Building A Math Community
Activities to generate conversation, engage students and encourage a positive mindset toward mathematics
Resources Compiled by Jenn Kranenburg
Elementary Math Coach, Lambton Kent District School Board
Twitter @JennKranenburg
Click on slide links to go directly to the online resource
Math is Like………..
How do your students feel about math?
Encourage creativity!
Where’s Poly?
What do you see, and how do you see it?
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Let’s start with the first set of slides
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1
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Which One Doesn’t Belong?
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Would you Rather?
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Would you Rather?
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SKYSCRAPER RULES
Go Fish To Ten Card Game
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Build fluency in math facts
*Have students lay their two cards (or “parts”) they used to find the sum (or “whole”) face up
*Students can use 3 or more cards to find the total, however the deck won’t work out to be used completely if you do this, and you will have leftover cards
Salute Card Game
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Build fluency in math facts
A is worth 1, J is worth 11, Q is worth 12 and K is worth 13
Students are placed in groups of 3, with like ability math partners
The dealer (or sum/product finder) gives the other 2 players a card.
Without looking, each player will place the card on their forehead face out.
The sum finder adds the value of the cards together.
Each player tries to determine the value of their card, based on the total and the card they see on the other players forehead.
The player to win the round keeps the cards and players rotate turns so that each student has a turn to be the sum finder.
*For older students, the sum finder can become the product finder as students work with multiplication and division
*For students that are still developing their sense of number remove higher value cards. One group may have all cards A-5 while another could have the other half of the deck (6-K).
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Program Dot to be a dice and turn your Learning Carpet into a giant game board, with your students as the game pieces!
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Program Dash to collect all of the “parts” needed to get to the “whole”