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Cosmos Unity�Webb

‘To Infinity and Beyond…’’

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Our Team

Altay Akarsu

R & D

Tuna Erhanoğlu

3D Designer

Berk Güney

Team Captain

Alp Doğaner

Software Dev.

Akdora Turan

PR Captain

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The Mission We Chose

We chose "LEARNING THROUGH THE LOOKING GLASS" because of:

  • Our experience from past years,
  • Our keen interest in the Webb Telescope,
  • Our knowledge in 3D designing,

And of course our love for making video games.

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Our Objective

Is:

  • To teach while having fun
  • To Make the Webb data more accesiable
  • To Instill a love of space and engineering in young people
  • To develop an interactive game

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Software

Design

  • Modelling was done in Blender
  • Figma and Affinity Photo were used to edit and create graphic designs
  • All the images used were taken from the websites of NASA and ESA
  • Star Data is sourced from the BSC5P catalog

  • The game is written in C# and uses the popular Unity game engine

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Footage From the Game

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Thanks

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