optimising the Joint Force 

Joint Warfare's purpose is to enable the current Joint Force to operate, integrate, innovate, develop and adapt

June 2023

  • This about cultural change
  • Industry and academia has a big part to play
  • Innovative ways to work with allies and partners
  • Wargaming relevance is increasing
  • Diversity is essential - cultural and cognitive
  • Part of a wider eco-system

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Questions?

Optimising the Joint Force 

Joint Warfare's purpose is to enable the current Joint Force to operate, integrate, innovate, develop and adapt

June 2023

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