Brainstorming
Ideating potential solutions
The Design Process
Koberg & Bagnall
Design Thinking Workshop
Mental Exercise
How can we affix the candle to the wall so that the wax does not drip on the table?
You have:
Functional Fixation
If the thumb tacks were left outside of the box, people are much more likely to solve this.
Creativity and Dissent
Authentic dissenters
Dissent and Authenticity
The benefits of dissent are weakened if
Personal desires drive innovation
The history of HCI 🡪 An ongoing effort to augment, match, and surpass human intelligence
Mechanical Turk
Fake calculating machine
Early Computers
Real calculating machine
Engelbart’s 1968 GUI “Mother of All Demos” because computers caught up with the way humans do/want to work
Minority Report
We continue to dream up ways for technology to surpass us (and the pitfalls too!)
But we work in groups…
Point of View
Know yours; understand others’
Method
Know yours; understand others’
Communicate
Explain; persuade; synthesize
Experiment
Learn; document; progress
Myth of the Lone Genius
Design
Mystery�Art�Genius
design
Mastery�Shared skills and goals�Collaboration
That famous individuals are often masters, discoverers, groups in disguise.
vs
Brainstorming is for everyone!
Everyone does it. Many organizations already do it.
Critical thinking vs. Lateral thinking
Brainstorming is NOT for everyone…
It’s a skill you learn and improve.�First, you should understand its purpose.�Second, you should practice.
Many designers and visionaries are introverts. �But you might need to acquire certain attitudes and skills to be an effective brainstormer and team worker.
Effective Practices
Improvisation
Listen to the other person. Faster reflexes, say the first thing that comes to your mind.
YAP: Yes And Practice
“I saw A when I came here”�“Yes, and because of A, B was on the TV.”�“Yes, and when the President saw B, he decided to call C.”�“Yes, and C was shopping for D.”
IDEO’s Brainstorming Rules
Aim for quantity
Hope for quality
Let’s try it
Modifiers
Modifier | Task | Point Effect |
Mahal Ka Ni Rizal | Ang buong presentasyon ng grupo ay gagamit lamang ng wikang Filipino. Bawal gumamit ng anumang salitang Ingles o iba mang wika kung may angkop na salin ito sa wikang Filipino | +10 puntos kung nagtagumpay, -5 puntos kung may nasabing salita na hindi sa wikang Filipino |
ABCs | Each person’s first word must start with each letter of the alphabet in succession (starting from A, then person 2 begins with B, then person 3 with C and so on.) | +5 points, -2 if failed |
Natural Poet | Each person MUST say 2 sentences and the last words of each must rhyme. | +5 points, -2 if failed |
Please Don’t Stop The Music | The entire pitch must be presented as if in a sung through musical. You may adapt the melody of popular pop songs or showtunes, no need to compose your own. | +5 points, -2 if any line is spoken normally |
Modifiers
Modifier | Task | Point Effect |
Pay it forward | After each sentence, the speaker must announce the next speaker with an overly positive comment, e.g. “And now I give the floor to my ridiculously handsome and certified smarter than Elon Musk groupmate, Juan De La Cruz!” WITHOUT laughing. | +5 points if successful, -2 points if at least one member laughs while handing the presentation to another member |
Respin Cycle | Reroll your topic to another topic (chance to overlap with other groups) | -3 points per reroll, you cannot revert topics unless they show up on a reroll |
El Filibusterismo | Each member may speak up to five sentences instead before a forced switch | -5 points |
Rubrics
Criterion | 3 points | 2 points | 1 point |
Relevance to Problem
| Solves the problem very well. | Moderately solves the problem. | Barely or does not solve the problem. |
Coherence
| At least 2 aspects are present and all are coherent. | At least 2 aspects are present and some are coherent. | Only 1 aspect to solution, or there are at least 2 but no coherence exists between them. |
Creativity
| Solution is unexpected but effective. | Solution is somewhat expected and effective. | Either solution is predictable OR unexpected but ineffective. |
Presentation
| It is not obvious that their entire pitch is improvised. | It is obvious at times that the pitch is improvised. | It is very obvious that the pitch is improvised. |
Feasibility
| The product is feasible, with minor modifications. | The product is somewhat feasible, with major modifications. | The product is too unrealistic. |
HIGHEST TOTAL WITH ALL POSITIVE MODIFIERS | 45 POINTS | | |
Prizes
Total Presentation Points | Inspiration Rewards |
45 | 50 inspiration. |
35 - 44 | 30 inspiration |
25 - 34 | 15 inspiration |
15 - 24 (must have at least 10 points before modifiers) | 8 inspiration |
10 - 14 (must have at least 5 points before modifiers) | 3 inspiration |
Let’s try it
Prototyping
Getting maximum feedback for minimum effort
Design & Prototyping Techniques
Scenario ∙ Storyboard ∙ Video
Design Sketch ∙ Screenshot
Paper ∙ Cardboard ∙ Foam Mockups
Wizard of Oz
Interactive Prototypes
Vision
Experience
Lo-Fi
Hi-Fi
Scenarios
Example Scenario
John wants to take notes while in class. Even though the slides will be posted online later, he wants to make sure he captures the most important points. Before the professor starts the lecture, he starts the note-taking application on his phone. The application automatically notes the current date, time and class. During the class he can press one of two buttons - to start recording audio or to take a picture. After recording, the application allows him to tag the recording with keywords. Later, when he is home, he can review his notes, synchronized with the PowerPoint slides downloaded from the course web site. He can search by keyword, follow the lecture linearly, or sped up in time.
