FITCHIN ARENA
�High Level Pitch
Date: 13/06/2023���
WARNING
Fill this deck thoroughly
Any incomplete applications will be disqualified.
Keep in mind that the quality of this presentation reflects the quality of your project. A poorly written presentation will reflect poorly on your application.
Instructions
Fill each slide in this document.
Replace gray text with your own. Do not keep placeholder text.
Fill additional documents and link them in the proper sections.
| FITCHIN ARENA | ||
Short Description | FITCHIN ARENA offers a one-of-a-kind immersive gaming platform, providing a unique e-sports experience for gamers. Users can collect FITCHIN points, explore the main game spaces, participate in quests and tournaments, and connect with top esports teams and players. The inclusion of exclusive livestream events elevates the excitement to a new level. | ||
Creator Name | THE HUB DAO | ||
camilo.echeverri@thedac.info | |||
Estimate in months of Production | 7 months | Kick-off date | |
Delivery date | | ||
Assets (approximate number) | 100 Original assets | Size of the experience in LANDs | 2x2 |
Total Cost Estimation | $30.000 usd | Total funding requested from GMF | $28.264 usd |
Genre | e-sports and live streaming | Tags | (atmosphere, topic, theme, mood) |
Solo/Multi | Multiplayer | ||
SUMMARY
EXPERIENCE OVERVIEW
Creative vision�Art direction�Inspiration�LAND topology����
DESCRIPTION�
�Are you ready to explore the new e-sports arena? FITCHIN ARENA in The Sandbox is an innovative project that aims to create an engaging destination for teams, brands, and sponsors in the esports metaverse. The experience we offer is unique and exciting, as players can earn NFTs and rewards by solving quests, participating in educational challenges and tournaments, collecting wearables, and connecting with teams and players. As soon as users arrive, they can collect FITCHIN points and explore the main game spaces. In our educational section, users can meet each esports team and learn more about what they can do inside the arena. Completing the 20 different quests we have prepared will be a fun adventure. After finishing all the quests, players will gain wearables and NFTs and be able to participate in FITCHIN exclusive events and tournaments.
The most exciting aspect of FITCHIN ARENA is that players can watch and participate in exclusive livestream events, making it a groundbreaking project that has the potential to make a significant impact in the metaverse. Our goal is to offer a new level of interaction between players and esports teams, providing deeper immersion into the world of gaming. We believe that FITCHIN ARENA will be a great success and will offer a unique and unforgettable experience
PITCH�
Welcome to FITCHIN ARENA, an immersive gaming platform in The Sandbox, play and interact with the world's top esports teams, participate in tournaments, and solve quests to earn NFTs and exclusive rewards. Experience the excitement of engaging in live-streaming events and become an active member of your new team's community. Collect badges, wearables, to customize your own avatar. Join us in this new and amazing world of esports!
CREATIVE VISION
GAME MAKER VISUALS�
A brief visual demonstration of what you’ve already built in the Game Maker (trailer, teaser, walkthrough, vertical slice, prototype, etc). You can also add some screenshots (characters, environments, art style, etc). Present it with a brief sentence.
ART DIRECTION
ADD VISUALS HERE
Cryptoticker (in more detail):
Trailer: https://drive.google.com/file/d/1cMypQmEeRnAXH3JTYRCqMrDR6gc_w45f/view?usp=share_link
Walk-through: https://drive.google.com/file/d/1FbM4GAt3KNTlIHbO-AvjnK_NDG-IJm2L/view?usp=share_link
Explorative quest: https://drive.google.com/file/d/1Xahv89sPRqdmqP4Ed_d367jseKDfxfxM/view?usp=share_link
Educational Quest: https://drive.google.com/file/d/18x9rbQNEB3WCDAB5htrpV0BuP9U9oqQ_/view?usp=share_link
Challenge: https://drive.google.com/file/d/11eNY-kIREYpjL1r42h6tWwPbMA5YWkGW/view?usp=share_link
Colonize Mars Benefica Snoop Land Nexo
VOXEL ART
A showcase of voxel art created by the team: props, characters, NPCs, creatures, avatars, animations - anything that demonstrates your artistic and technical ability to create assets for your experience.
