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Consumables

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Syringe

Cost: 25 Gold

Using this item will heighten the user’s sense of Sight, Smell, and Hearing. WIll last an hour.

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Health Potion

Cost: 30 Gold

Using this item will heal physical wounds, like cuts, and bruises. You can use it two ways. It can be drank, which tastes horrible, or can be poured on a wound, which will make the wound sting like crazy

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Antidote

Cost: 25

Use this potion to heal from internal wounds, the opposite of a Potion. People say it tastes of blood and apples.

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Bandages

Cost: 5 Gold

Cover external wounds to prevent bleeding. However, these are less effective compared to a Health Potion. A poor substitute to a Health Potion

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Anti-Rot

When you get bitten by the Winter-Husk, you better carry one of these on you, or be turned

Cost 10

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Throwables

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Grenade

Costs: 50 Gold

Explodes after a couple seconds of being ignites, does heavy damage

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Smoke Bomb

Cost 35 Gold

Filled with blinding smoke used to hide yourself or confuse enemies

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Throwing Star

Cost: 25 Gold

Throw this at enemies to slow them down, can be picked up

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Siphon Grenade

A grenade that leeches health from enemies.

Cost: 45 Gold