Java Game Engine
By Iman, Jesse, Lucas, Nikola, Noah, Tung
Lead: Frank H.
What: Java Game Engine?
Why: A Java Game Engine?
Teaching
Learning
Timeline
Learn 1-Dimensional Game Development through developing Pacman
Learn 2-Dimensional Game Development through developing Angry Birds
Abstract what we’ve learned into a game engine
Create a 2D medieval themed platform to showcase our engine
Time Goal:
End of Winter
Time Goal:
End of Spring
Time Goal:
Mid Summer Hopefully
Time Goal:
End of Winter ‘23
Project Structure
Namcap (read backwards)
1D Game Development Learning Platform
Minorly Inconvenienced Fowls
(Angry Birds Clone)
2D Game Development Platform
Earliest Foreseeable End Goal
Simple 2 Dimensional Game Engine
Pierre the French Medieval
Carpenter ‘product of
End product’