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Gallows of Madness

A Foul Breed

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Player Name

Character Name

PFS#

Character#

Day Job Roll Result

Day Job Gold

Faction

Character class and Level, race

E-Mail for osp reporting and potential boons

Progression (normal or slow)

Purchases (incl. gp amount) and other things to note on chronicle sheet.

Player Name

Character Name

PFS#

Character#

Day Job Roll Result

Day Job Gold

Faction

Character class and Level, race

E-Mail for osp reporting and potential boons

Progression (normal or slow)

Purchases (incl. gp amount) and other things to note on chronicle sheet.

Pete H.

Cannoli Jones

123584

20

22

20g

Sovereign Court

Oracle 1, Catfolk

<In the rpg chronicles signup>

Normal

PaleDim

Guardian XI

272301

14

NA

NA

Dark Archive

Fighter (gloomblade) 1, android

<In the rpg chronicles signup>

Normal

kaervek78

Vreekka The Brainiac

331079

12

tbd

tbd

The Concordance

Alchemist (Mindchemist) 1, Elf

kaervek78@gmx.at

Normal

grimdog73

Daegon Marketti

Grand Lodge

Sorcerer (Crossblooded) 1

Mike

Victor

317595

21

N/A

N/A

Liberty's Edge

Spiritualist (Phantom Blade) 1 / Cleric (Crusader) 1, Human

Normal

Jhaeman

Jakeric

238544

10

11

5

Silver Crusade

Unchained Summoner 1

jhaeman@hotmail.com

NOrmal

732.5 gp of purchases at beginning of adventure

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Please Add Information

[spoiler=GM]Sense Motive

[dice=SM Canoli]d20+1[/dice]

[dice=SM Guardian XI]d20-4[/dice]

[dice=SM Vreekka]d20+0[/dice]

[dice=SM (Daegon)]d20+1[/dice]

[dice=SM (Victor)]d20+11[/dice]

[dice=SM (Jakeric)]d20+1[/dice]

[/spoiler]

[spoiler=GM]Perception

[dice=Perc Canoli]d20-1[/dice] (drkv, 30ft sight)

[dice=Perc Guardian XI]d20+6[/dice]

[dice=Perc Vreekka]d20+4[/dice] (low-light)

[dice=Perc (Daegon)]d20+3[/dice] (darkvision 60’, low-light 120’)

[dice=Perc (Victor)]d20+11[/dice] [dice=Perc (Jakeric)]d20+1[/dice]

[/spoiler]

[spoiler=GM]Initiative

[dice=Ini Canoli]d20+4[/dice]

[dice=Ini Guardian XI]d20+1[/dice]

[dice=Init Vreekka]d20+3[/dice]

[dice=Init (Daegon)]d20+1[/dice]

[dice=Init (Victor)]d20+3[/dice]

[dice=Init (Jakeric)]d20-1[/dice]

[/spoiler]

[spoiler=GM]Fort save

[dice=Fort Cannoli]d20+2[/dice]

[dice=Fort Guardian XI]d20+3[/dice]

[dice=Fort Vreekka]d20+4[/dice]

[dice=Fort (Daegon)]d20+1[/dice]

[dice=Fort (Victor)]d20+6[/dice]

[dice=Fort (Jakeric)]d20+4[/dice]

[/spoiler]

[spoiler=GM]Ref save

[dice=Ref Cannoli]d20+3[/dice] (1/day roll 2x take better)

[dice=Ref Guardian XI]d20+1[/dice]

[dice=Ref Vreekka]d20+6[/dice]

[dice=Ref (Daegon)]d20+1[/dice]

[dice=Ref (Victor)]d20+2[/dice]

[dice=Ref (Jakeric)]d20-1[/dice]

[/spoiler]

[spoiler=GM]Will save

[dice=Will Cannoli]d20+1[/dice]

[dice=Will Guardian XI]d20+0[/dice]

[dice=Will Vreekka]d20+1[/dice]

[dice=Will (Daegon)]d20+2[/dice]

[dice=Will (Victor)]d20+8[/dice] (+2 vs illusion)

[dice=Will (Jakeric)]d20+3[/dice] [/spoiler]

Guardian XI: +4 vs. mind-affecting, paralysis, poison, and stun

If there are conditions please write e.g.:

(+x vs illusion)

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Marching Order

Character Marching Orders: (please place your tokens here)

1 (front)

2

3

4

5

6 (back)

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Distance Calculator

(2D and 3D Pythagorean Theorem)

Emanation

(center on character)

Burst

(center on intersection)

5’

10’

15’

20’

30’

Cone A

(diagonal from corner)

Cone B

(orthogonal from edge)

60’

Line

Emanations from Large characters expand to center on the character’s 10’x10’ space

15’

30’

Area Effect Templates

Copy and paste to slide, then stretch to correct size and rotate/flip as needed for direction.

For bursts, align + sign to selected intersection. For all others, align any of the face icons to the character.

60’

30’

6

3+3

2+2+1

1+1+1+1

12

6+6

5+5+1

4+4+3

3+3+3+2

2+2+2+2+2

1+1+1+1+1+1+1+1

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Senses

low-light vision, darkvision(range), etc

AC

Total AC, and which is worse (Touch/Flat-Footed)

Hit Dice

Number and Size of Die, but no added modifier

Saves

Ranked in order, but no numbers

One Specific Save

Exact number, no info on the other two

Resistances

Spell, Damage and Energy

Immunities

Immunities

Weaknesses

Weakness and Vulnerabilities

Speed

All relevant movement rates and quantities

Special Attacks

All special attacks

Special Defenses

fast healing, regeneration, evasion

Special Abilities

Anything not covered under special attacks or defenses

Spell-Like Abilities

All SLA's including caster level

Statistics

In order, no numbers.

Fighting Abilities

BAB, CMB, CMD

Feats

All feats

Skills

What skills are trained. What skills have a racial modifier.

Knowledge checks

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40 ft. radius

20 ft. radius

10 ft. radius

5 ft. radius

30 ft. radius

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15 ft. cone

30 ft. cone

60 ft. cone

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30 ft. line

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