Consumables
Syringe
Cost: 25 Gold
Using this item will heighten the user’s sense of Sight, Smell, and Hearing. WIll last an hour.
Health Potion
Cost: 30 Gold
Using this item will heal physical wounds, like cuts, and bruises. You can use it two ways. It can be drank, which tastes horrible, or can be poured on a wound, which will make the wound sting like crazy
Antidote
Cost: 25
Use this potion to heal from internal wounds, the opposite of a Potion. People say it tastes of blood and apples.
Bandages
Cost: 5 Gold
Cover external wounds to prevent bleeding. However, these are less effective compared to a Health Potion. A poor substitute to a Health Potion
Anti-Rot
When you get bitten by the Winter-Husk, you better carry one of these on you, or be turned
Cost 10
Throwables
Grenade
Costs: 50 Gold
Explodes after a couple seconds of being ignites, does heavy damage
Smoke Bomb
Cost 35 Gold
Filled with blinding smoke used to hide yourself or confuse enemies
Throwing Star
Cost: 25 Gold
Throw this at enemies to slow them down, can be picked up
Siphon Grenade
A grenade that leeches health from enemies.
Cost: 45 Gold