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Annual Participatory planning:

An interactive

prototype

Mitchell Szczepanczyk and Jason Chrysostomou

Participatory Economy Project

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OBjective

  • Create software to simulate participatory planning with real human users

  • Participatory Planning Interactive Prototype (PPIP)

  • Exploring a partnership with Loughborough University

  • Currently in development

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Past works :

  • Simulations work

  • par_planning_app

  • Participatory Economics

Classroom Prototype (PECS)

  • Dissent on Mars

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PaRticipatory planning

  • Non-market, non-command allocation system

  • Participants: Worker councils, consumer councils, iteration facilitation mechanism (IFM), indicative prices

  • Councils exchange consumption/production plans, revise in iterated process with help of the IFM

  • Goal: Society-wide allocation plan with no excess demand

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Methodology

  • Early Phases: User Discovery, Design, Development, Testing

  • Later Phases: User Experiments, Feedback, Reporting

  • We will capture both quantitative data and qualitative user-experience information

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uSER STORY MAP

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iNFORMATION DESIGN :

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Wireframes

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Next Steps…

  • Software development decisions:

infrastructure platform, source control, data store, frontend code, backend code

  • Work out scalability and generalizability potential

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Endnotes :

https://www.participatoryeconomy.org