Community Development
& Fundraising Through Streaming Overview
Marie Shanley, �Spring 2026 Internship
Report Purpose
This report offers an overview for best practices in live stream fundraising, with a focus on understanding best practices of streaming as a source of funding for gaming nonprofits.
Defining Goals for Streaming Engagement
2026 Landscape Overview
The most successful charity streaming campaigns share a pattern:
Overview:Notable Campaigns
Jacksepticeye’s Thankmas for Crisis Text Line & Samaritans raising $3M in 2024 mostly on Youtube
Ryan Trahan raising $11.6M for St. Jude Children’s Research Hospital on Youtube
Mr Beast + Mark Rober raising $41M for WaterAid with other creators mostly on Youtube
Other notable campaigns:
Overview: Platforms
Stream Fundraising Tiers
Tier Comparison
TIER 1
TIER 2
TIER 3
HIGH INPUT /
HIGH OUTPUT
MEDIUM INPUT /
MEDIUM OUTPUT
LOW INPUT / LONG-TERM COMMUNITY
BUILDING OUTPUT
STAFF
$$ EXPECTED 1st year
LEAD TIME
1 PT
3-4 months
>3K
1 FT, 1 PT (+Volunteers)
6-9 months
>100K
2 FT, 2 PT
6-9 months
>500K
Input/Output Expectations: 3 Tier System
Tier 1: LOW INPUT / LONG-TERM COMMUNITY BUILDING OUTPUT
Summary:
Needs:
Meaningful time investment required from present staff
Consistent upkeep of Community space
Tier 2: MEDIUM INPUT / MEDIUM OUTPUT
Summary:
Needs:
Meaningful time investment required from present staff
Additional contractors or full time dedicated staff
Resources for consistent engagement with creators
Building out brand relationship for creators
Input/Output Expectations: 3 Tier System
Tier 3: HIGH INPUT / HIGH OUTPUT
Summary:
Needs:
High profile creators
Dedicated time investment required from present staff
Additional contractors and full time dedicated staff
Social media/marketing spend
Best for maximum fundraising and awareness and long term impact.
Risk: costly and resource-intensive.
Expectations for Output: 3 Tiers
Tier 3: Case Studies
The OceanCleanup, Starlight, Urban Arts
T3 Key Example. The OceanCleanup 2021
EUR 30 million raised by Mr Beast’s #teamocean – was split equally between The Ocean Cleanup and Ocean Conservancy. Given by the end of 2021.
Cause: Every dollar raised equates to a pound of trash being removed from rivers, beaches, or oceans, with The Ocean Cleanup’s contribution being fully committed to rivers
T3 Key Example. The OceanCleanup 2022
Their profile went up, awareness and donations all went up the following year
T3 Key Example. The OceanCleanup 2024
The numbers evened back out in a few years without continuous high-profile fundraising but they do sustain a decent amount of funding
T3 Key Example. Urban Arts
Summary:
Needs:
High profile creators ✅
Yearlong single campaign (started in 2025) ✅
Ongoing (annual event since 2021) ✅
T3 Key Example. Urban Arts
6 Ambassadors 2024-25
Up to 21 Ambassadors 2025-26
Events:
2026
1 Annual Campaign- ongoing – $46,335.00 raised as of 4/29/2026
Majority outsourced
T3 Key Example. Starlight
Aka Realistic T3
Annual Campaigns:
Tier 2: Key Example
To Write Love on Her Arms
Tier 2: MEDIUM INPUT / MEDIUM OUTPUT
T2 Key Example.
Summary:
Needs:
Meaningful time investment required from present staff
Additional contractors or full time dedicated staff
Resources for consistent engagement with creators
Building out brand relationship for creators
Example: To Write Love on Her Arms
T2 Key Example. TWLOHA Effort Required
T2 Key Example. TWLOHA 2024
T2 Key Example: To Write Love on Her Arms
T2 Key Example. TWLOHA 2024
2024 Tiltify Campaigns Total: $61,920.52 (known)
Frostgiving 2024 – ?? no public info
Suicide prevention month– $51,560.52
Mental health isn’t scary– $2,235.00
May Mental Health Month– $3,200.00
Valentine’s doesn’t have to suck– $4,925.00
T2 Key Example. TWLOHA 2025
2025 Total Campaigns Total: $125,000 (campaigns below, plus outside efforts)
Other Campaigns (Twitch Together) – $44,643.32
December. Frostgiving 2025 – $3,979.61
October. Mental health isn’t scary – $2,235.00
September. Suicide prevention month – $50,300.69
May. Mental Health Month – $18,406.69
Feb. Valentine’s doesn’t have to suck – $5,434.69
Tier 1
Summary:
Needs:
Meaningful time investment required from present staff
Consistent upkeep of Community space
T1->T2->T3 Effort Recommendations
T1->T2->T3 Effort Recommendations
We do have the cause and brand connections to offer incentive for big(er) names to join us.
In order to raise big we need to go big
Enhancing Tier 1
Expected Fundraising: 10K in first year
Best Practices
Lessons Learned
Partnerships helps offer a streamer’s community something in return: swag, game display.
Find creators who are genuinely close to the cause, esp the campaign — game makers, speedrunners, and indie devs will naturally speak to both the G4C conference and game jams.
Working closely with platforms accelerates efforts: they sometimes contribute to fundraising, recommend streamers, and amplify reach.
After each stream, review your own stats AND check how the games played performed in their categories to understand true reach.
Avoid deleting VODs — make them protected instead to preserve detailed metrics. Create Clips soon after streams while interest is high to reshare and keep interest in future fundraising.
Best Practices: Connecting with Creators
What To Do
Creator Community
What To Avoid
Best Practices for Content
No Matter the Tier
Safe Fundraising Ideas:
Stickers on body, milestone-based challenges, collab streams, giveaways, playing with devs of the games being streamed, speedrun events
Build out live-stream-specific messaging kits, content templates, and fundraising-specific branding to prevent miscommunication about what your brand does and where the money goes.
Create web page to make it easy for any creator to contribute
Manage a space within the community Discord for fundraising