Super Mario Bros. 3 �SQL Database
Ross Gardner
CIT 225 Course Project
About Super Mario Bros. 3 �SQL Database
Modeled here is a database that stores information equivalent to a wiki page for the Nintendo classic Super Mario Bros. 3.
The primary purpose of this database is to be a guideline for Nintendo gamers around the world who may want a deeper understanding of the gameplay details of Super Mario Bros. 3.
Entity Relationship Diagram [ERD]�
Data Entry
World Map
Section 1
World table
About �World table
Warp Whistle table
About �Warp Whistle table
White Mushroom House table
About �White Mushroom House table
Enemy Course &�World Has Enemy Course tables
About �Enemy Course table
About �World Has Enemy Course table
Examples:
Level Overview
Section 2
Level table
Level table [continued]
Level table [continued]
Level table [continued]
Level table [continued]
About �Level table
Theme Music table
About �Theme Music table
Level Has Theme Music table
Level Has Theme Music table [continued]
Level Has Theme Music table [continued]
About �Level Has Theme Music table
Examples:
Powerup table
About �Powerup table
Level Has Powerup table
Level Has Powerup table [continued]
Level Has Powerup table [continued]
About Level Has Powerup table
Examples:
Enemy table
Enemy table [continued]
About �Enemy table
Level Has Enemy table
Level Has Enemy table [continued]
Level Has Enemy table [continued]
About Level Has Enemy �table
Examples:
User Interface
UI
UI Select Statement & Table
Business Insides
What is the total level count in each world?
What are all the levels that the ‘Lakitu’ enemy appears in?
What are all the enemies that appear in level 5-7?
What levels have a time limit not equal to 300 seconds?
Where, in what worlds, are all three warp whistles located?
Conclusion
Those are some examples, questions and answers that SQL can offer from the data. I believe there are more questions players may ask about this game that SQL can provide an answer for from this database.