Delaware
Odyssey
of the
Mind
Judges Training
2025 – 26
Learning Objectives
History
Founder: Dr. Sam Micklus, college professor
�
Unique challenge for his engineering students to test ingenuity & risk-taking
�Creative problem-solving competition for children began in 1979 (under the supervision of Creative Competitions, Inc)
�Program started in Delaware in 1980
Delaware Odyssey of the Mind (DEOotM)
Delaware affiliate of the international Odyssey of the Mind program (Creative Competitions, Inc.)�
An all-volunteer 501(c)(3) non-profit organization with a board of directors governing body �
Provides training and support to coordinators, coaches, and judges�
Coordinates State Tournament�
Fosters partnerships with schools and organizations throughout the state
What is OotM?
A program where teams of students work together to solve original fun problems by using their creativity!
All of that creativity is bottled into an eight-minute presentation
You should expect...
The
Unexpected!
Odyssey Competition Levels
Teams compete in Divisions based on grade level of the oldest team member
Team Composition
Div I – IV teams may have up to 7 members on a team
Teams may compete with fewer members; we recommend teams have at least 5 members
Primary teams may have as many members as they want on a team
Long-term Problems
Div I – IV teams choose from one of five competitive long-term problems, each of which has a different subject matter:
Problem 1: Vehicle
Problem 2: Technical
Problem 3: Classics
Problem 4: Structure
Problem 5: Performance
There is one special problem for Primary Teams only to solve
This one Primary problem features elements commonly associated with each of the five long-term problems
Components
to
Competition
Long Term Problem | 200 points
Style | 50 points
Spontaneous Problem | 100 points
TOTAL OF 350 POINTS POSSIBLE
Score Components
Long Term (200 pts)�problems provided annually by CCI; teams work for months on their solution�
Style (50 pts)�scored as part of the long-term problem performance and has added elements that enhance the performance
Spontaneous (100 pts)�teams solve a problem that is assigned to them when they walk into the room (they don’t know the problem in advance)� �- Verbal: respond to a prompt� �- Hands On: build something or manipulate materials� �- Verbal/Hands On: make or manipulate something then make a verbal response of some kind
Odyssey
is a Competition… and so much more!
Students: �
Creativity and Risk Taking in Action
Including:
Failure can be a hallmark of creativity!
Risk-taking through innovation �does not always mean the task is�successfully completed, but it can still be considered creative�
Philosophy
Judges:
Judging
Responsibilities
All Judges:
Judging
Conflict of Interest
Judges have access to problem information that could help a team maximize its score
If a judge has a close relationship with a participating student or coach, that judge should not be assigned to the problem the student or coach is competing in
If your judging assignment puts you in this situation talk to the Tournament Director or other tournament official so you can be reassigned to another problem
Teachers/school personnel may judge teams from their own schools
If you have any doubts, please contact the Problem Captain or Tournament Director
Judging
Safety Rules
Teams may not cause damage to the facility or injury to any person
A list of items not permitted includes but is not limited to: �- live animals�- helium balloons that are not weighted down�- dry ice�- items that leave a residue�- fire in any form�- nudity, profanity, vulgarity, violent acts, and ethnic/racial slurs�
All team members must have their feet covered – the bottom of the feet must be covered by a material that is generally non-penetrable� Any team member who loses a foot covering � must stop performing until it is replaced
Not following these rules can result �in a penalty being assessed
Judging
Safety Rules, cont
Only unmodified, commercially available sealed batteries may be used unless otherwise specified by a problem�
Actual weapons are prohibited and will be confiscated�Replicas that look real are also prohibited�
Read the Program Guide for a complete list of safety rules
Judging
Read the Problem Carefully
Words matter!
Consult the problem glossary or the Program Guide Glossary if you are not sure of what a word or term means
The Problem Captains will provide more information on the wording in the problem you are assigned to, and make sure everyone on the judging teams understands the wording
Judging
Penalties
The listing of possible penalties and the points that can be assigned are found in the problem.
These include:
Judging
Scoring
Keep in mind:
Long-Term Problem
Objective Scoring
Long-Term Problem
Subjective Scoring
Things to consider:�
All the judges for that problem
should use the same rule interpretations�If there is confusion, �talk to the Problem Captain.
Long-Term Problem
Style
What Is It?
Some Examples
Style
Scoring
The four style elements should come together to enhance or elaborate the performance. The more the impact, the higher the score
The team chooses what aspect(s) of its performance they want the judges to score for the two “Free Choice of Team” for the problem
They may NOT select an item that is being scored in the long-term problem as one of their style items
The description of the item to be scored as “Free Choice of Team” must be read carefully� Example: The clown character vs the� creative use of materials in the clown� costume � These are not the same!