We have created several different prototypes and complete Experiences for different clients already, which led to numerous custom models that we have divided into a set of categories (see our google drive folder for a complete overview) https://drive.google.com/drive/folders/14qicy2E-i6QRndgNNEAAEV5VgJJ162bp
ART DIRECTION
ADD VISUALS HERE
Aztec warrior
Rare Wildcat
Assets several projects
CONCEPT ART AND MOOD BOARD�
If applicable, a collection of concepts for your experience: drawings, digital art, maps, sketches. If you use AI, make sure that all images are relevant and highly descriptive of your experience. Do not use AI art if it does not serve to illustrate your vision. Present it with a brief sentence.
ART DIRECTION
ADD VISUALS HERE
REFERENCES AND COMPETITORS�
Main references and competitors
We currently don't have direct competitors that offer the same range of products that we offer. FITCHIN is the only company that offers community platforms of connectivity in the metaverse, monetization, investment and transactability to its customers. There exists several gaming companies that only offer blockchain tournament platforms also such as Play to Earn, Chiliz, WAX, Ultra, Gizer and Engin. FaZe Clan, the virtual game organization, developed a virtual world known as 'FaZe World' to host virtual events and games
Did you take inspiration from any other game/experience? Part of the inspiration for the FITCHIN ARENA came when one of our partner teams, KRÜ, created Kuniverse a digital gaming metaverse with a stadium with football-themed games.
REFERENCES
COMPETITORS
INSPIRATION
Kuniverse
LANDS OVERVIEW�
�
LAND ORGANIZATION
LANDs TOPOLOGY
2x2
Social hub
Solo Game
Multi Game
Pick and place
Solo Game
Solo Game
Solo Game
GAMEPLAY OVERVIEW
Game content�Game loop�Core features�����
Note: if you have multiple experiences, please duplicate this part of the GCD
GAME SCOPE�
CORE FEATURE LIST
KEY SELLING POINTS (KSP)�
GAME CONTENT
Make sure to leverage 0.8 features, as shown below:
�
3 MAIN PILLARS GAME MAKER 0.8
NOTE: Please erase this slide once the document is complete
LIGHTING / VFX
VIDEO / AUDIO STREAMING
MULTIPLAYER GAMING
SUPER MARIO’s LOOPS
GAME LOOP - Super Mario - Example
Core loop
Secondary loop
YOUR EXPERIENCE
�
Core loop
GAME LOOP
Secondary loop
DESCRIPTION�
Fitchin Arena dynamics�
This core feature is used to create a liveful and dynamic environment including 0.8 features like timed events, player activated crowd events, changing weather, new VFX, Lighting and Post Processing. With Video and Audio Streaming, the arena will show tournaments for high engagement.�
Depending on the progress of players during the quest line, they will trigger global events that involve all players. Each player and their actions have an impact on the dynamics of the environment.�
0.8 features
- Video & Audio Streaming, - Timed events, - Crowd events,
- Weather Switcher, - Post Processing, - Lighting, - VFX, - New Movement System, - Actor property, - Wearables
- Asker, - Message Broadcaster, - Basic Platform, - Doors, - Animated Decoration, - Asset Spawner, - Button, - Replace Asset, - Indicator, - Speaker, - Climbable, - Collectible, - Health, - PlaySound, - Toggle, - Rarity, - Pickable, - NFT Display Information , - Image Display, - Drop
�
�
CORE FEATURES (1 slide / main feature)
VISUALS
LEVEL DESIGN MAP
�Add a rough map of the experience, showing the different areas and points of interest from side and or top-view.�Describe your map
GAME ORGANIZATION
PASTE YOUR MAP HERE
BUSINESS PLAN
Tokenomics�NFT drop�In-game shop�Community�Profit & Loss�Live operations����
GEMS & CATALYSTS�
If you already know, please detail what assets you would like to use for your NFT drops.
�
NFT ASSET DROPS
NOTE: Please erase this slide once the document is complete
NFT UTILITY
Our intention regarding NFT drop and utility for all our assets.
Utility for all our assets:
Common: 10-20 (eg Fitchin logo, different art prints (team logo, snapshots of memorable moments), plants, soda machines, fitchin-branded assets..)
