The use of random numbers
‘It's not just about the math!’
V1.1
What is the point of our games?
What is the objective of a playing a particular game?
Common themes in games
Desire to win / succeed
Fear of failure
Fear of being judged
Incomplete
games
Rules unread
Rules mis- interpreted
Team play
Dominant individuals
Unengaged individuals
Excessive
Random
Impact?
Randomness
Do we want this in our games
Cognitive Bias
Facts
Randomness
Heuristics
Irrational
player
behaviour
Understanding randomness
5 Questions
(1) Countries that play in the football world cup
(A) Is this more than 175 or less than 175?
(B) How many is it?
(2) Powerball
(3) Horse Racing – Combinations
Let’s play an accumulator. You have to win every race to win the bet.
- One at 4:1, one at: 6:1 and one at 8:1
OR
(B) You can play an 8 horse accumulator
- Two at 2:1. two at 3:2, two at 5:4 and two at 4:3
OR
(C) A 5 horse accumulator
- All at 3:1
(4) D6
You are shooting at a target with 3 strength points
(A) You can have 3 dice rolling 5 or higher to hit
OR
(B) You can have 2 dice rolling 4 or higher to hit
(5) D6, D8 & D10
You need 4 hits on a target, where you need a 3 or less to hit.
(A) You can have 10 x 8 sided dice
OR
(B) You can have 5 x 6 sided dice and 5 x 10 sided dice
5 Answers
(1) Countries that play in the football world cup
(A) Is this more than 175 or less than 175
(B) How many is it? 206
By setting a base point most players will settle for an answer around that base point. This is a form of ‘Anchoring’
Bonus fact:
There are only 195 sovereign states in the world!
(2) Powerball – Irrational Odds
(A) What are the odds to win the Powerball? 292M : 1
(B) What are the odds to win any prize in the Powerball 25 : 1
(3) Horse Racing - Combinations
(A) 3 horses in a 3 game accumulator 192 : 1
(B) An 8 horse accumulator 25:1
- Two at 2:1. two at 3:2, two at 5:4 and two at 4:3
(C) A 5 horse accumulator 243:1
- All at 3:1
(40 D6
You are shooting at a target with 3 strength points
(A) You can have 3 dice rolling 5 or higher to hit
(B) You can have 2 dice rolling 4 or higher to hit
(5) D6, D8 & D10
You need 4 hits on a target, where you need a 3 or less to hit.
(A) You can have 10 x 8 sided dice 3.75 hits
(B) You can have 5 x 6 sided dice and 5 x 10 sided dice 4 hits
These are simple examples;
Back to Horse Racing
Something where we can all understand the odds … or do we?
Here is a balance of;
Cards vs. Dice – Incomprehensible odds!
Cards
Dice
Unfamiliar territory?
Ideal?
OR
Heuristics
Heuristics: How Our Minds Betray Us
Availability
Diversification
Sunk Cost
Illusion of control
Monte Carlo Fallacy
Near Miss
Compulsive
Fear
Anchoring
Cognitive Dissonance
Monte Carlo Fallacy a.k.a. Representativeness or The Gamblers Fallacy
Sunk-Cost Bias
Compulsive Fear
e.g. Trying to roll a 6 three times and failing, then changing to a different action and they finally roll the 6 that is now of no use to them.
Anchoring
Diversification
Availability Bias
The Theory of a Near Miss
Illusion of Control
Cognitive Dissonance
Common themes when dealing with randomness
Outcome due to bad luck
Inability to understand the impact of luck
Inability to understand the odds
Loss of player engagement
Loss of player belief in the game
Disregarding the outcome of the training
Irrational player behaviour
Irrational player decision making
Increase in acceptable risk levels
Paired/Duplicate Games
Conclusion
Alternatively
Confusing bad luck with bad planning
Joe Abercombie
‘Luck is indeed where preparation meets opportunity’
Randy Pausch