Style
Spontaneous
Verbal Problem�Team gives responses to a problem. The judges listen and score each response as creative (5 points) or common (1 point)
Hands On Problem�Team builds or manipulates something. The judges evaluate the teamwork, creativity, and success at meeting the objective
Hands On/Verbal Problem�A combination of the two requiring the team to build or manipulate something and give related verbal responses. The judges evaluate teamwork, creativity, and score each response as creative or common
Types of �Problems
Interactions with Team Members
Always be positive and supportive! �
Spontaneous:
�
Long-Term:
Interactions with Team Members
APPLAUD! Then….
Post Performance Questions
Outside Assistance
A team’s solution is supposed to be theirs alone. OM is hands on for students, hands off for adults
Gentle questioning will reveal quickly whose ideas you are seeing
If you become aware someone not on the team contributed to the solution, discuss it with the judging team. � Example: a team member who is no longer on � the team or an adult (coach or other adult) � assisted the team with their solution in a way � that makes them an “8th team member”
Remember outside assistance penalties are not punitive. Penalties level the playing field
What is that?
Sticky Notes
Just as important as the scores!
What are those?
Problem Captain
The Problem Captain, or PC, is the state authority on the problem.
If you have any questions or concerns during the problem-specific training or the tournament, see the Problem Captain.
Judging Positions
Head Judge
The Head Judge is the Judging Team Leader.
Judging Positions
Non-scoring Judging Positions
The first point of contact with the team
Most importantly keep the team calm
and have fun
Staging Area
Judge
�Non-scoring Judging Position
Timekeeper
Non-scoring Judging Positions
Review judges’ score sheets
Enter scores into the computer
Check entered scores for accuracy against the written score sheets
Interact with the score room
Score
Checker
Non-scoring Judging Positions
This judging position is only with Problem 4
Weigh In
Judge
Judging Positions
Long Term Problem Judges
Judging Positions
Style
Judges
Judging Positions
Each team completes a spontaneous problem
Requires impromptu problem-solving skills and effective teamwork
The judge must observe responses and record the score
Evaluate creativity and teamwork
Spontaneous
Judges
Judging Positions
Should one of the teams question a scoring element and it cannot be resolved first by the head judge, then by the PC, the team may request a tribunal.
Teams may only request a tribunal for objective scores where the question is an interpretation of the rules.
Tribunals
Long-term Problems
Each year new long-term problems are provided by Odyssey of the Mind international.
The following are the �2025 - 2026 problems...
2025 – 26
Problems
2025 – 26
Problems
2025 – 26
Problems
2025 – 26
Problems
2025 – 26
Problems
2025 – 26
Problems
Special Awards
Judges should always remember to consider these two awards when they see something that
is out of the ordinary!
Special Awards
Most highly coveted award in the Odyssey of the Mind program
Awarded to teams or individuals who exhibit exceptional creativity through their problem solution
Success is not a criterion – the award is a way to acknowledge creative thinking and risk taking
Award winners automatically advance to next level of competition
Only long term, style, or spontaneous judges may make this nomination
Ranatra Fusca Creativity Award
Special Awards
Named for the raccoon mascot of Odyssey of the Mind
Recognizes teams or individuals who demonstrate outstanding sportsmanship, exemplary behavior, or exceptional talent
Students, Coaches, parents, supporters, and tournament officials/judges, and volunteers are all eligible to nominate or be nominated
OMER’s Award
Wrapping �It Up!
Make It Fun!
What Makes a Good Official?
So what makes a great �Odyssey of the Mind judge?
What Makes a Great Official?
A Great Attitude!
Smile
Relax the team
Enjoy the performances
Congratulate the teams
Have fun!
Calendar
Delaware State Tournament �
Saturday, March 28, 2026�
Smyrna High School
500 Duck Creek Parkway
Smyrna, DE 19977
You must be available ALL DAY
Problem Specific Training
Judges Problem Specific Training
Tuesday, March 3, 2026 | 6:30 - 8:30 PM
Thursday, March 5, 2026 | 6:30 - 8:30 PM
Saturday, March 14, 2026 | 9:00 - 11:00 AM
Lake Forest Central Elementary School
5424 Killens Pond Road
Felton, DE 19943
Only attend one of the trainings, �based on your schedule
Next
Steps
Your training as a judge is not complete until you take the General Rules Certification Test
To take the online test go to:
This is a 20-question test. You may go back and review the slides. It’s an open book test!
If you score below 14 points or below, please review these slides and retake the test until you score at least 15 points
The important thing is you understand the general rules!
Resources
Association Director – �Stephanie Wagner
Email: stephanie@deootm.org
Co-Director of State Tournament / Training Committee Chair / Coaches Mentor – �Rebecca Lowe
Email: rebecca@deootm.org
Co-Director of State Tournament / Communications Director / Coordinator Mentor – �Pam Hobbs
Email: pam@deootm.org
Training Committee Member – �Jen Wursta
Email: jen@deootm.org
DEOotM
Contacts
Thank You
Thank you for volunteering!
We would not have
a successful tournament
without you