Rare: 6 (eg Giants/Leviatán/KRÜ rare wearable, Fitchin trophy non-glowing, mascot?, Sergio "kun" agüero npc)
Epic: 3 (eg Giants/Leviatán/KRÜ epic wearable)
Legendary: 1 (eg Fitchin championship-trophy glowing)
TOKENOMICS
OVERVIEW�
PARTNER BOOTH - Illuvium
NFT GALLERY - Cryptoticker
PARTNER BOOTH - Aavegotchi
NFT IN-GAME SHOP
EXAMPLES
COMMUNITY & SELF MARKETING
Platform | Current Following | Expected Following |
Twitter (required) | 15.536 | 25.000 |
YouTube (required) | 408 | 2.000 |
Facebook (optional) | | |
Instagram (optional) | 5819 | 10.000 |
TikTok (optional) | 39.700 | 100.000 |
Medium (optional) | | |
Discord (optional) | 14.694 | 25.000 |
WeChat (optional) | | |
Briefly give ideas on how you plan to increase your following on social media, to make self marketing more effective and increase your reach.
Following & Follower Expansion
COMMUNITY & SELF MARKETING
Social Campaigns & Self-Marketing
Briefly give ideas on how you plan to utilise social media to self-market your project. For example, campaign ideas, contests/giveaways, slow-burn teasing, and so on.
COMMUNITY & SELF MARKETING
Community Engagement
Briefly describe how you plan on keeping your community engaged with your content and how you plan to expand your community engagement.
PROFIT & LOSS
Profit and loss forecast: GMF Profit & Loss template document. �You will find a calculator for your NFT sales and the scarcity table for those assets.
OVERVIEW�
If we were selected for a season or event, we would do the following actions to promote the experience:
�
LIVE OPERATIONS
PRODUCTION OVERVIEW
Production planning�Detailed quote�Team����
Note: if you have multiple experiences, please duplicate this part of the GCD
PRODUCTION PLANNING
Production planning document : FITCHIN production planning Document
DETAILED QUOTE
SECTION | BASE (US$) | UNIT | TOTAL | PERSON IN CHARGE | |
CONCEPTION | $10,854.00 | | |||
Lead Game Designer | $295.00 | 16 | Week | $4,720.00 | Dominik Mryka |
Game Designer | $185.00 | 14 | Week | $2,590.00 | Jonathan Lübeck / Michael Gantner |
Level Designer | $228.00 | 13 | Week | $2,964.00 | Dominik Mryka |
Narrative Designer | $0.00 | | Week | $0.00 | |
Economy Designer | $145.00 | 4 | Week | $580.00 | Jonathan Ayerbe |
ART | $9,075.00 | | |||
Artistic Director | $275.00 | 13.5 | Week | $3,712.50 | Luis Peña |
Voxel Artist | $235.00 | 12.5 | Week | $2,937.50 | Luis Peña / Vanessa Miske |
Environment Artist | $225.00 | 8 | Week | $1,800.00 | Susanne Bataloff |
Graphic Designer | $125.00 | 5 | Week | $625.00 | Cristina Vargas |
MUSIC & SOUND | $645.00 | | |||
Sound Designer | $215.00 | 3 | Week | $645.00 | Bonnie |
TEST & QA | $760.00 | | |||
Q/A Tester | $95.00 | 8 | Session | $760.00 | Stephan Kingbery |
PRODUCTION | $6,930.00 | | |||
Game Producer | $315.00 | 22 | Week | $6,930.00 | Camilo Echeverry |
TEAM
Give us an overview of the team and help us understand who will be working with Vox-Edit, Game Maker, or both.
Please include information about who the team are and their experience (Add Linkedin profiles if existing)
In addition to those information, feel free to showcase previous projects you have worked on. (even outside of TSB)
Michael Gantner (Game Designer)
Dominik Mryka (Game & Level Designer) https://www.linkedin.com/in/dominik-mryka-734926230/
Susanne Bataloff (Game Designer, Voxel Artist) https://www.linkedin.com/in/susanne-bataloff/
Jonathan Lübeck (Game Designer)
Vanessa Miske (Voxel Artist) https://www.linkedin.com/in/vanessa-miske-443737230/
Luis Peña (Voxel Artist)
Projects outside of TSB:
Previous TSB projects:
ALL RIGHTS RESERVED © 2022 — THE SANDBOX GAME