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Open Source Ecology

Build machines.

Re-design your world.

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Hi, my name is Marcin -- farmer, technologist. I was born in Poland, now in the U.S. I started a group called Open Source Ecology. We've identified the 50 most important machines that we think it takes for modern life to exist -- things from tractors, bread ovens, circuit makers. Then we set out to create an open source, DIY, do it yourself version that anyone can build and maintain at a fraction of the cost. We call this the Global Village Construction Set.

So let me tell you a story. So I finished my 20s with a Ph.D. in fusion energy, and I discovered I was useless. I had no practical skills. The world presented me with options, and I took them. I guess you can call it the consumer lifestyle. So I started a farm in Missouri and learned about the economics of farming. I bought a tractor -- then it broke. I paid to get it repaired -- then it broke again. Then pretty soon, I was broke too.

I realized that the truly appropriate, low-cost tools that I needed to start a sustainable farm and settlement just didn't exist yet. I needed tools that were robust, modular, highly efficient and optimized, low-cost, made from local and recycled materials that would last a lifetime, not designed for obsolescence. I found that I would have to build them myself. So I did just that. And I tested them. And I found that industrial productivity can be achieved on a small scale.

So then I published the 3D designs, schematics, instructional videos and budgets on a wiki. Then contributors from all over the world began showing up, prototyping new machines during dedicated project visits. So far, we have prototyped eight of the 50 machines. And now the project is beginning to grow on its own.

We know that open source has succeeded with tools for managing knowledge and creativity. And the same is starting to happen with hardware too. We're focusing on hardware because it is hardware that can change people's lives in such tangible material ways. If we can lower the barriers to farming, building, manufacturing, then we can unleash just massive amounts of human potential.

That's not only in the developing world. Our tools are being made for the American farmer, builder, entrepreneur, maker. We've seen lots of excitement from these people, who can now start a construction business, parts manufacturing, organic CSA or just selling power back to the grid. Our goal is a repository of published designs so clear, so complete, that a single burned DVD is effectively a civilization starter kit.

I've planted a hundred trees in a day. I've pressed 5,000 bricks in one day from the dirt beneath my feet and built a tractor in six days. From what I've seen, this is only the beginning.

If this idea is truly sound, then the implications are significant. A greater distribution of the means of production, environmentally sound supply chains, and a newly relevant DIY maker culture can hope to transcend artificial scarcity. We're exploring the limits of what we all can do to make a better world with open hardware technology. Thank you.

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Overview

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You will learn how the material world interacts with machines to create modern standards of living.

You will understand why because of recent changes in technology, we can not open source manufacturing and maintain or significantly improve our standard of living by doing so.

You will learn the different ways of contributing to this movement to help create an open source source economy that eliminates scarcity through open source hardware.

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What you’ll learn

  • What material inputs form a modern standard of living?
  • How do you open-source modern manufacturing?
  • What skills do you need to contribute?

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Everything you see around you, this table, that chair… that is made from materials readily around us, with the addition of energy that’s been embodied into the materials through manufacturing processes so it is more useful in our modern lives.

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Building blocks to re-design our world

  • Materials
  • Energy
  • Machines that refine energy and materials

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The Internet is based on hardware. Computers are made of plastic, silicon, and metal. These materials are processed by machines to create the infrastructure for the Internet. The same is true for houses, grocery stores, and video games.

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Materials form the basis of modern life

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These materials are embodied with energy through various manufacturing processes so that it is designed to support our modern standard of living.

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Energy from the sun is embodied in materials.

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Machines process materials to turn them into something we can use more readily. Turning sand into glass or soil into ceramics are well-known examples.

The takeaway is that hardware forms the material basis of our civilization and is an important consideration in thinking about how to create post-scarcity, the state where there is material wealth for everyone.

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Machines use energy to refine materials to support modern life

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Next you will learn how we can still have the same industrial efficiency as factories at a neighborhood scale.

We will learn this by looking at this history of manufacturing and how recent advances make open source hardware possible.

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Transition in the history of manufacturing

  • The recent past
  • The future
  • Transition from past to future

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During the industrial revolution 200+ years ago, knowledge workers needed to be on-site at the factory to use the production knowledge to make things.

It wasn’t that practical to make industrial things locally. It was easier to create complex supply chains to deliver finished products.

These constraints contributed heavily to the structure of society we live in today.

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The past: production knowledge is specialized

The Past

📚 🏭 📦 🌇

Knowledge Factories Supply Chains Modern Life

Outcomes

  • Knowledge experts work in one place, making factories necessary
  • Factories mass produce goods, creating uniformity
  • Manufactured goods travel long supply chains, wasting energy
  • Modern Life revolves around consumerism and obsolescence

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Now machines make things controlled by a computer. With this capability, people can make objects with no production knowledge at all, just an hour of training to draw 3D objects on a computer, and then they can make something real.

