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B4: TECHNOLOGY

The tools of the trade

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Section 1: IT in your organisation

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Listen and Learn: Introduction to B4: Technology

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For a multimedia introduction to this session, please click on the “play” button on the left or on the audio file above.

Video thumbnail here

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INTRODUCTION: B4 Technology

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How to WIN: Addressing the STEM Gap in education

Giving women equal opportunities to pursue — and thrive in — STEM careers helps narrow the gender pay gap, enhances women’s economic security and ensures a diverse and talented STEM workforce and prevents biases in these fields and the products and services they produce. �A typical STEM worker earns two-thirds more than those employed in other fields, according to Pew Research Center. And some of the highest-earning STEM occupations, such as computer science and engineering, have the lowest percentages of women workers. Key factors perpetuating gender STEM gaps include: Gender Stereotypes; Male-Dominated Cultures, Fewer Role Models, Maths Anxiety and the Confidence gap. Read the full article here..

According to the American Association of University Women (AAUW), women make up only 28% of the workforce in science, technology, engineering and math (STEM), and men vastly outnumber women majoring in most STEM fields in college. The gender gaps are particularly high in some of the fastest-growing and highest-paid jobs of the future, like computer science and engineering.

INTRODUCTION: B4 Technology

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What is covered in this lesson?

SECTION 1: IT in your organisation

  • The importance of technology in digital maturity
  • Are you sending mixed messages on digital progress?
  • IT: Organisational structure matters

STOP AND THINK: Is your company supporting digital progress?

SECTION 2: Methodology

  • From waterfall projects to Agile methodology
  • Taking Agile into the broader organisation

STOP AND THINK: Using Agile concepts elsewhere in the business

SECTION 3: Tools, technology and teams

  • Editorial tools of the trade
  • Some important tech terms to understand
  • The ins and outs of mobile apps
  • Future technologies: looking ahead

GROUP WORK: Give examples of where technology is preventing progress in your company?

TIME FOR REFLECTION: What changes would you make if you were CEO?

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INTRODUCTION: B4 Technology

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The importance of technology in digital maturity

  • The choice of technology tools, software, and infrastructure underpins business efficiency.

  • Pivoting and future-proofing your business requires serious investment toward a solid technology foundation.

  • Described by Deloitte as the pivot to “flexible, secure infrastructure”, this step towards digital maturity comprises the implementation of tech infrastructure that protects the consumer, allows flexible capacity (ie you can scale your operations) and builds in the development of capabilities in an agile way.

  • Examples include adopting cloud infrastructure, embracing Agile / DevOps methodologies, developing and using appropriate tech platforms, and having a decent cybersecurity strategy wherever possible.�
  • The IT department is the natural area for this work, and it needs to be led by competent and visionary individuals who aim for organisation-wide adoption and overhaul. �
  • Over 60% of higher-maturity companies surveyed had implemented this pivot in at least five functions compared to just 15% of lower maturity companies.

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Adobe Stock

SECTION 1: B4 IT in your organisation

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IT: Quality has a huge effect on business

Let’s look at some common issues:

  • Ancient computer systems with no storage, poor graphics or faulty screens
  • Unstable internet connections, hard firewalls, and a ban on most websites to “save costs”
  • Lack of mobile equipment, heavy old laptops (if any), staff funding their own data costs
  • Digital development team are working externally, they are outsourced or reporting internally to an infrastructure manager who does not understand digital
  • Service desk staff undertrained, willing but unable to help, or rude and unpleasant to staff
  • Customer-facing products (websites and apps) are clunky, slow and reflect badly on brands
  • Editorial CMS in dire need of replacement: incapable of digital-first workflows
  • Most internal systems are in dire need of upgrades or replacements, but IT investment is a grudge purchase and not seen as a priority as long as things tick along

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At its most basic level, the quality of IT and IT staff has a huge effect on a media business.

SECTION 1: B4 IT in your organisation

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Listen and Learn: Organisational Structure

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For a multimedia walkthrough of the next slides, please click on the “play” button on the left or on the audio file above.

Video thumbnail here

(Drag & Drop)

SECTION 1: B4 IT in your organisation

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Are you sending mixed messages on digital progress?

While companies have a clear message to “become digital”, their actions send a different signal to staff.

Are any of these scenarios (right) familiar to you?

