The Arizona STEM Acceleration Project
Edison Adventure
Edison Adventure
A 6th grade STEM lesson
Rachel Carpenter
06/09/2023
Notes for teachers
Students should already be familiar with operating and coding Edison robots.
Students should already be familiar with using the if…else code with Edison.
List of Materials
Standards
Standards
Science and Engineering Practice:
Objective(s):
Agenda (five 60 minute classes)
Agenda (five 60 minute classes)
Intro/Driving Question/Opening
Let’s build on the skills you used to create the Path for Edison! Send Edison on an adventure!
Now, you will use props along with code to create an adventure for Edison.
Edison Adventure
Write and code an “adventure” for Edison
Should have:
Hands-on Activity Instructions
Student Work
Student Work
Edison has to navigate to the restaurants, avoiding children in a crosswalk and other obstacles along the way. Then, Edison has to decide between two restaurant choices.
Assessment
Each group’s Adventure should have a story with a beginning, middle, and end.
The code must include at least one if…else.
Differentiation
Check in on students frequently as they are working. Direct their attention to possible problems with the design:
Refer to previous work as a model when groups are stuck.
Use Pair Up as a chance for students to further refine their designs with feedback and advice from peers.
Remediation
Extension/Enrichment
Designs and codes can be very complex. Encourage students to try more complicated designs/ challenging code (reacting to inputs, etc).