1 of 12

tiny.cc/escaperoompd

2 of 12

Important Session Attendee Information

  1. Be sure to take attendance for EACH session you attend in SCHED! Click “Check In” when you get into the room. Let’s try it! Check-in to Welcome Session
  2. In order to get paid, you MUST complete the Google Form Timesheet at the end of each day. Each session counts as a full hour for a maximum of 15 hours you can log, including the Welcome Session (you can lump consecutive sessions together on the form).
  3. You'll get paid once you've submitted both your tech plan and your timesheet. You should fill out the tech plan after you've completed your time at Boot Camp. You can be paid for up to 15 hours and MUST complete at least 15 hours and a tech plan for Grad/Re-licensure credit.

If you have questions, ask any Tech Innovator! Boot Camp Website: bit.ly/dcsdbootcamp

3 of 12

Learning Target

You will be able to locate a premade or create your own escape activity to use in a lesson

4 of 12

Play an Example

Click on the link to play the escape the farm game. Use a piece of scratch paper to write down the codes. Escape the Farm

5 of 12

First we will explore the different parts of escape activity

6 of 12

Tons of resources to help you get started

7 of 12

Click

  1. Go to escape room site
  2. Watch the Intro Video
  3. Click on the door to enter the Escape Room

8 of 12

Click

4. Click on objects to find Clues Clue 1 First

5. Complete the Clue to learn about escape rooms and to discover the codes

9 of 12

Click

6. Return to the Escape Room Site by clicking on the tab

10 of 12

Type

7. Enter codes into locks found below the room on the site.

8. Search for more clues.

9. When you open all 3 locks you will escape

11 of 12

Go to this Link to Start

I will be in the Meet if you have any questions or need help.

12 of 12

Standards Utilized

  • 3- demonstrating competence in planning and preparing for instruction
  • 4- using strategies to deliver instruction that meet the multiple learning needs of students
  • 5- using a variety of methods to monitor student learning