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Creating branches in an interactive fiction game

April 30, 2025

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COIL: Collaborative online international learning

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TIME LINE

Create story game

Make branching narrative

First draft of game

Revise game

Final draft of game

April 23

April 30

May 14

May 21

May 28

Student Presentations

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Conceptualization and Planning

  • Define the Core Story:

Start with a clear story: beginning, key events, climax, & potential endings

  • Identify Decision Points:
    • Choose points in the story when the player will make decisions that change the story.

Story begins

Option A

Option C

Option F

1

2

3

Option D

Option B

Option E

4

5

6

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Mapping Branches

Flowcharts/decision trees

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Writing and Scripting

  • Write Branches Separately:
    • Each branch is a separate storyline
    • Check consistency and coherence
  • Interconnect Branches:
    • Branches can come back together later

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Workflow

Outline the

Main Plot

Identify Decision Points

Map the

Narrative

Write

Branches

Implement

and Test

Improve Based on Testing

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To do list on April 30

Depending on where you are…

  1. Work on the main plot, characters…etc.
  2. Decide on the target language learners
  3. Make branches
  4. Check the reading level for your target language learners

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  • To make branches
  • Demonstration