Whack-A-Mole
One of the 6 trigger lights lights up. You have 2 seconds to press the corresponding button “whack the mole”, or the red LED indicates game over. This repeats faster and faster, until you make it 30 seconds without game overing, then you win, and the green LED turns on.
The arduino controls the lights,
including randomly selecting
which light to light
up, and making
lights light up more
often, and to make
each button turn off
the light it’s next to
when pressed.
Escape Room Puzzle Box
By Jackson Stein
Embrace your inner James Bond and defuse this bomb. Just kidding! This is a series of three games you have to solve to get the magical gear inside the box. Made from just ardinos, wires, chips, and LEDs, these puzzles present a engaging challenge. Have fun!
2023/2024 Engineering
Dave Otten
Switch Puzzle
Current runs through a system of switches. When the current is switched the wrong way, it lights up a red LED, indicating you have to change the switch position. When all 5 switches are triggered, the green LED lights up, and triggers the next game in the sequence, Whack-A-Mole.
Correct LED
Incorrect LEDs
“Game won” LED
“Game Over
(retry)” LED
Trigger LEDS
(“moles”)
Trigger Buttons
Servo Lock
This servo is powered and controlled by the Simon Says arduino. It starts in the locked position, preventing the top of the box from opening. Once you score 7 points in Simon Says, a signal is sent to rotate the servo 90 degrees, opening the box, and allowing the user to claim the winning gear!
Locking Servo
Indicator Lights
Trigger Buttons
Score Counter
Score Counter Chips
Simon Says Memory Game
The classic Simon Says game! A random one of four LEDS (red, yellow, green, or blue) flashes. You then must push the corresponding button. That same LED lights up again, then another random LED lights up. You have to push both corresponding buttons in order. This continues, as the chain gets longer and longer. Successfully push 7 correct buttons in a row to win the game and open the servo lock. You can also continue playing for a high score (My personal record is 12). Your score is tracked on the right, using two seven segment score counter LEDS. They are powered by two Integrated Circuit Chips on either side. The arduino stores the light sequence, lights up the 4 indicator lights, registers button inputs, and controls the servo lock.