With the Internet, these designs can be shared, and built upon. Now things can be made locally, with lifetime design, and with significantly less waste.

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CNC “Computer Numeric Control” & The Internet make “production knowledge” a commodity

The Transition

🔢💻📨 📚

CNC & The Internet Knowledge

Outcomes

  • CNC turns designs into products, without production knowledge
  • The Internet makes designs and production knowledge accessible to all
  • Specialized Knowledge can belong to the public commons, not only the privileged few

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With open sourced hardware, there can be a “copy commons” in every neighborhood, connected to the Internet, where people can build the things they need to last a lifetime using pre-made designs and modifying them as needed to suit their specific circumstances.

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The future: production knowledge is commodified

The Future

🔢💻📨 🏡 🌇

CNC & The Internet Neighborhoods Copy Commons Modern Life

Outcomes

  • Distributed knowledge equips folks to make things anytime, anywhere
  • Community scale infrastructure enables made-to-order goods at industrial efficiency
  • Goods are made local and repaired indefinitely at neighborhood “copy commons,” eliminating waste
  • Modern Life revolves around “producerism” and lifetime design

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The copy commons is like a Xerox machine for consumer goods and more.

Today Open Source Ecology has prototypes of the first 5 machines of the copy commons, which would let you make things like cell phones, drones, and vacuums.

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The transition’s missing link: the copy commons

The microfactory: the starter kit for the copy commons

3D Printer Laser Cutter CNC Circuit Mill Plastic Grinder Filament Maker

Outcomes

  • Enable localized production to support entrepreneurship and material wealth
  • Achieve lifetime design with all consumer goods, including things like vacuum cleaners, digital cameras, and aerial drones: saving energy and reducing waste
  • Shift communities away from consumerism and towards “producerism

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The copy commons is part of a larger set of 50 machines called the Global Village Construction Set.

These machines let you process materials, make other machines, and directly make the modern goods we enjoy today.

By open sourcing hardware, we can take the land under our feet and produce modern standards.

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What 3 types of machines to make modern standards?

Machines that:

  • process materials
  • make other machines
  • produce modern standards

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Ask yourself this question.

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Discussion 1: How do we go from materials to modern standards?

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Open Source Ecology develops open source hardware in a very specific way.

We do things in this way to maximize our effectiveness.

You will learn what we’ve done and how we approach our work in a unique way.

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The OSE path to open source hardware

  • Accomplishments
  • Product Roadmap
  • Organizational Roles

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We have made up to 33% of the 50 machines we believe are needed to create an open source economy.

Nearly all of these machines are prototypes: they include houses, tractors, laser cutters, and more.

While these prototypes do work, much remains to be done to make them production-ready.

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What progress have we made?

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In terms of its technical approach, Open Source Ecology:

  • Builds for industrial scale and ease of use -- anybody can build and maintain it
  • Open-sources instructions that can be used to replicate builds from the instructions alone
  • Organizes 1-day builds for items that normally take 1 week to build
  • Designs machines with modular components, which can be re-used on other machines and speeds up prototyping from months to days

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Radical Modularity

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We have several 1 bedroom eco-houses that can be built in 5 days with 20 people for $20,000.

To make this available to the public, we are working to make our prototypes production-ready that would let much of the house be made with open source machines.

Everyday people can start making houses reliably as soon as in 1.5 years or upto 4 years.

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What does Open Source Ecology prioritize?

Microfactory

  • Target Production in 6-18 months

Heavy Machinery

  • Target Production in 6-24 months

Eco Home

  • Target Production in 1.5-4 years

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People can contribute to open source hardware through open source ecology in 3 ways.

Fellows give workshops to make money while doing research to finish the 50 machines.

Entrepreneurs make useful things using the machines that fellows create.

Communities change their behavior and promote new ways of doing things based on open source hardware.

An example is recycling plastic at schools with 3D Printer with a plastic grinder and filament maker, which makes plastic that the 3D printer can use. Fellows are researching the plastic grinder and filament maker, which is almost production-ready. Entrepreneurs start recycling businesses. Parents and communities change their behavior by recycling in new ways.

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What kind of work is needed?

  • Fellows
  • Entrepreneurs
  • Communities

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The work of doing open source hardware is not hard.

Just as kids today are learning to code. Soon, kids can also be learning to build hardware.

There’s 3 primary skills involved. First, you research existing designs on the Internet. Then you create a prototype, which is straightforward with a computer and CNC machine. Then you share it with the world and do the work with others to finish it.

You are not alone.

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Open Source Hardware Activities

  • Research
  • Prototype
  • Ecosystem

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Open Source Ecology is a vision of the future where people can build what they need with the resources around them.

While this might not solve all problems, we believe it is an important piece of the puzzle to creating a life of abundance and joy for all.

But what do you think?

Is it doable, or is it likely to fail?

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Discussion 2: Is it doable or is it likely to fail?