Elements of a Scenario
Example Scenario
John wants to take notes while in class. Even though the slides will be posted online later, he wants to make sure he captures the most important points. Before the professor starts the lecture, he starts the note-taking application on his phone. The application automatically notes the current date, time and class. During the class he can press one of two buttons - to start recording audio or to take a picture. After recording, the application allows him to tag the recording with keywords. Later, when he is home, he can review his notes, synchronized with the powerpoint slides downloaded from the course web site. He can search by keyword, follow the lecture linearly, or sped up in time.
Ways to Present a Scenario
Storyboarding
Storyboarding Steps
Decide What to Include
Build the Storyboard
Break the story into smaller sections called frames or panes: Identify key "frames" from the scenarios while focusing each frame on an individual feature. Describe each frame in a short sentence. Draw a picture corresponding to each of these sentences.
Template: http://web.mit.edu/2.744/www/Project/Assignments/userExperienceDesign/storyboard_template1.pdf
Caption
Annotation
Build the Storyboard
Creating Storyboards
What can you say about this storyboard?
Feedback & Iteration
Guidelines and Tips
Guidelines and Tips
Use Thick Markers
Limit the amount of space
Time yourself
Transform into Digital Form
Airbnb’s Storyboards
Airbnb’s Storyboards
Rapid Prototyping
The Purpose of Prototyping
QUANTITY �vs. �QUALITY
Quantity vs. Quality?
Quantity vs. Quality?
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“While the quantity group was busily churning out piles of work — and learning from their mistakes — the quality group had sat theorizing about perfection, and in the end had little more to show for their efforts than grandiose theories and a pile of dead clay”
- Art and Fear, by Bayles and Orland
Parallel vs Serial Approach
Prototype
Prototype
Prototype
Prototype
Prototype
Prototype
SERIAL
PARALLEL
Feedback
Feedback
Feedback
Feedback
Sample: Create an ad
48
Serial
Parallel
Final
Measures
49
50
Users clicked Parallel ads at a higher rate than serial ads
51
Visitors from parallel ads spent
52
Experts rated Parallel ads higher than Serial ads
53
How did parallel�outperform serial?
Fixation in serial
“I tried to find a good idea, and then use that idea and keep improving it and getting feedback. So I’m pretty much stuck with the same idea.”
-Serial participant
Parallel ads are more diverse
56
The danger of critiquing one idea...
57
Designer Anxiety
“There was a short period where the emotional response overwhelmed any positive logical impact that this ended up having. These guys, you know, are telling me I am completely doing something wrong here. So, it took me a while to get past the ...I’m a failure at this....”
-Serial participant
“the companies that want to see the most models in the least time are the most design-sensitive; the companies that want that one perfect model are the least design sensitive.”� �Michael Barry
The Purpose of Prototyping
Barrier to early testing
How can we get good feedback before a working version is available?
When building a prototype…
Time
…stay here if possible!
Learning / Communication
Prototyping Methods
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64
Wizard of Oz
Simulating a “voice navigation system”
Paper prototyping
67
68
Hanmail
69
Paper prototyping tools
70
Paper Prototyping Videos
71
Hybrid prototypes
If you are having trouble deciding…
Hybrid prototype: InkSeine
Hybrid prototype: InkSeine
Hybrid prototype: InkSeine
High-fidelity prototyping
76
10 minute mockup prototyping
77
Choosing a prototyping method
78
Manage risk
79
Start with your questions
80
The rights of a prototype
81
General Tips
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Task: How might we design a chair that keeps us engaged in online learning?
Asynchronous Activity