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The BEST Online Tools for Creativity, Communication and Collaboration, etc.

Susan Watt, Trish Morgan

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Introductions

Susan

  • Retired Technology Support Teacher, WRDSB
  • OTF Connects Moderator, OTF & ETFO Presenter
  • @susan_watt

Trish

  • LD Itinerant Teacher, WRDSB
  • ETFO Waterloo Executive Member and Equity Rep
  • OTF & ETFO Presenter
  • @Tmorgan1234

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Primary

JK/SK

Intermediate

Junior

What is your role in education?

Use the Poll Tool to respond.

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Agenda

  • The Evolution of the Web
  • 21st Century Competencies
  • Realities of Online
  • Online Tools for ... Creation
  • ... Communication
  • ... Collaboration
  • ... etc.
  • Assessment
  • SAMR
  • Digital Citizenship
  • Q/A ~ Resources ~ Feedback

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The Evolution of the Web

Web 1.0 - before 1999

  • read-only
  • content consumption
  • very little user interaction or contribution
  • “the information age”

Web 2.0

  • 1999 - first blogs introduced (LiveJournal and Blogger)
  • Read, Write, Publish
  • users can contribute to, and interact with, the web

Web 3.0

  • the ‘intelligent’ web; connecting data, applications and people

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Web 4.0 - the Mobile Web

Web 5.0

  • open, linked and intelligent = the ‘Emotional’ Web
  • we see the developing relationship between people and technology, e.g. wearable tech, Smart Devices, augmented reality, gesture technology, etc.

and .... what’s next??

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21st Century Competencies

  • Critical thinking and Problem Solving
  • Communication
  • Collaboration
  • Creativity, Innovation & Entrepreneurship
  • Global Citizenship
  • Learning to Learn / Self-Awareness and Self-Directed Learning

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Realities of Online

  • accounts, usernames and password management > 21st C skills!

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Realities of Online

  • accounts, usernames and password management > 21st C skills!
  • age requirements - Terms of Service
  • a plethory of online options - growing continually - coming and going > experimentation, flexibility, transfer of skills
  • wide variety of devices
  • global connectivity

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Criteria for Choice

The websites we have included are:

.

  • samples
  • not GAFE or 365
  • not apps for specific devices
  • accessible on a variety of devices
  • free
  • simple account structure
  • provide opportunities to meet educational goals and reach high standards of pedagogy in the areas of creativity, communication and collaboration

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Creativity

  • * Pixton - comic generator, similar to Bitstrips
  • * ABCYa Word Clouds - word cloud generator�
  • Try these to create beautiful designs!

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Creativity

  • Pixton - comic generator, similar to Bitstrips
  • ABCYa Word Clouds - word cloud generator�
  • Try these to create beautiful designs!
    • Picasso Head - drawing tool, Picasso style
    • This is Sand - create sandscapes
    • Jackson Pollock - create designs, JP style
    • Myoats - create symmetrical, geometric designs
    • Bonomo - unique drawing tool
    • ABCYa Animate - create simple animations

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Communication

  • * TodaysMeet - backchannel chat/discussion (sample)
  • * Scratch - “free programming language and online community where you can create your own interactive stories, games and animations”
  • Blogs - Blogger (sample), KidBlog

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Collaboration

  • * Padlet - collaborative online bulletin board (sample)
  • Pirate Pad - collaborative document, like Gdocs but no account needed
  • AWW - collaborative web whiteboard
  • Mindomo - ministry licensed, collaborative graphic organizer

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Collaboration

  • Padlet - collaborative online bulletin board (sample)
  • Pirate Pad - collaborative document, like Gdocs but no account needed
  • AWW - collaborative web whiteboard
  • Mindomo - ministry licensed, collaborative graphic organizer

5 minutes to explore!

Comments / Questions in chat.

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... etc.

  • Mathies (* demo)
  • Create a Graph (* demo)
  • Seesaw (learn more) - Digital Portfolio tool
  • WorldVuze - map-based Q/A platform to inspire global conversations
  • Newseum - daily news from around the world
  • ClassTools

5 minutes to explore!

Comments / Questions in chat.

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Assessment

It is the process of learning that is assessed, not the tool used to demonstrate the learning.

Consider the role of:

  • co-created rubrics
  • peer assessment
  • self-assessment
  • anecdotal observations by teacher, group, self
  • individual conversations / conferences between teacher and individuals or group
  • graphic organizers completed by group / individuals to demonstrate understanding of the process as well as the final product

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Digital Citizenship

  • is a core attribute of 21st century learning and citizenship
  • is a learning process and has age-appropriate stages of development
  • develops most effectively through�active participation in the digital world ~ through the informed, responsible, ethical and purposeful use of social media

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Contact Info / Resources

Contact Us

Susan Watt / @susan_watt / susanmwatt@gmail.com / susanwatt.ca

Trish Morgan / @tmorgan1234 / patricia_morgan@wrdsb.on.ca

Resources

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Thanks for attending! We hope to ‘see’ you again!

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Link for Feedback!