Role Specialization
How to help your organization and not get primaried by the FC
Kismeteer - Bat Country - Pandemic Legion
Who is Kismeteer? A terrible pilot
Learn from your failures!
Who is Kismeteer?
Thanks
Can anyone switch?
Why do I need to specialize?
What can be generalized?
There are a few things everyone should be able to do:
Once you have these done, get these done:
Role list
PVE
PVP Soloers
FC
Doctrine planner
Builder
Recon Scout
Combat Scout
Probing Scout
Command Bursts
Booshers
Logistics
Heavy Tackle
Light Tackle
Dictors
Bombers
Blops
Capital Reps
DPS
Leadership
CEO and friends
Fleet Command (1)
One person in charge
Support
Gets people ready
Builders
Sources & moves stuff
Doctrine Planners
(1 or 2)
Logi Anchor (1)
At least one
Tackle (5%)
Light tackle in here
Command Bursts (3)
Usually need all 3
Logistics (10-15%)
Space Priest FTW
Heavy Tackle (1 or 2)
Can skip
DPS (70%)
Bulk of your fleet
Interdictors (2)
Can skip
Recon Scout
Enemy activity
Probing Scout
Get you to the fight
Combat Scout
Warp to 0 on hostiles
PVE
Passive income
Capitals
Escalation time
FAX
Capital size reps
PVP Group
Planning
Specialization
General
PVP Group
FC
Doctrine Planner
Builder
Recon Scout
Combat Scout
Probing Scout
PVE
FC
Light Tackle
Logistics
DPS
----------------
Dictors
Bombers
Capitals
PVP Soloers
Command Bursts
Heavy Tackle
Blops
Capital Reps
Booshers
Role: Player vs. Environment (PVE)
Role: Player vs. Environment (PVE)
Who:
Personal traits:
Starting Ships:
Later Ships:
Role: Light Tackle
Role: Light Tackle
Who:
Personal traits:
Starting Ships:
Later Ships:
Role: DPS
Role: DPS
Who:
Personal traits:
Starting Ships:
Later Ships:
Role: PVP Soloers
Role: PVP Soloers
Who:
Personal traits:
Starting Ships:
Later Ships:
Role: FC
Role: FC
Who:
Personal traits:
Starting Ships:
Later Ships:
Role: Recon Scout
Role: Recon Scout
Who:
Personal traits:
Starting Ships:
Later Ships:
Role: Combat Scout
Role: Combat Scout
Who:
Personal traits:
Starting Ships:
Later Ships:
Role: Probing Scout
Role: Probing Scout
Who:
Personal traits:
Starting Ships:
Later Ships:
Role: Command Bursts
Role: Command Bursts
Who:
Personal traits:
Starting Ships:
Later Ships:
Role: Logistics
Role: Logistics
Who:
Personal traits:
Starting Ships:
Later Ships:
Role: Dictors
Role: Dictors
Who:
Personal traits:
Starting Ships:
Later Ships:
Role: Heavy Tackle
Role: Heavy Tackle
Who:
Personal traits:
Starting Ships:
Later Ships:
Role: Booshers
Role: Booshers (Command Destroyers)
Who:
Personal traits:
Starting Ships:
Later Ships:
Role: Doctrine Planner
Role: Doctrine Planner
Who:
Personal traits:
Starting Ships:
Later Ships:
Role: Builder
Role: Builder
Who:
Personal traits:
Starting Ships:
Later Ships:
Role: Bombers
Role: Bombers
Who:
Personal traits:
Starting Ships:
Later Ships:
Role: Blops
Role: Blops
Who:
Personal traits:
Starting Ships:
Later Ships:
Role: Capitals
Role: Capitals
Who:
Personal traits:
Starting Ships:
Later Ships:
Role: Capital Reps
Role: Capital Reps
Who:
Personal traits:
Starting Ships:
Later Ships:
Training time
Leadership
CEO and friends
Fleet Command (1)
One person in charge
Support
Gets people ready
Builders
Sources & moves stuff
Doctrine Planners
(1 or 2)
Logi Anchor (1)
At least one
Tackle (5%)
Light tackle in here
Command Bursts (3)
Usually need all 3
Logistics (10-15%)
Space Priest FTW
Heavy Tackle (1 or 2)
Can skip
DPS (70%)
Bulk of your fleet
Interdictors (2)
Can skip
Recon Scout
Enemy activity
Probing Scout
Get you to the fight
Combat Scout
Warp to 0 on hostiles
PVE
Passive income
Capitals
Escalation time
FAX
Capital size reps
PVP Group
Planning
Specialization
General
PVP Group
Doctrine Planner
Builder
Recon Scout
Combat Scout
Probing Scout
PVE
FC
Light Tackle
Logistics
DPS
----------------
Dictors
Bombers
Capitals
PVP Soloers
Command Bursts
Heavy Tackle
Blops
Capital Reps
Booshers
Questions?
Check Kismeteer Bio for link to presentation
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