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Mission Briefing for May 14th and May 15th, 2021

Presentation by Riksen

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General Briefing Information:

MISSION BRIEFING will take place 30 min before start time on Combat Box Discord (“Allied Briefing Room” Voice Channel)

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Link:

https://discord.gg/PKuA97Xa

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Rules:

  • Stay at least 10 to 15k away from player airfields
              • (RRR fields are an exception)
  • You must take the assigned plane for your first sortie.
  • After returning to base (either through death or mission completion), you’re free to take any plane you wish.
  • No team killing, chute killing, or base camping.
  • Each player only has 3 lives.
  • If you get killed or captured, you have lost one of your lives.
  • Ditching, escaping, etc do not count as a lost life.
  • Lives are reset each week.
  • All pilots must be on SRS!
  • Not being on SRS ruins the experience of FnF and SeF for you and the rest of the team

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Important Notes:

  • The mission will be run with full realism - no icons, no gps, no tech chat, and no kill messages.
  • The mission will last for 2.5 hours.
  • There is a 13 minute hold at the beginning of the mission.
  • You can spawn in, and taxi to the runway, but you MUST NOT take off until that hold is released.
  • Three green flares will fire and you will receive a notification via the ingame subtitle messages for when the hold is released, and you can take off.
  • There are Rearm, Repair, and Refuel (RRR) fields marked on your map. Players are welcomed to use RRR instead of respawning at your home airfield. These fields are closer to the frontline, but you CAN be attacked by enemy players at these fields.
  • Your team only have so many planes. Use them wisely.
  • Server password is “beer” without quotes

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Communication:

  • All in-game communication is to be carried out using SRS
  • No Discord communication is allowed while in mission
  • Communication in general SRS channels (command and tower) has to be in English in order to avoid confusion and keep things organized
  • Channel 1 will ALWAYS be the Command Channel.
  • Everyone should be connected to this channel but only flight leaders should communicate here. If you’re not a flight leader, you should only use that channel to make EMERGENCY calls (six o’clock calls, etc).
  • Channel 2 will ALWAYS be the Tower Channel
  • This channel should only be used when a pilot wishes to communicate to Tower regarding taxi, take-off and landing clearance (Not yet implemented in FnF/SeF)

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Communication:

  • Other channels (3-10) are for Flight/Sections internal communications
  • Any pilot (wingman and section leaders) may speak in these channels
  • Pilots here may speak any language they want

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Weather Report

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Weather Report

Weather Report:

  • Date: May 14th, 1945
  • Time: 1500hs (local)
  • Temperature: 18C
  • Clouds: Heavy at 500m
  • Clouds Height: 3000m
  • Winds from 260 at 6.5m/s
  • Turbulence: 0.7
  • Haze: 0.1
  • Notes:
  • Be mindful of low clouds in mountain ranges

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Map Overview

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Allied Assets

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This depot, manned by the 66th Signal Core, is providing radar information for the area. If destroyed, the Allies will no longer have radar for today’s operations.

Additional Allied asset and information for this location can be found in annexed pages 1-10 at the end of this document

66th Radar Depot:

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The Neftyanaya Train Station is a staging area for both supplies and men in the region. It brings in lumber, iron, and other goods for use by the Allied war machine. If destroyed, the Allies will have to find another supply route.

Additional Allied asset and information for this location can be found in annexed pages 1-10 at the end of this document

Neftyanaya Train Station:

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One of the many raw materials that are gathered by the Allies in the region. If the mine is destroyed, it will slow the Allies ability to gather minerals, iron, and other resources.

Additional Allied asset and information for this location can be found in annexed pages 1-10 at the end of this document

Hinton Iron Mine:

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The Maxim Logging Site is one of three sites used to gather logs that are later transported to the Viktor Timber Float site and then to the Dakhov Lumber Mill. If these locations are destroyed, it will limit wood production for the Allies.

Additional Allied asset and information for this location can be found in annexed pages 1-10 at the end of this document

Maxim Logging Site:

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The Dima Logging Site is one of three sites used to gather logs that are later transported to the Viktor Timber Float site and then to the Dakhov Lumber Mill. If these locations are destroyed, it will limit wood production for the Allies.

Additional Allied asset and information for this location can be found in annexed pages 1-10 at the end of this document

Dima Logging Site:

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The Ivan Logging Site is one of three sites used to gather logs that are later transported to the Viktor Timber Float site and then to the Dakhov Lumber Mill. If these locations are destroyed, it will limit wood production for the Allies.

Additional Allied asset and information for this location can be found in annexed pages 1-10 at the end of this document

Iva Logging Site:

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The Viktor Timber Float Site is where all timber is dropped off from the mountain ranges. The timber then floats to the Dakhov Lumber Mill. If this location is destroyed, the Allies will have to locate another way to move the timber to the lumber mill.

Additional Allied asset and information for this location can be found in annexed pages 1-10 at the end of this document

Viktor Timber Float Site:

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The Dakhov Lumber Mill provides wood and wood pulp for the Allies. If destroyed, the Allies would have to find another mill to process their timber.

Additional Allied asset and information for this location can be found in annexed pages 1-10 at the end of this document

Dakhov Lumber Mill:

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The Dakhov Lumber Mill provides wood and wood pulp for the Allies. If destroyed, the Allies would have to find another mill to process their timber.

Additional Allied asset and information for this location can be found in annexed pages 1-10 at the end of this document

Dakhov Lumber Mill:

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Train Troop and Supply

These two railways provide the Allies with the needed supplies from the mountain ranges. If destroyed, the Allies will no longer be able to get supplies via rail.

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Axis Assets

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German 8th Mobile Infantry is moving along this road in 1731.8. Expect heavy AAA, lots of soft vehicles, Panzer IVs, and Panzer III tanks.

Additional Allied asset and information for this location can be found in annexed pages 1-10 at the end of this document

8th Mobile Infantry:

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Questions?