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The Right Tool for the Right Job:

Best Practices for Virtual Worlds

John Lester

Chief Learning Officer

ReactionGrid Inc.

Glyndŵr University

Virtual Enterprise Conference

Feb 23, 2012

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ReactionGrid Inc. Services

  • Creating 3D Simulation and Virtual World platforms for general purpose use.

  • Developing desktop and mobile applications.

  • Helping clients with best practices for developing successful immersive learning projects.

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ReactionGrid Inc. Clients

  • Government: NASA, NOAA, DOE, GovGrid, Veterans Administration

  • Enterprise: IBM, Microsoft, Xerox, Siemens, Raytheon, Novonics, Emdeon, American Cancer Society, Aspyr Gaming Studios

  • Universities: Boston College, Cedar Crest Academy, Chanchung American International School, Colorado Mountain College, George Mason University, Georgia Tech, Hong Kong Polytechnic, Future University Japan, Purdue, Rutgers

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Immersive Learning

and some Best Practices

  • "Emotional Bandwidth"

  • Building new tools to increase it.

  • Learning how to use existing tools better.

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Bound by our Biology

  • Our brain is designed to thrive in a 3d environment full of embodied people and places.

  • We forget the importance of social cues that build empathy and trust.

  • What we experience in a virtual environment feels real because our brain fills in the gaps.

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Common Pitfalls

  • Pattern Matching

  • The Tiger in the Grass

  • Lost Opportunities caused by using a new tool like an old tool.

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Creating Engagement

  • We tend to recreate the familiar.

  • We do this because the familiar feels safe.

  • The deepest learning happens not when we feel safe, but when we are fascinated with and challenged by our environment.

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RSU3 Virtual Learning Center (Adult Education, Maine)

Challenge: Reduce Rural Isolation

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My Favorite Best Practice

  • Define and Remember your Strategic Goals

Strategy without tactics is the slowest route to victory.

Tactics without strategy is the noise before defeat.

-Sun Tzu

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More Best Practices

  • Engage people Easily and Everywhere (3Es).

  • Make sure your tools work with each other.�
  • Use industry standards whenever possible.

  • Focus on Augmenting, not Replacing.

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The Jibe Platform

  • Jibe is a multiuser 3d virtual world platform created by ReactionGrid using Unity3D technology.

  • A Jibe world can be embedded on any web page, with mobile support in progress.

  • Jibe integrates and communicates with web portals, LMS/CMS and industry standard databases.

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Fish where the Fish Live

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Thank you

pathfinder@reactiongrid.com

twitter: @pathfinder

contact: about.me/pathfinder

Jibe-Unity3d Discussions:�bit.ly/Jibe-Unity3d-Discussions

slides: bit.ly/VirtualEnterprise2012

www.reactiongrid.com