  • It is not uncommon for management or HR to declare to their staff a clear and unequivocal message that the company is now “digital-first
  • At the same time, however, they may be blocking access to websites such as Twitter, social media sites or YouTube - all of which are essential for reporters to do their jobs
  • Even worse, there may be a culture of “naming and shaming” staff for using too much bandwidth or restricting staff from using wi-fi connections in the office
  • Reporters may be required to file from the field, or work early or late from home to service digital audiences. They may be required to file videos or multimedia
  • But management does not want to fund data costs, grant data allowances, expense wifi costs, provide mobile handsets or laptops because of expense, or risk of theft
  • Similarly, sales staff are berated for lack of digital revenue, but websites are 20 years or more old and bad technology stacks and latency prevents ads from being served fast enough to serve clients professionally

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SECTION 1: B4 IT in your organisation

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IT: Organisational structure matters

  • Many legacy media companies do not have qualified digital product managers, data teams, system architects, quality assurance or even in-house front-end developers
  • Legacy systems (finance, HR, payroll, print management, circulation, email, office networks, network infrastructure, hardware) all need a strong hand and somebody overseeing their systems BUT this is not necessarily the same person who looks after the digital IT needs of the company
  • Digital IT specialists should ideally report into a qualified CTO
  • On the right is a typical IT structure in green, and a recommended IT structure added on in blue - this is suggested to manage a more digitally mature organisation

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SECTION 1: B4 IT in your organisation

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Stop & Think

Let’s stop and think for a moment:

  • On Slide 10, we talked about the mixed messages companies send with regard to digital maturity - is your company doing the same, or investing and supporting the move to digital maturity?

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SECTION 1: B4 IT in your organisation

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Section 2: Project Methodology

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From Waterfall projects to Agile methodology

  • There are many types of technology development methodologies, especially for software development but also for technology infrastructure projects
  • Traditionally, most legacy organisations have used what is known as “waterfall” methodology. This means that projects are run in a linear sequence from beginning to end.
  • Waterfall projects are based on strict planning and performing the plan step-by-step. It is usually used on smaller projects and by companies with a more hierarchical structure.
  • A disadvantage of Waterfall is that the end-result may not be what was envisioned at the outset.

  • In the past few decades, a project management methodology called “Agile” has emerged: this is a way to run projects in incremental phases, with continuous release schedules and shorter time periods - the methodology is “agile” because it is easy to make changes and pivot along the way.
  • To read more about Agile and Waterfall methodology, see here
  • Agile has a particular iteration called “Scrum” which is very widely used in media organisations, and another version called Kanban - read more here
  • More information on project management methods will be provided in Module C

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SECTION 2: B4 Project Methodology

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The video to the right is a very neat explanation of the difference between Waterfall and Agile (Scrum)

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SECTION 2: B4 Project Methodology

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Waterfall methodology is a more old-fashioned way of running projects, but Agile (Scrum) is more effective

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SECTION 2: B4 Project Methodology

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Taking Agile working concepts into the broader organisation

  • Certain Agile / Scrum disciplines like the 9am standup - also known as the Daily Scrum, are useful for managing output.
  • The 9am (or 8am!) is a quick daily progress meeting, held standing up to keep it brief and to the point
  • Daily standups are an effective way for managers to root out underproductive staff and keep work flowing at a good pace - this can be used to great effect in any project or team to keep momentum
  • The concept of a minimal viable product (MVP) means that a less-than-complete product can be released for customer feedback before final commitments are made: this is great for editorial product development!

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SECTION 2: B4 Project Methodology

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Taking Agile into the broader organisation

  • Interestingly, some of the fundamental concepts of “Agile” have been taken into the mainstream of organisations with great effect - this methodology can be used for projects other than software very effectively, and the practices of Agile work for any manager
  • Agile allows more communication between developers, managers, testers, and stakeholders, and this transparency of process makes it attractive to use for collaborative projects
  • Code or results are worked on in two weeksprints”, and released after that period which means that continuous progress is made rather than waiting for a huge project to finish before the results can be seen

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SECTION 2: B4 Project Methodology

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Stop & Think

Let’s stop and think for a moment:

  • Do you know what project methodology your IT teams use? Can you see the benefit of Agile working in other areas of the business?

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SECTION 2: B4 Project Methodology

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Section 3: Tools, technology and teams

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Editorial tools of the trade: content management

  • An editorial CMS is a vital part of the puzzle to becoming more digital
  • Digital-first workflows depend on the ability of staff to be able to write, edit, prepare and publish instantly on the web - and yet many media organisations are still stuck with print systems that are not fit for this purpose
  • Having a good CMS can also help with efficiencies: good and transparent copy flow, the ability of staff to work across publications and titles in multi-title companies, access to all available content and media type files in one environment - these are all factors that ease the pain of convergence and make integrating digital easier

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SECTION 3: B4 Tools, technology and teams

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Listen and Learn: Technology Section 3

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For a multimedia walkthrough of this section, please click on the “play” button on the left or on the audio file above.

