Social Media Engagement for
Texas Tech Athletics
Applied: Uses & Gratifications Theory
Presented by: Mike Thomas, Ashlyn Shugart, Peyton Simpson, Rebekah Blanchard
TTU Athletics Media Platforms/Engagement
Challenges TTU Athletic Media is Facing
Challenge 1
LACK OF ENGAGEMENT
Challenge 2
Challenge 3
CREATING EXCITEMENT
NON INCLUSIVE
Which Platform is Most Commonly Used?
Texas Tech Social Media Vs Other Universities
USES AND GRATIFICATIONS APPROACH
CONCEPTUALIZATION OF AUDIENCE
HOW AND WHY PEOPLE SEEK OUT MEDIA
MEDIA GRATIFICATIONS SOUGHT AND OBTAINED
SURVEILLANCE
PERSONAL IDENTITY
DIVERSION
PERSONAL RELATIONSHIPS
NEEDS MEDIA FULFILLS
Socializing
Entertainment
Self-Status Seeking
Information Seeking
EXPECTATIONS
ACTIVITES
Park, N., Kee, K. F., & Valenzuela, S. (2009)
BEHAVIORAL INTENTIONS
ARTICLE 1:
Major Finding: “...sports fans, more than fans of other programming genres, identify with the competing athletes as well as identify with other fans,” (Gantz, Wang, Bryant, & Potter, 2006, pg.)
Application: Create content that strengthens social identities and group affiliation.
ARTICLE 2:
Major Finding:
“...the strengths of different motivations vary significantly for different social media.” (Gao & Feng, 2016, pg. 18)
Application:
Be knowledgeable about the style of different social media platforms and apply those styles to attract more involvement and feedback.
Major Findings:
ARTICLE 3:
Major Finding:
“The respondents indicated that they use social media to connect and keep in touch with family and friends, interact with people they do not regularly see, chat with old acquaintances, and meet new friends,” (Whiting and Williams, 2013, pg. 366).
Application:
Tailor advertisements and content toward things that encourage interactivity.
ARTICLE 4:
Major Finding:
“...university students show willingness to use social networking sites when they know that others in their social networking group have the same values regarding the benefits of such tools…” (Ifenedo, 2015, pg. 9).
Application:
Use a cross-over method to promote less popular platforms like twitter, on facebook or instagram.
Major Findings Continued...
ARTICLE 5:
Major Finding:
“Getting information which is perceived as useful in discussions with others may be seen to facilitate transmission and help in the correlation process outlined by Laswell,” (Palmgreen, Wenner & Rayburn, 1980, pg.170).
Application:
By publishing meaningful content it will encourage social media engagement amongst consumers by word of mouth.
Major Findings Continued...
SOLUTIONS
By Applying the Uses and Gratifications Theory
Our goal is to create and implement a more effective approach that will actively engage the Texas Tech athletic fan base through the use of various social media platforms.
Implementation
Solution 1: Engagement (:57) (Entertainment and Personal Identity)
Incentives will be given to students who ‘check in’ or post a picture with a specific # while at a game. This will not only entice students to attend the games, but also give more media exposure to the TTU athletics social media.
Solution 2: Inclusive (increased surveillance)
The TTU athletic media teams need to recruit more people to cover the sports teams that don’t get as much recognition. This will help keep all social media accounts up to date.
Offer internships: students will get experience AND it won’t cost TTU anything!!
Solution 3: Creating Excitement (Personal Identity)
In addition to the already popular live videos, stories, and average posts, each game day an athlete should take over one of the TTU Athletics social media accounts and do a ‘Day in the life of a student athlete’ segment. This will give fans a behind the scenes look at pregame activities and will also make the players seem more relatable.
Solution 3: Creating Excitement (Surveillance)
The TTU Athletics Snapchat page needs to be made public so it is more discoverable. Athletes can wear Snapchat Spectacles during warm ups to give the fans a different perspective.
Have teams participate in ‘viral challenges’ on social media. This will likely get more likes, shares, and retweets than any other post.
(over 26 million views on YouTube alone)
SURVEILLANCE
PERSONAL IDENTITY
PERSONAL RELATIONSHIPS
ENTERTAINMENT
AUDIENCE
CHOOSE MEDIA
IF SUCCESSFUL, NEEDS ARE GRATIFIED
Conclusion
In conclusion, we believe that by using the Uses and Gratifications Theory we will be able to effectively increase social media engagement, establish a relationship with our audience, and increase the number of followers utilizing Texas Tech Athletics platforms.
Questions?
References
Gao, Q., & Feng, C. (2016, June 24). Branding with social media: User gratifications, usage patterns, and brand message content strategies. Retrieved from https://www.sciencedirect.com/science/article/pii/S0747563216304502
Gantz, W., Wang, Z., Bryant, P., & Potter, R. F. (2006). Sports Versus All Comers: ComparingTV Sports Fans With Fans of Other Programming Genres. Journal of Broadcasting & Electronic Media, 95-118.
Ifinedo, P. (2016). Applying uses and gratifications theory and social influence processes to understand students' pervasive adoption of social networking sites: Perspectives from the Americas. International Journal of Information Management, 192-206.
Park, N., Kee, K. F., & Valenzuela, S. (2009). Being ImmerseSocial Networking Environment: Facebook Groups, Uses and Gratifications, and Social Outcomes. Cyper Psychology and Behavior, 729-733.
Palmgreen, P., Wenner, L. A., & Rayburn, J. D. (1980). Relations Between Gratifications Sought and Obtained: A Study of Television News. Communication Research, 7(2), 161–192. https://doi.org/10.1177/009365028000700202
Anita Whiting, David Williams, (2013) Why people use social media: a uses and gratifications approach, Qualitative Market Research: An International Journal, Vol. 16 Issue: 4, pp.362-369,https://doi.org/10.1108/QMR-06-2013-0041