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The Blackbox: a VR game engine

Our aim is to develop a tool, for designers, artists, pedagogues and researchers, that will allow them to easily set up scenes for their multiplayer experiences, on their own or with their collaborators, and then run them.

This tool would use the fantastic power of native VR design. If many successful softwares have been exploring it, for animation (Quill), 3D modelling (Medium, Masterpiece), there is yet to be a solution for experience designers.

We want to prioritise functionalities that allow for collaborative creation (being together in a VR space and co-designing from there) and multiplayer experiences.

We also want to meet the needs from the creative industry for tools that allow to export VR content to other supports: through a desktop mode, and through an in-VR camera that will allow the creators to shoot films from the blackbox.

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The Blackbox: a VR game engine

VR Blackbox

Characteristics

Social VR apps

(VRChat, NeosVR..)

Native VR Design App

(Gravity Sketch, Quill, Masterpiece..)

Game Engine

(Unity, Unreal…)

Collaborative creation space

Through a third party

Masterpiece only

Through a third party

Design from within VR (VR Native)

No

Yes

No

Handles multiplayer experiences and avatar systems

Yes

No

Yes

Queues events and interactions

No

No

Yes / with third party

Camera tool to record from within VR

Only pictures

Yes

No

Allows exports

No

Yes

Yes

We also intend to create pre-sets for virtual classrooms, basic roleplaying simulations and theatrical settings.