Video thumbnail here

(Drag & Drop)

SECTION 3: B4 Tools, technology and teams

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Editorial tools of the trade

  • With technology there is always a question of “build or buy”
  • Building your own system can be expensive, but you have full control over the end result and it can be customised to work for your specific business needs
  • You also need a competent development team to build - and manage - a cms
  • Buying an off-the-shelf product can come with licence fees and hefty installation costs - and this is especially expensive if you are buying a dollar, pound or euro denominated product
  • Make a decision based on your plans: the system should work for your future iterations and future strategy

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SECTION 3: B4 Tools, technology and teams

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There are a number of CMSs that have been built by news organisations, such as the Washington Post’s ARC, which is now in demand with publishers, and is available for licensing. The move to SAAS (software as a service) is a new field and revenue line for publishers, which generally do not take their CMSs to market. ARC is more suitable to digitally mature publishers.

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Global Web Index 2018. 320k global respondents.

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Arena Holdings in Johannesburg uses a CMS custom-built to handle digital integration and copy flow across a number of different newsrooms. Built by a company called News Team on open source software with flexible modules including paywall modules, customisable workflows and a flexible data warehouse, the CMS was pivotal to the success of the (ongoing) digital transformation programme. News Team is taking the CMS to market, and introducing innovative and cost-effective revenue sharing options on digital advertising rather than charging licence fees - to make it more affordable.

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SECTION 3: B4 Tools, technology and teams

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“We must also invest in technology to help journalists be as efficient as possible so they can pursue the work with the highest impact … AI investments will help us serve our audiences and combat misinformation. ”

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LISA GIBB�Director of News Partnerships, AP

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Some important tech terms to understand

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  • Cloud-hosted - this means your applications are hosted in the “cloud” rather than on hardware, such as servers. Cloud hosting is usually cheaper to use in the long term
  • MVP - stands for Minimum Viable Product and refers to a product with enough features to attract early-adopter customers and validate a product idea early in the product development cycle. Part of the Agile methodology
  • Latency - if your website is running very slowly, this is called latency. It can be caused by bad code, too many heavy features and excess tags which should be tackled immediately
  • UX and design - refers to user experience and design, both critical for providing a good experience on websites. Good UX will result in better customer journeys and returning customers
  • API: Application Programming Interface: a software intermediary that allows two applications to talk to each other. A vital tool in technology development when binding systems together.

SECTION 3: B4 Tools, technology and teams

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The ins and outs of mobile apps

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  • Operating systems: IOS / Android: Globally, most people’s mobile �devices run on iOS (Apple) and Android (Google). Android controls �about 88% of the mobile device market worldwide, and Apple �owns most of the rest.
  • Native applications: Native app development is the creation of �software programs that run on specific devices and platforms eg �building native apps specifically for Android and IOS. It can be �expensive to maintain native apps - and many publishers will opt �for PWA or hybrid options instead
  • Hybrid web apps: Technically, a hybrid app consists of a HTML5 �web app within a native 'wrapper ' which means it can be loaded �into a native app store.
  • PWA - Stands for Progressive Web Application: a type of application software delivered through the web, built using common web technologies including HTML, CSS and JavaScript. It is intended to work on any platform that uses a standards-compliant browser. Until recently, web apps lacked the functionality of native apps, like the ability to send push notifications, work offline, and load on the home screen, but the latest versions do this.

SECTION 3: B4 Tools, technology and teams

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Future technologies: looking ahead

  • According to the Reuters Digital News Report 78% of respondents think it is important to invest more in Artificial Intelligence (AI) to help secure the future of journalism – but not as an alternative to employing more editors. Most see increased personalisation as a critical pathway to the future (73%).
  • With many publishers launching new daily news podcasts, it is perhaps not surprising that the majority (75%) think that audio will become a more important part of their content and commercial strategies.
  • A similar proportion (78%) think that emerging voice-activated technologies, like Amazon Alexa and Google Assistant will have a significant impact on how audiences access content over the next few years.

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SECTION 3: B4 Tools, technology and teams

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Quiz Assignment

  • Please complete the short online quiz to test what you have learnt.

  • You must score at least 80% in order to progress to the next module.

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End of Lesson Four