The Human Network
Introducing Computer Networking Through Embodiment
Created by Harry and Henry Heiberger
Lesson Goals
Preparation
Introduction: �What is a network?
Activity 1: �Packet Transfer
Activity 2: �Firewalls
Students repeat the previous activity with the following modifications:
Activity 3: �Routers
Students repeat the previous activity with the following modifications:
Activity 4: �Network Instability
Students repeat the previous activity with the following modifications:
Conclusion: �Final Reflection
Final Thoughts: Embodiment
Develop a Mental Model
Reduces Complexity
High Energy Fun
Bring Into the Real World