Product Design Problem Solving
Designing without Figma II
Disclaimer
This is not an exhaustive list or prescriptive recommendation. This is merely a baseline for a train of thought or approach. This information can and should be adapted upon to fit your professional needs.
Your Role
Roles You Play
Problem Solving
Solutioning + Experimenting
Shipping
As a product designer you are expected to where many hats but the bulk of your expertise is expected to be designing in Figma. 40% of design happens outside of Figma. Maximizing the rituals and exercises outside of Figma make the work in the design tool that much easier. Part 2 of this 4 part series is about exercises for problem thinking/solving.
Problem Thinking
Define=Diagnose=Questioning
Questioning not Solving.
The effectiveness of your solution is dependent upon the quality of your thinking and the quality of your thinking is informed by the questions you ask.
Thinking
Questions
Answers
Outcomes
Uninformed Simplicity
Informed Complexity
Design Process
Informed Simplicity
Chart by @gentry
Uninformed Simplicity
Informed Complexity
Design Process
Informed Simplicity
Questioning the brief
Using a line of questioning learn about the problem from a customer, system and metric perspective.
21 Questions
Problem
Problem Solving Thinking Vantage Points
Metrics
Customer
System
Problem Solving Thinking Vantage Points
Problem
Problem
Problem
Customer
Metrics
System
Customer View
Customer
Metric View
Metrics
Metric View
Metrics
What are we measuring that’s the best indicator of what’s going wrong? If anecdotal how can we validate that.
Metric View
Does it store my login. I don’t know who this company is, I don’t know what they’re pulling from. This is where I’d want to get more information, what exactly are you doing in my bank account - Client Interview
Good Indicator
Better Indicator
Metric View
Metric View
Metrics
Metric View
Changing Account Creation
Metric View
Problem Solving Points
Customer
Metrics
System
System View
Problem Solving Points
Customer
Metrics
System
How do you translate learning into shared understanding as a designer?
Problem Alignment via Artifacts
Artifact Stages
Artifacts should be consistent with the level of detail to be communicated. The more complete the thought the higher level of detail the artifact should be.
Make the problem everybody’s problem. A problem of all is a problem that gets solved.
You have an idea? So what.
See Part III: Solutions & Experimentation